Half-Life: Echoes

for Half-Life

10th August 2018

Return to Black Mesa in this brand new mod for the 20-year old Half-Life. You think it’s just another day at work – but of course it’s that fateful day of the resonance cascade. Run, think, and shoot your way through the Black Mesa Research Facility as you’ve never seen it before, so you may live another day!

This Half-Life mod will let you experience the Black Mesa incident from a different perspective, with some insights into mysterious events which Gordon Freeman was not present for.

RE: EVALUATION
DATE: 05 / 16 / (REDACTED)
TIME: 06:30

> GG-3883 SUBMITTED FOR ANALYSIS
> SUITABLE CANDIDATES SELECTED FOR EVALUATION
> OBSERVATION OF CANDIDATE #12 AUTHORIZED

PERMISSION TO PROCEED : GRANTED
RETRIEVAL OF CANDIDATE #12's SUBMISSION: COMPLETE

Author’s Notes

After 20 years of enjoying everything that the Half-Life community has had to offer, I am incredibly happy to finally release my own contribution to you all. This Half-Life mod will let you experience the Black Mesa incident from a different perspective, with some insights into mysterious events which Gordon Freeman was not present for.

This is my first real modding effort, which I began around 5 years ago. I initially had just hoped to make a short and simple campaign that I myself would enjoy, working on it sporadically over the years in my spare time. I never expected it to be as large an undertaking as it turned out to be, and I also could have never anticipated that I would get married and become a father in the time I worked on this project! It has been a long journey, but very much worth it.

This mod has been created and tested for the Windows version of Half-Life on Steam, and it is not compatible with Half-Life Source or the old WON version of Half-Life. Music is integral to this mod, and the soundtrack may not work if this is played any other way. Lastly, due to the detail in some areas, I would recommend running this on a more modern computer than what Half-Life was designed for originally.

Basic Details
  • Title: Half-Life: Echoes
  • Author: MrGnang
  • Date Released: 10 August 2018

Download Options

Download to your HDD [223MB]

Installation Instructions
  • Unzip the downloaded 7z file.
  • Copy the “echoes” folder and the cg.dll and cgGL.dll files into your “steamapps\common\half-life” folder.
  • Restart or start Steam.
  • Half-Life: Echoes should now be listed in your “Library” tab.

Screenshots

WARNING: The screenshots contain spoilers.

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Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
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Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

7 recommendations, average score: 5 (out of 5), standard deviation: 0 (what's that?)
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Meta Review Data
Statistics based on 7 comment(s) with meta review data.

Installed:
Using Gauge: Users
Manually: 7 Users

Time Taken:
Average: 3 Hours, 24 Mins
Shortest: 2 Hours by Tudor Ionel
Longest: 4 Hours by DarkShift
Total Time Played: 23 Hours, 45 Mins
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21 Comments

  1. Unq
    Play It Now!

    Well, Echoes has been long anticipated – at least by me. More than 4 years ago MrGnang shared the opening 1/3 or so of Echoes with me to test. I was impressed by the scale and polish of the maps, and all it did was leave me with the taste for a full-blown mod. At long last the full Echoes has been released, and it’s even better than the quick teaser I got in 2014.

    The representation of the Black Mesa Research Facility is superb, it’s right up there with Focalpoint for my favorite version of BMRF. Echoes really captures what makes Black Mesa a memorable location for me – the grandness and the scale. There are some truly breathtaking areas in Echoes, and they’re not just for show – you spend a good amount of time in these areas and you’re usually doing something (fighting, running for your life, solving puzzles, etc.).

    Echoes stands out for me because of the ‘feel’. Everything feels alive around you. The mod is chock full of awesome sequences and setpieces, and all the locations in between don’t just feel like filler material. There are some great returns to previously-visited areas and some fantastic tension set up with a couple of enemies throughout the game. Playing through again today to grab screenshots still had me smiling in a couple spots, the sequences are just that damn entertaining.

    If I had to nitpick, I would say some of the early cutscenes run a little too long for my taste. Thankfully they’re not used too much and thus don’t overstay their welcome. As a HL mapper myself I’m averse to cutscenes – although done right they are acceptable in mods. Echoes falls just short of the annoyance limit in its cutscenes, and soon you’re right into the action thankfully.

    Overall, Echoes is a finely polished experience that should absolutely not be missed. Its sharp sequences, grand level design, and how it weaves into the HL lore make it an absolute standout.

    Usual disclaimer: I tested and provided comments to MrGnang both on the early truncated alpha version and on the final release candidate.

  2. Play It Now!

    I only knew a bit about Echoes before going in, and me even knowing about the mod’s existence came about 2 weeks ago.

    However, looking at the screenshots, I saw a mod with a lot of potential, and playing through it in one long session, I can say very much that that potential is fulfilled. The story is vague, and not really important until the end, but the experience in-between is fantastic.

    Going from sneaking, running and crawling your way through the facility with little to arm yourself with, to scaling up to huge-scale battles, pushing one’s limits on what they can do.

    Some parts of this mod are hard, and I love it. Many battles towards the latter half had me surviving by the skin of my teeth. The battles are excellent, but the environments are what really sold me.

    The atmosphere, set-pieces and areas you go through are wonderfully detailed and numerous, and you can really see the progression of the situation spiral downwards as you progress, as the military begins to fail, and Xen begins to intrude into our own world, twisting corridors into fleshy caverns.

    The use of low-poly HL2 models was… interesting, to say the least, though it can look a bit unnerving at times, especially with the G-Man.

    Which leads into the story, in which I can say I don’t get fully whatsoever. Regardless, it doesn’t spoil the experience at all, just leaving me a touch confused towards the end.

    To the point, this is an excellent piece of Half-Life content, and I highly recommend it. I’d honestly even recommend this as HoF material.

  3. iI crashed on me in map 9b, i noclipped around the problem, and then it started crashing again in map 12. It crashes everytime i save teh game or i near a certain point. I gave it up then. From what is saw until then, it looks like a very good mod.

    1. The map echoes12 crashes each time I get to the hidden vent ladder or to the lift control at the end of the bridge. I tried not to hurry up there but it didn’t help me. After the tenth time I gave up.

      1. Unq

        Something for you guys to try to get around this problem: open liblist.gam in the echoes folder, and add this line at the bottom:
        edicts 2048

        Then save the file and re-start Echoes.

        1. Neither “-num_edicts 2048” nor “4096” works. I found out that the game crashes ONLY if a player breaks a sequence of the walkthrough. At the map echoes12 a player hasn’t to dive into the side vent until the main game scenario is completed. I could walk through the map only when I load autosave and start it again as I described.

          1. Sorry, you should read loaded* and started*.

      2. Roy

        The only way I could get past the echos12 map crashing was to noclip around the other side of the elevator and not trigger the autosave. I was then able to ride the elevator.

  4. Personal Favourite

    This has surpassed my expectations time and time again the longer I’ve played it.
    It’s now my favorite mod, despite being so modern in presentation and story telling in my book it’s even overtaking the classics.

    The graphics of this mod are simply unparalelled, maybe the Core or a couple of gallery maps from twhl come close but this is polished and chiseled throughout it’s entirety!
    Albeit it’s gorgeous, it’s pushing GoldSrc engine to it’s limits, and it runs like some kind of new system destroyer game, even on a top of the line system with Ryzen 7 CPU with Vega 64 GPU.

    The weapons sound punchy and are well spaced on different levels, ammo is a bit limited for gungho style playing on ‘Conventional’ difficulty. It’s the only hl1 mod I’ve had to make use of 9mm pistol’s secondary fire more often. The close encounters with aliens are all terrifying, not too fond of all the incompetech soundtracks but the intro is very good.
    Scripted sequences are masterfully done, even helping you out through triggers with the clunky
    guard & scientist AI. You will still get them stuck in corners or at doors but the hallways are large enough.
    Aside from the level geometry, there’s a lot of nice graphics to behold – lighting tricks and even animated brushes – these really make the Gargantua a lot more fearsome here than in HL1.

    6/5 Personal favorite!
    It’s a work of love, a work of art, better than Valve.

    1. lj4linux

      I thought I was the only one having kinda jerky gameplay (running Steam for Windows on Wine with Radeon R7 2GB video and a quad 1.9 GB AMD A-10 processor, 8GB RAM). Indeed a “system destroyer”… 🙂
      Valve should hire the author! All of us are still waiting for Episode Three and that kind of genius is quite rare.
      Personal favourite too.
      Mod Of The Year for sure!

  5. Personal Favourite

    As unexpected as it is, ECHOES is maybe the greatest vanilla HL1 mod of all time.

    Developed for 5 years by a “one man army”, MrGnang, a fellow HL1 and mod fan who wanted to create a mod to thank VALVe and the community for 20 years of good services, for 5 years, informations were scarce and basically it look like another “survivor in Black Mesa post Resonance Cascade” as we’ve seen countless times already, like VISITORS, CASE CLOSED, OPERATION NOVA, but also OPPOSING FORCE, BLUE SHIFT (duh), etc….

    In the end, from the teaser trailer a few weeks ago, to the first minutes of gameplay, it turned out to be an incredible experience, the ultimate project born out from 20 years of intense HL1 games and mod’s.

    First of all, it has upgraded graphics to the point of being very “Source-Like”, giant map’s in the likes of FOCAL POINT, you will visit and enjoy Black Mesa like you’ve never seen before, be in from the inside or the outside. Very interesting also, those Black Mesa rooms where Xen fauna has invaded everything, etc.

    Then, it has numerous, intense, varied, sometimes funny, sometimes scary, scripted sequences where Black Mesa has never felt that “alive”, you’ll have some buddies here and there to help you, some will live, many will die…

    And then, it has a very varied gameplay, “harder” than average of course, we’ve all 20 years of playing isn’t it? We want challenges!! But it’s not “unfair”, and it takes the shape of puzzles, more and more intense fights, with some “boss” fights where STRAFE is the rule, the final 2 chapters “ASHES” and “DUST” are a complete Pandemonium where every hostile forces, be it Xen or HECU, will get to you in a maelstrom of blood, explosions, and complete mass destruction, to the point or you won’t be able to take your breath.
    It’s not only “puzzles” nor “fights”, it’s also a “survival horror” trip where sometimes you’ll have to flee undestructible horrors, be it your ‘nemesis’, a Garg from the beginning to the end of the mod which will stalk you here and there, wreak havoc and disappear until your next battle, or that insane part with “Mr Friendly”, that cut enemy which is back here for a few thrills.

    Finally, after all of this, be it graphics, map’s, gameplay… What can I add as the cherry on the cake?
    Ah, it’s the story. The story of that BM survivor you play, in the end, you see, there is a twist for that story, you are closely followed by the Gman, you’ll see him many times, but why?

    In the end, the last chapter ECHOES answer it all From the beginning, who you are playing is… Azian Vance, Alyx Vance’s mother… In the end, her baby is taken away from BM’s nuke by Gman but she is left there to die ,

    and what was overall one of the biggest projects ever made for HL1, turned out really to be the “missing link”, the lost adventure of one of the biggest yet unseen characters of HL lore, I really wanted to cry tears of mixed joy, and sadness, for such a marvelous project to come to us after 20 years of mod’s and hundreds of projects played.

    And also, it’s full of easter eggs and links to the HL lore such as Gordon, Shephard, but also Epistle3, etc… Because, in the end, it’s the story about a battle never to be resolved, of those survivors put against an unstoppable invasion, and manipulated by an unconceivable and out-of-time-and-space character which is the Gman, the mastermind of it all, which will never be truly unterstood, nor that is the will of VALVe’s writers and dev’s, indeed.

    The greatest, simply the greatest. It turned out to be the “Episode Three” of HL1/GoldSrc story.

  6. Personal Favourite

    The most wonderful and outstanding community-made mod we always have wished for – in GoldSrc!

    Man. What should I say about this? It’s just wow. It’s amazing. It’s exciting and overwhelming good to play. The author really puts effort making every detail count in each model and texture in the mod. Everything has a little back story, a small commentary, a secret, a dedication, which makes the atmosphere more alive than ever in a video game. If this was made as an expansion back in 2003, I would freaking insta buy it. It shows how great things you can still make in an outdated Engine like GoldSrc.

    I’m surprised to see such a mod, being developed just by one guy. You rock man! You managed to collect and cut every possible voice-lines from HL1 and HL2, and mash it together in determined placed with specific NPCs on the levels. It was just amazing! The pacing is really good with a creepy atmosphere at the start as of how every Black Mesa staff would face in their way during the Resonance Cascade.

    Go play it right now. It’s worth your time!

  7. Personal Favourite

    As best i can remember, this is one of the best mods of any HL game I’ve ever played. Sure, HL2, Ep 1 and 2 brought more stunning graphics but this mod, despite being HL, isn’t that far behind.

    An excellent mod like this immerses oneself into the game like a good book. You have to stop to do other things, but can’t wait to get back into it. The game’s frustrations make us try again rather than quit out of anger at the design (like another one currently being played).

    The amount of work that went into this was astounding, a labor of love obviously. Many thanks for making this! There was no question in my mind about giving this a Personal Favorite.

  8. I cant even open the map with gauge it keeps opening the original half life instead of the mod please help (Im new to this pls dont hate me)

    1. Of course we won’t hate you. I would suggest uninstalling via Gauge and then installing manually – it’s not too hard. Gauge sometimes has trouble with some mods and this could be one of them.

      1. How do i do that? Thanks for responding (and not hating me)

        1. Full manual installation instruction are in the post. If after you have followed them, you still have trouble, get back to me.

          1. https://steamcommunity.com/id/Amsung/screenshot/946206517765036814 I was able to play it fine but then i changed one of the settings and it turned into that

            1. Which setting did you change?

              1. I think it might have been the opengl setting to change it to something else

  9. Roy
    Personal Favourite
    The Best Half-Life 1 Mod Bar None

    This one was hyped up and I was not sure about playing it. I did not want to be disappointed.

    Almost everything is great. The level of detail is wonderful. The story is wonderful. At first you are wondering who am I playing, then it doesn’t matter. Of course you find out in the end and what a twist! Now you know where Alex gets it from.

    Everywhere something is going on. Things to look at and it’s a new story to boot.

    Now Black Mesa is the best Half-Life 1 as a remake. The graphics are the best. This mod is different than that. This story is going on elsewhere in the same universe using the Gold Source engine with additions. At first I wanted better graphics like Black Mesa, but the story and layout pull you in and you forget about all of that.

    The only con was a couple of places would crash if you saved or autosave kicked in. The way I bypassed that was to noclip around the autosave trigger and come back in after it. There are probably better ways, but this worked for me.

    So there was no need for me to be worried, this mod lives up to the hype and more.

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