In this chapter, Gordon arrives at the Lambda Complex, where he believed the science team to be sheltering from the Xenians, only to find that the majority of the complex is now overrun by hostile creatures. He is informed that he must flood the reactor chambers in order to access the core, and that a team of scientists is waiting for him at the tip of the reactor.
Gordon must then navigate through the Lambda Core, facing numerous assaults from the Xen forces (the primary enemy, now that the HECU has pulled out). In the end, he learns that a single large entity is hosting the invasion, and that he must teleport to Xen to stop it.
After much struggle, Gordon finally reaches the Lambda Complex, where he discovers that the Lambda Complex is where they developed the teleportation technology that allowed scientists to travel to Xen in the first place. The handful of surviving personnel, who have held themselves up in a small stronghold, inform Gordon that, unfortunately, the satellite he launched was not able to reverse the effects of the Resonance Cascade because an immensely powerful being on the other side is keeping the portal between the worlds open, and Gordon must kill it to prevent the Xen aliens from taking over completely.
But before being teleported to Xen, Gordon gains access to several ammunition, health and HEV-charge caches, the Gluon Gun, and he is finally reunited with the Long Jump Module (not seen since the Hazard Course). After an attempted interception by Alien Controllers, the scientists activate the teleporter and Gordon is teleported to Xen.
- The scene near the end of the chapter with the scientist holding the shotgun was mirrored near the end of the Half-Life 2 chapter Entanglement, where Dr. Kleiner was holding a Shotgun as Alyx and Gordon arrived in the teleporter.
- The Gluon Gun can be found earlier in the level guarded by a lonely scientist.
- The old level name featured on Half-Life: Day One, given in the “titles.txt” file was: Down and out.
The challenges below have been set by 2muchvideogames
- Kill an alien grunt with explosive barrels or boxes.
- Kill 3 alien grunts and 3 headcrabs with Steam.
- Find 5 supply shelves.
- Get up to the balcony next to the portal-opening scientist.
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots contain spoilers.
This post is part of the The Replay Experience Experiment 2012 event. This is a chance to replay all the Half-Life games and discuss them based on our experiences since we first played them.
All text taken from the CombineOverWiki, a fan-supported, editable wiki covering the Half-Life series of games.
On the left is a complete text walkthrough for Half-Life.
It has been written by Stanley E. Dunigan and updated with all the tricks and tips from PlanetPhillip.Com readers.
It is in PDF format, meaning you can open it directly in modern browsers or download it and print it.
(Left-click to open and right-click to save)
You can purchase Half-Life directly through Steam and could be playing in within moments, depending on your internet connection.