This is the Play category

The largest collection of single player maps and mods for the Half-Life series of games

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Half-Life: Crowbar-Deep in the Dead (Demo)

for Half-Life

Half-Life: Crowbar-Deep in the Dead is a complete re-imagining of the first episode of DOOM (1993), taking all of the original levels from Knee-Deep in the Dead and remaking them in the style of Half-Life and its many expansions.

Take control of Dr. Stan Blazkowicz, a Black Mesa engineer thrust into a fierce battle for survival as he fights off hordes of aliens and military troops, shooting and blasting his way through some of the most iconic levels in FPS history. Will you live through this alien hellscape long enough to see tomorrow, or will you be just another body strewn about in the ruins of Black Mesa?

Note: this release is a demo including 4 playable maps. Unfortunately the full version of Half-Life: Crowbar-Deep in the Dead is now on indefinite hiatus.

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Total Downloads: 38127th November 2020
25 Comments and 7 recommendations, 3 say "Play It Now!"

TWHL Tower 2

for Half-Life

Five years ago, you fought and ascended the first tower alone. You thought it would be over, that that would be the end.

But you were sorely mistaken. You’ve received a new call to another tower’s roof and you meet an “old acquaintance” that kept insisting that a team should have been dispatched rather than a “lone wolf.”

You start to have a feeling of déjà vu – except this time, there’s a long descent ahead of you. And if you explore and observe well enough, the sub-basement bonus map will be unlocked!

Work your way through 25 floors from 18 mappers in this superb sequel to TWHL Tower!

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Total Downloads: 2,43211th November 2020
39 Comments and 12 recommendations, most really enjoyed it!

Halloween Horror 3: Bone Room – Map Labs Test Tube #11

for Half-Life 2: Episode Two

We’ve all come to love the annual Halloween Map Labs challenge. This year the challenge was only a Test Tube, so mappers only had a week and a half to build their scary, creepy entry. The theme was (B)one Room – the ever popular Map Labs motif now applied to the Halloween challenge, so mappers had to make a single room spooky!

This challenge proved to be as popular as the best of the Map Labs contests – with a whopping 28 entries (including 5 bonus maps). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.


Total Downloads: 1,27030th October 2020
19 Comments

Bridge the Gap 2.0

for Half-Life

Those pesky HECU boys are at it again. Just look at what they’ve gone and done this time. Lowering the bridge leading to the surface elevator and then sealing off the control room. Even worse than that, this part of the facilty is crawling with Xenians and their ongoing dispute with the Black Mesa Science Team over how dead they should be doesn’t appear to be easing off at all!

Author’s Note: This map has been designed and tested with the hardest difficulty in mind and as such, plays best on Skill 3. You can set this in the console before starting the map, by simply typing skill 3

This map is a 2020 remake of the author’s Bridge the Gap, made as an unofficial Goldsource map for the BridgeVille mapping challenge from 2017!

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Total Downloads: 39030th October 2020
7 Comments and 6 recommendations, most really enjoyed it!

G String

At long last, the full standalone version of G String is released, now on Steam. If you’ve played the beta or followed the long development of this mod turned retail game, the time has finally come to savor the full experience of G String by Eyaura!


Slip into the Standard Issue Biosuit as Myo Hyori, a gifted Korean teenage girl who must face the perils of the future. Survive many hazards, explore a seemingly endless metropolis and beyond as the world around you implodes and history marches towards its inevitable conclusion.

This is a cyberpunk inspired first person shooter with light environmental puzzles and a long, detailed singleplayer campaign focused on story and world building. G-String aims for an old school approach where there is minimal hand holding and your biosuit automatically keeps track of your health stats, ammunition count and armor condition.

You need supplies to heal yourself, replenish your ammo/armor but your suit automatically takes care of your lights, sprinting and breathing (open air and underwater). Your on-board neuro-enhancers, air filters and light sources automatically recharge using movement and/or sunlight.

Courtesy of Bortz Bioengineering your biosuit is very resilient but you do have to be careful: prolonged exposure to toxins will lead to fatal failure! You need to watch out for all sorts of environmental hazards, especially later on when the pace picks up considerably.

Your telekinetic/pyrokinetic abilities will be available from the start and throughout most of the game, they should be enough to make progress until there are more means of input available. Worthy to note that initially your night-vision will be disabled as your biosuit was damaged presumably in earlier lab experiments.

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Total Downloads: 89016th October 2020
8 Comments and 1 recommendation, most really enjoyed it!

Deeper Down

for Half-Life 2: Episode Two

In 2013’s Half Life 2 mod Deep Down, Jim Partridge took several key aspects from Episode Two, Alyx and the car, and expanded on these in an attempt to re-create that amazing Half-Life 2 feeling that everyone is looking for. Now, with seven additional years worth of level and environment design experience, Jim has taken another swing at the concept. With thirteen almost entirely new maps, new environments, new gameplay concepts, new puzzles, custom models (care of Ed Vincent), and original music (from Anicator), Deeper Down asks you to hit the road one last time and take down the one enemy who’s always been watching.

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Total Downloads: 1,58814th September 2020
50 Comments and 11 recommendations, most say "Play It Now!"

FusionVille 2 – Map Labs #10

for Half-Life 2: Episode Two

Once again RunThinkShootLive partnered with Map Labs to bring you another Ville sequel. This time, it’s the follow-on to perhaps the highest quality mapping challenge we have here at RTSL: the excellent FusionVille.

In FusionVille 2, authors were challenged to combine 3 of the following previously-used themes, half from RTSL and half from Map Labs:

  • Bridge
  • Toxic
  • Teleport
  • Liberation
  • Vertical
  • Episode One
  • Two Rooms
  • Think Tank
  • Companion Piece
  • Back on Track

So here is FusionVille 2, Map Labs #10. It has 10 entries along with 2 bonus maps. Hope you enjoy, there are some pretty unique maps here!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 1,24713th September 2020
28 Comments and 3 recommendations, most say "Play It Now!"

Eye Candy – Map Labs Test Tube #8

for Half-Life 2: Episode Two

This Map Labs challenge focused on purely visuals – make a pretty map, gameplay optional (and did not count toward the score). This was a Test Tube, so the mappers only had about a week to pull off the best-looking map they could.

This time there were a whopping 28 entries (including a bunch of bonus maps, and adding another fantastic background map). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 1,3265th July 2020
5 Comments and 2 recommendations, 1 say "Play It Later"

Tales from the Source

for Half-Life 2: Episode Two

As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

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Total Downloads: 78522nd June 2020
11 Comments and 9 recommendations, most really enjoyed it!

Back on Track – Map Labs #9

for Half-Life 2: Episode Two

The latest Map Labs challenge is Back on Track, where the challenge was to create an interesting way to have the player backtrack through an area or even the entire map – a classic map design pattern. Yep, somewhat in the vein of BackTrackVille but certainly its own challenge. (But the next full Map Labs challenge is a collaboration with us here at RTSL, so keep your eyes out for that!)

This time there were a whopping 19 entries (including bonus maps, and a fantastic background map). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

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Total Downloads: 1,08917th June 2020
12 Comments and 6 recommendations, 2 say "Play It Now!"