100 Comments

Here are the latest 100 comments

nosferatu - Audio Interview with Miikka Erkkilä - 6 days ago
which sets the tone of the next album. With line-up consisting of Ari Lempinen (guitar, backing vocals), Harri Annala (guitar), Miika Erkkila (bass), Rasmus Raassina (drums), Esa Lempinen (keys) and Timo Mustonen (vocals) the second album “...
Katzenfuhrer - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 6 days ago
Looking forward to it....
cdcvat - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 6 days ago
Will we still have Phillipville in honor of Phillip Marlowe for all the years that he kept the site for Half Life fans....
Unq - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 week ago
Yes but probably not for a week or so....
Kgamer - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 week ago
YES!!! Villes what are i miss the most in this site!...
DeanAmythe - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 week ago
Will ML07 - The Grid be posted on here?...
LightningMcYing - Upmine Struggle - 1 week ago
Very nice map with shooting theme. Gameplay is like "W + M1", easy difficult, good voice acting and mapping. But that bug with rebel and zombie is annoying. 8 shotgun shots out of 10. I recommend U to play this map....
Duke - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 week ago
Oh no, just when I thought the barrel couldn't be scraped any further, really ?...
Peter - Residual Life - 1 week ago
Is there a way to play final version of this mod in multiplayer OR in Sven-Coop? If not, will there ever be?...
Anon_1836227 - GravityGunVilleTwo - 1 week ago
Thank you....
Repus - Offshore - 2 weeks ago
This is the best HL2 sp mod ever, there's no doubt for me! It has everything lots of other mods don't: - no bullshit intros that you cannot skip, and have to wait to end; - no annoying NPCs that, again, you have to wait for/follow; - no jumping from one spot to the other to reach the final spot; - moderate air-duct usage; - no "cool" custom weapons (I haven't seen any successful partial/full conversion for HL2 so far); - length that allows you to play for more than half an hour; - no s...
c-13 lite - DoomEd - 2 weeks ago
i really like this good job...
Unq - GravityGunVilleTwo - 2 weeks ago
Make sure the Source SDK Base 2013 Singleplayer version is set to "Upcoming" (under Properties - Betas in Steam)....
Unowninator - GravityGunVilleTwo - 2 weeks ago
This game crashes after the intro & loading screen. What can I do to fix this?...
Repus - Mistake of Pythagoras - 2 weeks ago
Well, there's not much to write about this "masterpiece". Very poor level design (despite the other comments from (apparently) primitive design fans) - squarish rooms, narrow corridors, awkward textures, locations are not detailed. The gameplay seems out of place, time and sense. After playing for about half an hour and seeing another outer space "mechanisms" I decided it was enough. Maybe in next life, when I'm born in Japan, I might somehow understand all this, but not this time....
Repus - Episode 3: The Closure - 2 weeks ago
Well, I don't know how, but the authors managed to look graphics worse. Everything is very weak and immature in this mod: the music, detailization, textures, sounds. One word would describe this mod the best way: primitive. The sound from the weapons is horrible, just horrible. Overall the impression is that if I installed some average game from the 90's. So, my advice: don't waste your traffic downloading and time installing and playing: simply skip it and move to the next download....
dwfuji - Powerstation 17 - 2 weeks ago
This is one of the best HL2 mods I've seen yet, despite it's age now. Textures, design and lighting are all spot on and of the usual Valve-grade quality we've come to expect from Jason since. The combat consists of a number of set pieces outside wandering monster encounters which are well put together. The one with the zombies seems a bit overwhelming at first but second time round you'll work out the right tactic for turrets and stockpiling puntable objects - being able to use physics pro...
Unq - Absolute Redemption - 2 weeks ago
Just checked, this installation works fine for me. When you start the mod, do you get through the (very long) opening cutscenes? Perhaps try verifying the integrity of the Half-Life game files in Steam and try again?...
Repus - The Citizen Returns - 2 weeks ago
Jesus Christ! Why, why so many mappers actually think that players require stories to play mods and that there MUST BE a long, long LONG boring and pointless introduction that cannot be skipped accompanied by dull and depressing music? I couldn't wait for this stupid intro scene to end, why the hell is it SO-O-O-O long and so boring? Is the rest of the gameplay going to be such? What a drag! Next mod, please!...
Winterman - Hopelessness 2: The Afterlife - 3 weeks ago
Hopelessness 2 follows where the prequel left off, you are presumably rescued by somebody after what happened in the first one. That or some damned soul of Hell did it because the voice acting is atrocious. The first part of the mod is about you are unarmed and there are puzzles you have to solve. It has some good attempts at a puzzle room and some horror atmosphere, both could have been better. In the puzzle room, there are tripmines and you have to move boxes to get over them. The problem i...
composition - Residual Life - 3 weeks ago
1.9 public final version is out at moddb!...
GordonLooker - Combine Destiny - 3 weeks ago
Same issue. I even installed the v1.1 patch. Didn't work....
Jae - Absolute Redemption - 3 weeks ago
Can someone please post a fix for this? View is broken sideways like I'm dead and can't do anything like getting a suit does nothing......
Half Way Lambda - Uncertainty Principle - 3 weeks ago
Despite some of its flaws, this is a very well made mod. It's a good balance between the total playtime and enjoyability. You usually either see mods that last like 30 minutes but are near perfect and others that can last for hours, some even days on a first playthrough, but more or less suck and have a ton of problems. Uncertainty Principle however, has a nice balance of both, something you rarely see in Half-Life mods. The visuals The visuals ...
dougjp - The PTSD Mod 2 - 3 weeks ago
That was thoroughly enjoyable, what a trip! Exceptionally well made mod. Thank you! Now its back to humdrum winter :( !...
DarkShift - Residual Life - 3 weeks ago
Residual Life 1.9, the last, final version, has been released : https://www.moddb.com/mods/hl-residual-life/downloads/residual-life-pub-19-public-final...
Big Bad Brad (-|-) - They Hunger - 3 weeks ago
Fantastic Mod! Playing it my second time!...
Unq - The PTSD Mod 2 - 3 weeks ago
Just highlight the spoiler text to make it readable....
Anon_1832654 - The PTSD Mod 2 - 3 weeks ago
OK, being dim here, but what if I actually DO want to read the spoilers...how do I get at them ?...
vancanucksfan - The PTSD Mod 2 - 3 weeks ago
Thanks for clarifying....
Serious_Samsung - The PTSD Mod 2 - 4 weeks ago
An even more ambitious drug trip I've ever experienced but in the end, came freedom....
Ethosaur - The PTSD Mod 2 - 4 weeks ago
The hint in the end regarding to "You have the power right now to go back" Was meant as in "You can load a save and go back before that bad ending map. But thanks for playing the mod!...
vancanucksfan - The PTSD Mod 2 - 4 weeks ago
Overall I thought this was a really good mod. It's even more bizarre than the first one and the quality level is high. It's definitely worth playing, especially with the lack of new good mods these days. My only complaint would be that the "bad" ending is a bit confusing. If you just keep going long enough you start seeing a message that says You have the power right now to go back. I'm not sure exactly what the author meant by that. I thought it was a hint ...
Ethosaur - The PTSD Mod 2 - 4 weeks ago
Remember to set 2013 Singleplayer to [Upcoming] before launching it. Also try re-downloading if it doesn't work. Sometimes it doesn't always download properly....
Stefan Johannes Wagner - The PTSD Mod 2 - 4 weeks ago
Wrong gameinfo.txt ??? I cant Play this game !...
Winterman - Hopelessness - 4 weeks ago
I am not sure if Hopelessness is supposed to be intentionally hard or not, but according to the description, it might be the latter. From the start, the mod throws a Headcrab at you, then makes you fight three zombies, then it demands you to get the pistol just in time to fight the Vortigaunts. I call that terrible level design, and this takes place in the first two rooms of the mod. Then, a similar situation appears again where you are surrounded by Vortigaunts on the high ground just after ...
dwfuji - Rock 24 - 4 weeks ago
This one is a bit of a mixed bag. I don't want to be overly critical because it's clearly the result of a ton of work (and I'm now playing it 14 years after it came out), but there are problems if you look at it with a critical eye. Pros: - Excellent detail and use of brushes/textures - I think this mod creates a more realistic 'regular' prison feel than Nova Prospekt (which had that specific 'political dissident prison' feel), in a lot of ways, and has more variety in terms of textures and ...
dwfuji - Half-Life: Somatic - 4 weeks ago
A short but thoroughly competent little custom level. Nothing ground-breaking but it manages everything it sets out to do. Brush and texture work is nice, good attention to detail on often overlooked things like building frames (covering up wall corner joins, for example) and seeing the Lost Coast materials in a new context re-captures the feel of LC. Combat is short but enjoyable - lots of good use of cover by NPCs and the fights across catwalks/ramps are a welcome change of pace. Only...
Martin2H - Venatura - 4 weeks ago
⠀...
Ethosaur - The PTSD Mod 2 - 4 weeks ago
This is intentional, and the "bad ending", load the other save for the good ending. ...
Unq - The PTSD Mod 2 - 4 weeks ago
Seemed to be a loop to me too, so I quickly loaded the save and chose the other path....
vancanucksfan - The PTSD Mod 2 - 4 weeks ago
I'm a little stuck at the ending where you choose the Burger option on the left. I just seem to keep going in a loop where I end up at the PTSD teleport and start back in the apartment. Did I miss something?...
fissile2 - Northern Petrol Storage Area - 4 weeks ago
I have ported this map to gmod for TTT. May I upload it to the workshop?...
Unq - The PTSD Mod 2 - 4 weeks ago
Fixed, thanks....
Duke - The PTSD Mod 2 - 4 weeks ago
Links don't work to PTSD 1....
Winterman - Case Closed - 1 month ago
Case Closed follows a janitor named Bob Dewey as he tries to escape from Black Mesa and…. yeah, that’s about it really. The whole mod feels so random and it desperately needs context. I can’t believe I’d find a mod with much less narrative and context than Residual Point/Life. You basically just go from place to place, with minimal puzzle and lots of combat. Pacing is non-existent. You arrive at Black Mesa by helicopter(?), the janitor must be really valued here. Then, the Resonanc...
DeanAmythe - Halloween Horror II: The Darkness – Map Labs #6 - 1 month ago
I think you forgot to review Ablaze?...
Hec - Halloween Horror II: The Darkness – Map Labs #6 - 1 month ago
It's been a while since I play an HL2 mod, and playing this was a very pleasant return. Overall the whole entries are great pieces of horror modding set into an HL2 scenario, which is a thing kind of hard to do well in HL2 modding. So here are my thoughts about the entries. [recimage id=4] Hamer Tools INC It was a good one. at first, I was a bit confused about the gameplay dynamics, but then after some trial and error tests, I was able to get it, and passing the whole m...
Alen - Supplier - 1 month ago
It was very difficult but it is also good for your brain because its like a puzzle! It the hardest part was the helicopter because I was at low health but It took at least 1 hour and 50 minutes . And I am not finishing it yet, but it was quite fun dying at the same time. One thing I recommend, is to take your time and stay at high health. That's all I gotta say. Thanks for viewing my comment! :) Best Regards, Lil Root / or Alen...
Barikudos - Forest Train - 1 month ago
Forest Train by Jason Gimba A classic Half-Life 2 mod with fantastic attention to detail, occasionally let down by weird scripting or difficulty spikes and valleys Being one of the first mods for the Half-Life series that I had played back in 2015, I thought I'd go back and review this mod on Hard. And while it is still visually stunning years later, some of the gameplay doesn't hold up, in my opinion. Visuals...
daXepicXdude - Cosmonaut - 1 month ago
This mod does feel like a somewhat more "condensed" version of the Half Life 2 and episode events - There's a start in the city with lots of chases, there's a midpoint in a hospital, a mine and then antlion hive section, followed by a white-forest type rocket-launch type of installation in a rural area - There's always a sense of progression and new scenery to gawk at, plus the choice of collecting golden gnomes (If you're into treasure hunting), and a couple of easter eggs to look at and go "Oh...
Winterman - Black Guard - 1 month ago
Black Guard is not about a guard with dark skin, but a guard whose uniform is black, which is a bit weird. It was never explained too why is there such thing as this type of guard. Of course, you are trying to get out of Black Mesa but it seems like something is going on about Dr. Eddy and he somehow must be stopped. I have no idea why because the English of this mod is terrible, like goddamn, can you please get some native speakers to proofread it. I don’t like that the mod increase hea...
daXepicXdude - Halloween Horror II: The Darkness – Map Labs #6 - 1 month ago
A combination of excellingly good maps that bring great concepts/experiences along with some more basic and "bread-and-milk" type of experiences, there's bound to be atleast 1 map you'll really like - Since they all seem to explore varying and differently executed scenarios. From collectible hunting, to walking-around-and-looking-at-shit simulator, it's not all creepy, but most of it is fairly entertaining....
daXepicXdude - Bisounours Party: Adventure - 1 month ago
Short but sweet, unless you're stupid like me and aren't able to figure out how to bunnyjump effectively like a pro quake gamer it has a beginning, escalation and end - Pretty well polished, good soundtrack, good voice acting, custom and sharp textures and models - This is pretty much one of the best HL Source Mods I've ever played in my life. even though the premise and concept may lead some people to believe it's just some shitty parody of care bears (I thought that) It's actually a pret...
Winterman - Life’s End - 1 month ago
Life’s End follows a mathematician Luther Johnson, one of the multiple unfortunate sods who wind up in Black Mesa during the Resonance Cascade. The story of Life’s End is filled with some humorous and weird set pieces, especially the ending. I think the idea could really be used more, there were only 3 sequences of these. It also has some interesting gameplay parts, like when you have to shoot the tripmines above an elevator as it was going up. I think the combat felt too easy at times...
dwfuji - Quiet Rehabilitation 2 - 1 month ago
Contrary to some of the other reviews, I think this was even better than QR #1 - can't wait to see if that continues with #3. The brushwork throughout is top notch - only minor irritation is some vents are still a little fiddly to get into. Leaving barrels as steps into them seems fine on paper but in practice they're a bit too shoogly compared to a solid box. Layout is excellent with plenty of revisiting areas from new entrances and good vent duct usage. The first bit reminded me a lot o...
VenomDeath - Entropy Zero - 1 month ago
Well... What can I say except PLAY IT NOW! I am a pretty picky player, and I really can't play any mod you suggest to me. I have recently searched for some good mods where you play as a combine because I've always liked to be the villain. Well, I found entropy-zero and I absolutely loved it. It is too short (mainly because you don't want the mod to end) but the 1 - 2 hours you invest are absolutely worth it. I won't go into detail much what the "story" is about, because you have to expl...
Duke - Focalpoint - 1 month ago
just a thought, how come this is in Hall of Fame 'Half-Life' instead of 'Opposing Force' ?...
Alen - Nuclear Bunker - 1 month ago
It was difficult! All I had was to waste my time on just 1 big nuke door! First of all, I found a pistol and I didn't know what to do with it. Second I also saw the explosive borrows which why cannot you use that on the door because the building could of brake and everything down. Next, there was random dudes outta no where. I didn't know what to do, as well because I already explain how this game sucks already. And there was random buildings on the roof of the mountains. And it really sucks...
Koopliss - Halloween Horror – Map Labs #1 - 1 month ago
The Sun Vanished map is based entirely off of the Sun Vanished ongoing ARG, so i guess the map wanted to play more with the horrifying aspects of the ARG rather than actually anything to do with the sun actually vanishing?...
Winterman - Radix - 1 month ago
A short, fun experience. Gordon, stop pressing things that explicitly says do not press. The mod can be a bit difficult for some, as you are pit against a lot of Marines with only the SMG and the Tau Canon. I also did not notice the grenades at the start, so I just tried running past them....
Devil Fox - Half-Life: Echoes - 1 month ago
Very Good Game But i got scared from SCP-087-B Sound Jumpscare...
Winterman - Peaces Like Us - 2 months ago
Peaces Like Us takes place in a universe where Xenians and Black Mesa cooperate with each other. This is lovely since I can freely hug Houndeyes and befriending Gargantuars, but then again, the mod still needs some enemies to fill up the gap left by the aliens. The Marines and Assassins are the true villains of this mod, although their intentions are pretty vague, I just know that they follow orders from Gman. They do make the combat fun though, surprisingly since there is now only one kind of e...
Winterman - Half-Life: Anti-Climax - 2 months ago
If you want to give a middle finger to Gman’s “a battle you have no chance of winning”, this is your mod. The mod, as it stated, is not a linear progression. Rather, you go from places to places, there and back again to piece parts together and show Gman that this battle is winnable. I like the concept and it sounds good, but the way the teleporter works is quite confusing. The destination changes every time the portal changes color and it might be too subtle to notice. The beginning...
Winterman - Half-Life: Anti-Climax - 2 months ago
If you want to give a middle finger to Gman’s “a battle you have no chance of winning”, this is your mod. The mod, as it stated, is not a linear progression. Rather, you go from places to places, there and back again to piece parts together and show Gman that this battle is winnable. I like the concept and it sounds good, but the way the teleporter works is quite confusing. The destination changes every time the portal changes color and it might be too subtle to notice. The beginning...
Winterman - Sweet Half-Life - 2 months ago
Sweet Half-Life follows a warehouse manager, Gordon McGinley, who gets his hands on an HEV suit during the Resonance Cascade. What follows is a bizarre adventure of someone who was just a warehouse worker into, basically, someone who goes to a one-man war with aliens. The mod offers some interesting set pieces, such as a grid-layout room filled with Assassins, chased by an Apache on a train, or dodging two Gargantuars while barreling to a door. I really like the running gag with certain orche...
Hi_Names_Dani - 5 Ways to Die by d_sparks - 2 months ago
Pick a door garbage. Simple as that....
Hi_Names_Dani - Wizardly - 2 months ago
Disappointing. The concept sounds fun, but this just ended up being way too difficult and frustrating for it's own good. The doors kill you, the corridors are cramped, and the store is hard to find and overpriced. You never know how much gold you have on you as well. Avoid this....
Hi_Names_Dani - Northern Petrol Storage Area - 2 months ago
This map looks and plays great. It reminds me of the AirEx chapters in HL2 Beta. The map is really open and fun to play. The gunplay is good, combine are put in fun places (albeit, there are too many at the end and just in general the combine placement feels spammy at times). Ammo is a problem. You're given crowbar, pistol, smg1, ar2, and grenade, However you'll only get ammo for smg1. There is also no real end screen, as when you finally kill all the combine (no doubt with many 'give item_healt...
Hi_Names_Dani - The Lost City - 2 months ago
This is pretty darn good! Not only is this map really darn pretty, It's pretty fun too. When loading this map up initially (gauge loaded lostcity02 instead of 01, which confused me for like 10 minutes LOL) my initial impression was "holy crap, are these lost Lost Coast levels?" These maps are great! They look like maps Valve would have shipped in the 2004-2007 HL era. Really really pretty, especially as a mapper myself, I can really respect the effort that went into this. The gameplay is kind ...
Hi_Names_Dani - Tinje - 2 months ago
This is flawed as heck but gosh darn if I don't love it. It's reminiscent of a lot of those classic HL1 corridor style maps, and I would not be surprised if the mapper was around for that era of HL1 mapping. You can also tell that the mapper had fun with this map. As a mapper myself, It's so hard to remember to put that element of fun and excitement into my maps, and this really takes me back to when I was but a small girl picking up Hammer for the first time and having a blast with it....
Hi_Names_Dani - Citadel Arena - 2 months ago
Arena maps are ok, I think this one is pretty bog standard. None of the enemies carry weapons other than smg1 and shotgun, and the only ammo types that spawn are crossbow bolts, smg1 grenades, shotgun shells and health. Would be fine, a total "think twice", but after 5 minutes the game began to steadily run slower and slower. I was playing the game at 1fps when I died. Don't play this please....
Hi_Names_Dani - Nuclear Bunker - 2 months ago
This map is creative, strange, and a total deviation from what most HL2 maps are. It's more like a puzzle game. It's really creative, and while the solution is pretty obvious if you talk to one of the Male 01s (yeah, every NPC is a Male 01, which I did find odd), it's still engaging and fun to play through. However, one of the big things that drags this down in my opinion is the lack of multiple solutions. More than one solution to the puzzle would make the map 100000x more fun and replayable! S...
Hi_Names_Dani - Reject - 2 months ago
Fun as heck. Feels like a portal test chamber, and using an underutilized mechanic in HL2 is great. The level design is boxy, but in a way that feels evocative of classic maps. Some of the level design is confusing or sends mixed messages, but overall, this is a joy to play through....
Hi_Names_Dani - Deadly Cargo - 2 months ago
This is kind of an unfortunate case. I was really excited to play this map when I first installed it. With a name like "Deadly Cargo", how can you fault me right? so I looked past the average rating and loaded it up. What I found was something that defies all logic. I expected a standard HL2 map with crates and maybe set on a freight train or in a warehouse. But no, you spawn on a train (you are the deadly cargo, hurdee durdely) and the map gives you a crowbar. Now, this is where my playthrou...
dwfuji - Supplier - 2 months ago
A difficult and well put together map, with only a few niggles. Texturing and lighting is spot on, easily a professional level of work put in here. Everything looks and feels right for the Combine City motif. Composition of the map is good, with mechanisms being taught in the usual gradual exposure HL style. Combat sections with the zombies was well balanced; not too hard, but not easy enough to just spray and pray mindlessly. Combine combat segments were *much* harder; the AI seems far...
positiv53 - Bisounours Party: Adventure - 2 months ago
Absolutely brilliant a while since I enjoyed a game so much plus it was a bit of a challenge getting accuracy with all weapons. Very well put together mod....
dwfuji - Cosmonaut - 2 months ago
There really aren't any criticisms I can level at this mod on a technical basis - every aspect of the game and level design was done very well, from lighting to textures to balance of AI. Any criticisms I could give would be purely on personal preference - I didn't like some of the music, for example, but that's overshadows by the fact there was custom music (voiceovers too, and not the usual badly processed ones you often see). This is the highest quality mod I've seen yet in te...
Winterman - They Hunger - 2 months ago
I have seen this mod when I was a kid and now, it is my turn to play it. It was a good experience overall. They Hunger follows an unnamed writer who is taking a break from his job and is trying to have some peace in the countryside. Your car gets struck by a lightning and you find your way to the church. As you explore the church, you hear a strange sound coming from the coffin…. The mod itself comes in three parts, each part having their own settings and introducing new things as it progre...
Maybe - Bisounours Party: Adventure - 2 months ago
I got stuck there for a while too; you have to burn yourself in the fire so the hams can heal you....
tiberius - Bisounours Party: Adventure - 2 months ago
The mod is a lot of fun and the cartoon graphics just add to the fun. I have reached the wizards castle add have hit a snag, the hall that has all the hams laying around that you are supposed to eat everything in that room has me stumped. How do you eat anything ? Have tried everything I know how to do and can not get past this. I know I am going to feel pretty dumb when I find out, but I would love to finish this mod. It has been a lot of fun so far. Help please !!!...
Winterman - The Trap - 2 months ago
The Trap is a Half-Life equivalent of Portal. Malevolent AI/overseer? Check. Chambers? Check. You as a subject alone in the facility? Check. The Trap’s charm is how it builds many original concepts from the ground up and holds many of these concepts very excellently. In fact, it makes Prototype 98 looks like a demo. The gameplay of The Trap also comes with a slight twist, you may encounter enemies in some test chambers and have to fight them. It is handled very well, like many other things ...
oplot - Operation X - 2 months ago
just simple shooting and no more, mapping have problems....
AI - Bisounours Party: Adventure - 2 months ago
Hi all! And happy new year!! Am currently playing "Wolfenstein: Youngblood" on Hard , very challenging (to say the least) But I recently installed this mod and have found it quite a refreshing change!! My kids liked the CareBears when they were Young!! Since I switched to Windows 10, I've had no issues running anything. I don't go on Twitter or Facebook, but I've read some of Phillips comments about his age!! haha! I will be 74 (yes) in Feb, and I still build computers (gamming or other...
Serious_Samsung - Bisounours Party: Adventure - 2 months ago
This mod is the perfect example of "never judge a book by its cover"....
crowbar66 - Bisounours Party: Adventure - 2 months ago
First, thank you, Klems, for this wonderful gift to the mod world. I believe anyone who plays it will enjoy their playing time and appreciate the effort and creativity that went into this truly amazing mod. It is packed with fun, puzzles, combat and adventure. I have not been a fan of "cartoonish" games, but after playing this I now have some second thoughts. :) Secondly, in regards to the mod not working for Duke. Suggest he download and install the mod again after verifying his games a...
Winterman - Residual Life - 2 months ago
Residual Life is a bit step forward from Residual Point’s poor story and gameplay design, it also feels less like a rehash of Half-Life’s storyline. You are a female scientist, named Sora Kim, who works in the Lambda Complex and as you can expect, things go down and you have to get out. The first chapters seem to pull you in like Residual Point, but it eventually falls into unnecessary longevity part too. Midway through the game, it’s just you going from places to places with no definit...
GordonLooker - Cenodrome: The Lost Sub-Basement of TWHL Tower - 2 months ago
I loved it. Turning from a fight arranger into a fighter was a great transition. I got a score of 7 on my first try. I'm glad that I've put my HL1 combat knowledge into use. Overall, great job. Looking forward to more unique maps like this....
GordonLooker - Half-Life: C.A.G.E.D. - 2 months ago
I already completed this mod on Steam. It was a great amount of fun. I'd say that it is harder than the usual Half-Life mod, but maybe that's one of the reasons why I enjoyed it. The maps are very well-designed. It is clear that the mapper knew what he was doing. Overall, great mod. I gave it a positive review on Steam....
GordonLooker - Half-Life: Anti-Climax - 2 months ago
I loved it. You've turned the bad ending of Half-Life into a playable map. I am surprised that it was not done before. I like how you've made 2 endings (good and bad). Most modders settle for 1, so I'm glad you're rewarding players with a good ending. Overall, great job. I'll be checking out more of your work....
GordonLooker - E-Lab-orate - 2 months ago
It was a nice map. I liked it. Good job....
oplot - Quiet Rehabilitation - 2 months ago
great atmosphere like nova prospekt from HL2 and good job with ambient...
oplot - Kallaim - 2 months ago
nice mapping like nova prospekt and fun gameplay...
oplot - Cosmonaut - 2 months ago
Great work, i really like original HL2 amtosphere and this mapping....
dwfuji - CromulentVille - 2 months ago
All of the maps are judged on technical/gameplay etc, as the theme is so broad every author seems to have put their own spin on it, so would be unfair to judge on that as with other themes. Video Games by Sockman [recimage id=2] The first two game parodies are okay - the Slenderman one did have me a bit jumpy - but after that it sort of drops off to random polygon madness. The addition of custom VOs was a good touch but they were poorly mastere...
dwfuji - The Citizen - 2 months ago
Pros: - Excellent brush, texture and FX work throughout - Believable Half Life vibe to the level designs - Solid combat sometimes necessitating dropping down a difficulty level - Interesting use of text prompts to simulate an inventory for keys - New rebel and Combine voiceovers (but see Cons below) - Nice small details like posters, graffiti and handwritten notes add depth Cons: - Often inappropriate choices of background music that are out of tempo ...
Winterman - Half-Life: Invasion - 2 months ago
REVISED: Scale the rating to MAYBE? from THINK TWICE. Half-Life: Invasion is one of the “continuity mods” of Half-Life, as in a made-up sequel to the game. Invasion sees Gordon arriving at another facility not far from Black Mesa. It appears that the fight is not over yet and our Gordon has to return to Xen once more. Invasion expands so much on the feature, one being that you can store health kits and batteries to use later. Batteries are also used to power different parts of HEV suit...
Winterman - Residual Point - 2 months ago
Residual Point is an overextended mod that tries too hard to replicate Half-Life. It tries to bring new things to the table, craft its own storyline, and it really let out massive hiccups in both departments. The mod follows a scientist named W. Jack Sohn, a scientist who works in the Biodome of Black Mesa. (The same place Shepard finds the alien weapons.) The story of the mod is almost non-existent, Sohn just goes from place to place and absolutely no explanation about what should we be doin...
Winterman - Prototype 98 - 2 months ago
Prototype 98 is pretty much Portal in Half-Life setting. But without the Portal Gun and cubes, you only have platforming and explosives. The story follows an anonymous test subject, who is implied to be the 98th test subject, being experimented on with supervision by a totally-not-GLaDOS and armed guards. The puzzle can be seen as copying Portal formula into Half-Life universe, as stated, but it also made attempts to gel it with the gameplay. It is less flashy but still challenging to solve. ...
Winterman - Poke 646 Vendetta - 2 months ago
Vendetta picks of where Poke646 left off and Damien has to get to Poke646 headquarters, after what happened in the ending. It is significantly shorter, and it acts as an extensive epilogue rather than a sequel. It is a mod for who does not like the original’s ending or those who are still intrigued about the plot. It’s like what Outlast: Whistleblower is to Outlast. The mod is still entertaining to play, but I can’t help feeling that the shortness kinds of destroyed the pacing. In the b...