This takes place during the uprising of City 17 and Barney, who is leading the resistance, spreads news all around to remind all citizens that Gordon Freeman has arrived. Playing as a rebel, your squad has suggested that you go ahead and grab any supplies while you’re on your way to the Citadel so you can assist the Freeman.
Published On This Date
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Special Challenge – NostalgiaVille
published: 2018
Half-Life 2 has been around for longer than 13 years, but many will agree that the game has still not lost its charm. However, as Episode 1 and 2 came out, people switched their focus to the new environments and gameplay that were introduced. NostalgiaVille seeks to balance out the scale by re-introducing the classic environments of Half-Life 2 in the modern day.
In this challenge, you are given 2 months to create a level set in the early chapters of Half-Life 2 (think City 17 up to and including the Coast, however we find that the City and Canal sections in their pre-Uprising state are the least prominent within usual challenge entries). Don’t feel pressured to work for the whole 2 months, as that would mean a high risk of burning out, but consider the possibilities for the scope and scale of your entry.
A big focus of NostalgiaVille is, well, Nostalgia. The player should be reminded of the time when they first played Half-Life 2, and levels should, to some degree, feel familiar. So feel free to include HL2 Easter eggs, references, and maybe even altered segments of the original chapters in your entries. However, with time, technology and level design practices have improved.
We would like the early Half-Life 2 environments to be used and a level of familiarity in the level design to be kept, but gameplay can be either similar to the way it was in the original game or changed to add new concepts into the old environments, thus combining the new and old in your entry. Keep in mind that even if your map follows the same ideas from the environments in Half-Life 2, it should be polished and up-to-date with modern standards in other design aspects.
The deadline for submission is 11pm UTC Sunday 24th June 2018
The top 3 entrants will win cash prizes as follows, all paid via PayPal:
- First place: $300
- Second place: $200
- Third place: $100
27th April 2018 26 Comments
Week 17
published: 2016
There is only one planned livestream this weekend and it is Phillip playing BacktrackVille on Sunday at 12pm Central European Time.
He may play and stream something on Saturday but there are no plans to at the moment. IF he does it will also be a 12pm start.
You should double check the Time & Date.Com website for your local time.
He will be giving away one copy of PAYDAY 2 and two copies of Megamagic: Wizards of the Neon Age courtesy of Aaron’s SteamContests.com, so a huge thanks to him and his site – go check it out to have a chance to win more games.
All streams will be on the RTSL Twitch Channel and announced on the RTSL Twitter Feed.
If you have any questions about the streams, just ask.
27th April 2016 11 Comments
Half-Life Point Blank – Stackdeath Complexfor Half-Life
published: 2015
Starting with no weapons and no idea where you should go, you need to stay alive long enough to figure what to do.
There is no story and no sense to any of the areas, but that’s that not the point of this mappack.
It’s to use your skill to reach the end.
Only the strong will survive, Spartans would love this challenge.
Total Downloads: 1,42527th April 2015
9 Comments
and 5 recommendations, most say "Play It Later"
Enthalpyfor Half-Life 2: Episode Two
published: 2010
Starting on a moving “train” you follow your instincts to each new location.
Explore and don’t rush into any area without a good look around.
Total Downloads: 2,58927th April 2010
48 Comments
and 25 recommendations, most say "Play It Now!"
Poll Question 121 – How often do you replay your favourite mods?
published: 2009
Regular readers will know that I never replay mods. Although that may be about to change. There’s been such a dearth of good mods lately I think I’ll try a few good ones again.
27th April 2009 18 Comments
Find Alyxfor Half-Life 2
published: 2009
Another “first map” released on the community. Find Alyx in this short, linear map.
Total Downloads: 1,05927th April 2009
21 Comments
and 12 recommendations, most haven't enjoyed it
Do Not Disturbfor Half-Life 2: Episode Two
published: 2008
“Do Not Disturb” is an all custom made single player chapter (or mission) spanning two levels. The player once again becomes Gordon Freeman who, along with a group of rebels, is using an abandoned hotel as a hideout and temporary base of operations.
Total Downloads: 1,43027th April 2008
21 Comments
and 10 recommendations with no significant bias
Obscurityfor Half-Life 2
published: 2008
You must make your way through different portals solving puzzles and killing anything that gets in your way.
Total Downloads: 1,00227th April 2008
6 Comments
and 5 recommendations, most haven't enjoyed it
Poll Question 028 – Would you prefer Valve continue making Half-Life-related games or create a completely new and fresh I.P.?
published: 2007
Valve and its content form a big part of PlanetPhillip.com’s content. We, generally speaking anyway, love what they do. There are many things I dislike about they way they have done things in the past (and probably will dislike in the future!) but you have got to admit they do a fantastic job. So, here is this weeks question:
Would you prefer Valve continue making Half-Life-related games or create a completely new and fresh I.P.?
27th April 2007 28 Comments
Total Downloads: 1,62827th April 2019
13 Comments and 12 recommendations, 6 say "Play It Now!"