It's great. The second map got me kinda confusing but realised I had to think more lol. Very nice. A quite quick one tho
https://youtu.be/100JLCM0qwE...
Man these aren't even really puzzles. They're sadistic reaction time minigames. The game isn't too clear on whether you need to actually do this superhuman feat of fingering or if there's an actual puzzle to be solved. Like do I waste my time trying to press these buttons in rapid succession simply because that was a prior solution?
What makes Portal fun is that it's fun to try different things. It's not really fun wasting time selecting different combinations of buttons at the same time unti...
Hey! Call me houndeye, I'm 17 and a huge half-life fan only now properly getting into mods and fanmade content (partially thanks to the hl2 anniversary update and the steam workshop integration). I've been playing a few of the highest rated maps on steam and I hope I can give some thorough reviews and work my way down to the hidden gems once I get a minute....
I quite liked Sooper 2. It's very unoffensive and straight forward, you get a ~10 minute romp through a reasonable looking take on Black Mesa. I specifically enjoyed the section where you swim through the murky water when the music starts up and an ichthyosaur starts creeping up behind you. Otherwise, the combat is very straight forward and quite easy.
I did have issues with the bounce pad and ended up grenade jumping to progress. That being said, there's enough on the map that it didn't han...
This map is brutal on Hard so I restarted on Medium. The difficulty comes from resource starvation which is quite frustrating. The one combat section I did enjoy involved islaves and houndeyes where I had no ammo so I had to use the houndeyes to kill the islaves so I could then crowbar them to death.
The maps don't look very good and are extremely linear (as in hallway, arena, hallway, arena etc) but they are technically playable and finishable. This may be worth playing simply because of how...
Unless you went to whichever german high school these maps are modeled after there's nothing for you to get out of School of Terror....
Robotech – Invasion is not worth playing. There are a number of custom models which would be cool to see if mattered at all. What this boils down to is a series of boring and random corridor shootouts vs hgrunts with some re-skinned barneys and scientists somewhere in the background. Oh, and there's some planes and bikes at the end.
The level design is very poor. As soon as you step into the first hallway you know exactly what the rest of the maps look like. There is little to no detailing ...
Hi there, I'm Arcana.
I've been a Half-Life fan since about 2014. I first got introduced to the series from Garry's Mod initially but now am still loving the series ever since. Watching videos of mods and playing through some myself when I was young is also what started my journey to wanting to make video games one day.
I've dabbled in mapping in Hammer Editor for a little bit over about a decade and I've always been inspired by the infinite amount of creations everybody has made.
My go...
I quite enjoyed my time with Qortez. I especially liked the effort put into the narrative - seeing a scientist try to sedate a vort before being blasted and having a conversation with an assassin were standouts for me.
The gameplay both in terms of progression and combat worked for me too. I liked the semi-non-linearity of the progression and each of the fights were enjoyable. The initial assault on the compound felt great to nail - shooting the grunts with the crossbow through small slits w...
This has to be the worst HL mapset I've ever played. It's like a SAW movie made for HL players. Just when you think it can't get worse, it does. Not only does the moment to moment gameplay oscillate from mind numbing boredom to hair pulling frustration but the maps look terrible. There are huge sections made up entirely of the same texture (special shout out to the cinema showing you a door opening in a maze of identical walls and doors), z-fighting on almost every door, doors that get you stuck...
Not much anything to say cuz it's really short and just killing combines. A bit longer would've been better
https://youtu.be/gKh7bmv_QjY...
PoF has a lot going for it: the tastefully changed HUD, clean new textures for the HEV and Health chargers, visual indicators showing the usability of switches/scanners, brilliant looking maps and some notable set-piece combat encounters.
However, I found it to be hamstrung by it's negative qualities. As mentioned, there are some entertaining combat encounters in appropriate arenas. As basic as it may seem I quite enjoyed opening a door and suddenly being confronted by a dozen or so bullsquid...
I'm very mixed on the mod and cannot wholeheartedly recommend it.
+ It looks fine (most of the time) and the snowy vibes are surely unique
+ The music is quite good
+ I like the kickback on weapons
+ Gotta applaud it for the idea itself
-The encounter design sucks. A lot of the encounters don't have good flow or are just weak, I especially dislike combat inside of the apartment block, the turret section is the worst.
-You don't really feel like a metrocop. Sure, the flashlight is now a...
Plan B has an interesting concept where it attempts to ground the gameplay but is slightly let down by technical issues. I encountered a fair few bugs such as an untextured BREAK trigger and getting stuck behind/on brush objects several times. Some of the on-screen text was a bit much and spoon feedy - I think you could improve the start of the map by removing some of the lines from sentences.txt.
With the negatives out of the way, I can say that I quite enjoyed Plan B. It's slower and more ...
I'm playing through all the mods on RTSL in the purported chronological order and man, playing Outrun was such a breath of fresh air. I'm amazed that this was released in 2000 after playing it's contemporaries on RTSL.
This mod is absolutely fantastic. The maps look brilliant with effective use of colored lighting and an exceptional attention to detail. There are so many little bits of environmental storytelling that you really get a sense of place rather than it feeling like an abstract HL m...
I mean... what is there to say about Entropy: Zero that hasn't already been said? It's well regarded by this point as one of the best HL2 mods of all time, spawning its own mini-franchise with an even more beloved and popular sequel, and a fantastic spin-off in the form of EZ: Uprising, and has developed its own little community around it.
So because of that, because everyone knows what it's about, I won't dwell on it and say that it's still the fantastic mod that it's always been, still supe...
This is very much more of Mistaken Identity Part 1 but with more visual issues (missing faces/hall of mirrors are extremely common) and the same pitfalls. The crowbar is delayed until several maps in even though crates drop items, there is a forced damage fall (hope you have more than ~40hp) and I couldn't get through the 'Van Buren' door because of a placed dead hgrunt on the other side. I had to use my only RPG round to clear it. Luckily, soon after that Gordon Freeman is...
I have to say, the visuals are quite bad. Not necessarily in terms of composition but rather technical issues such as z-fighting and bits of geometry jutting out. The gameplay is passable, it's quite easy on medium but I wouldn't want to play it on hard. It was quite annoying that the crowbar was only given on the last map however.
It's worth playing if you find value in experiencing old maps by amateurs like I do. If you just want """good""" HL maps then don't bother....
This is a sequel to a Quake 2 map and it shows. The architecture and texture use are very quake-y as is the combat. Speaking of combat, I hope you like shotgunning islaves and having them spawn in behind you because that's what you'll be doing 80% of the time. I think the author didn't account for HL enemies not having teleport in sounds like Quake enemies do.
The maps look nice though and flow pretty well. I never got lost or confused or even had to backtrack.
These maps are worth playin...
None of the interview links work :( They all just say 'Loading…'...
The maps look good and progression is logical enough. You can skip several combat encounters if you know which way to go (i.e dead ends trigger traps). The real juice comes from the bizarre story and in-game flavour text. It's worth playing through McBeth on easy/medium or even with godmode just to see the story. I knew it was going to be good when the intro cinematic mentions that the I.W.F.P reduced worldwide organized crime levels by 500%.. The cherry on the top was Mr. Coats (G-Man)'s last l...
There are parts of this mod that I really enjoyed - the start with the USMC Barneys, custom models and sounds, having no ammo or health and having to run past xenos to get to supplies in the big hangar, being surprised by the chestburster - and there are parts that I really didn't enjoy - the confusing progression/switch hunts, same looking hallways, xenos with hivehands .
I think if you play this until you get bored or annoyed you'll reap the maximum value. Trying to for...
This map isn't good but I got some enjoyment out of it. As others have mentioned, it's two floors of boxy rooms and corridors with a flat roof level as well. Because the rooms are so large it's easy to bhop around so that provides some fun. For such an amateur map the combat is remarkably restrained - you can actually finish the map without god mode and there are some fun little combat puzzles to solve. I enjoyed finding the hidden gauss corridor and figuring out how I could deal with t...
Visuals for the maps are on point and match Valve's lambda core closely. There's some nice detailing like seeing the toxic waste inside of barrels and pipes running under grating in hallways. The map isn't very well balanced for Hard, it definitely needs more health or batteries to allow for a more dynamic play style. Combat and visuals are what these maps are about and I did quite enjoy the fights with the hgrunts in the last quarter or so....
A great looking map by 1999 standards which still holds up. The limited texture use works very well and there is a dark atmosphere which pervades the whole map.
The maps essentially an open area combat puzzle map that is entirely hgrunt combat which is actually reasonably hard on Hard. The readme has some interesting concepts in it which are worth reading prior to playing.
Worth playing for sure....
Decent old school maps with a smattering of interesting moments along with reasonably proficient lighting. The gameplay tweaks aren't game changers - the mp5 now holds 100 rounds and there is a cluster grenade (regular grenade that explodes and spawns more grenades) but they're something.
You can tell the author put passion and effort into the maps so if you're a fan of classic maps and don't mind the slightly spartan detailing it's worth playing....
The map uses the (unfortunately) newbie classic of extensive combat before giving you an HEV suit. You start in a pseudo-maze stocked with turrets and aliens and have to somehow decipher there are hidden doors textured the same as the walls to progress. You eventually make your way to a castle which looks infinitely better than the horrible maze (but still not great) and have more incomprehensible combat.
There is no way this map was designed to be played without godmode. Nothing of value to ...
Yes, it was! I realized I somehow left that out of the description, when I mentioned it everywhere else like ModDB and the HL2 workshop. This version has been improved and expanded on from the Lambdabuilds entry, but yes, go play the competitions! Lots of good stuff in there....
I agree, a nice little map, thanks for the new review. It was a new map for me and don't know how I missed it before now....
I did play it months ago. It's just survive until you die. Kinda not enjoyable. I spent like 30 minutes. I won't make a video on that...
Very good short map that a ton of combines to battle. I like the helicoper isnt hostile at the end for exfil.
https://youtu.be/WEPwvMgzPhY...
Short, just a few combines added in this map so theres kinda a fight in there eh its alright
https://youtu.be/J0--7ac2hiE...
You're welcome, pal! Hope you like the LB Builds Competition, is great and it has plenty of maps to try and enjoy! Hope you like them!...
which is why almost every AAA release nowadays is on PC?...
Hello. My name is Sowee, I am a big fan of the Half-Life game series. I have always been amazed by its atmosphere, gameplay, and community. Also, by the expanses it offers to players. I feel a childlike delight when I think about the initiative of the community and developers of this wonderful universe. However, as I was once again reflecting on Half-Life and wandering through the desolate ruins of City 17, an intrusive idea came to me about a game that took place in the Half-Life universe but w...
Let’s be honest — PC games are the best, but developers shy away from releasing on PC since consoles can showcase their work almost as well, without the piracy risks....
This platform embodies the core idea of a real theme, focusing on the practical use of floating instruments in scientific exploration....
I downloaded the mod from a different place and got instructions to extract the files to the valve directory.
Installed it to HL 1.1.1.0 / 46 Protocol and what is interesting is when I started the intro.bsp map, I was dying in the first scene and then instantly I was in the last map.
So I thought that this is the scenario lol
I didn't understand what happened, then I installed the same mod to my HL 1.0.15 / 39 Protocol version and everything worked well.
Make sure to use older versions ...
Took me 2 days to make playthough this cuz my pc kept freezing when recording too long.
Very nice and interesting maps.
Players should try this to challenge themselves
https://youtu.be/c7oOHE5vMTk...
Nice mod, but Im sorry those controls are the dumbest in the history of HL, why cant just have default HL controls?...
FYI anyone having trouble with changing subtitles to English, simply copy paste text in game folder from Titles_GB.txt to Titles.txt and Texts_GB.txt to Texts.txt....
Very nice map packs. Very good
https://youtu.be/aHQTKcIEaZ8...
Still here and I Check the on this date page with my morning coffee and there are still quite a few servers running HL....
Glad you posted, and you are in the right place. I'm sure you will find a ton of mods to download and play that you have never seen before :)...
awesome...
Hello all, new here, don't know if I'm supposed to do this or not. I've just always been interested in half-life mods, happy to be here....
Pretty great one, most of the maps are fun to play, with the exception of a few. Despite basing the whole challenge on a single HL1 layout map, you'll find a lot of unique entries and highly crafted maps that are really enjoyable and some are marvelous enough to just look at. It's worth your time, don't miss it....
Very good map. Did get me confused of the processing but completed it. I used a new weapon called Jak Caraclysm (AK-50). Very nice
https://youtu.be/zA0NMB44BTs...
Great map. It was a bit short but still nice. I would love to play the second map on Gmod, lemme know on my YT if the map files is not just the bsp map (you know what I mean)
https://youtu.be/ZnVJJqZFAxE...
Just only 2 maps to play. I liked them. Im know they are short but I liked it. The map called War Room is just like a small sandbox map.
As myself a Gmod Artist, I could do a poster of that with my oc in that.
https://youtu.be/aXp8sSwSQa4...
This map was too short and its just killing zombies. Doors can be off putting cuz zombies kept going behind it that it was annoying to get through.
Im not gonna make a video cuz I slightly didn't enjoy it...
I have to mention a Black Mesa mod I just finished which is incredible. Hours of gameplay. It starts out kind of slow, but stay with it.
https://www.moddb.com/mods/black-mesa-military/downloads/black-mesa-military-full-version-hotfix/#9012712...
Very short but nice. I played this before
https://youtu.be/0cESLVZzb1Y...
Thanks so much for pointing these out to us! As a result, it looks like there is a lot of gameplay ahead that I would have otherwise missed. :)...
Did anyone realize this map was the 3rd place entry on the "Back To The Roots: Lambda Builds" LG competition??
I know it wasn't an RTSL.com initiative, but a Mod DB/Lambda Generation mapping competition.
Anyway, I am currently playing their 4 mapping challenges, and they are pretty cool entries. I recommend that everyone play them; they are available on Mod DB and LG sites....
When I see the update on quake 1 through https://www.slipseer.com/index.php this community is really active for the last years
I'm also a little sad to not see a lot of update on this site but I think the main objective is to keep the site alive and not to add a lot of content (new or older).
I could help a little like a did at the starting of planetphillip but this would be limited to 1-2h a week
I don't know if help is needed or simply wanted and if an internal team could ...
I missed a few maps (like 2 or 3) when my GPU crashed lol but the rest of the maps was amazing.
Great work:)
https://www.youtube.com/watch?v=Gr3XeSBHbuM...
Dear Tibor,
I am fun of HL2 for 20 years but found this mode just now. This is one of the best mode I have played! Great new physical ideas, Great job!
Nagyszerű játék, köszönet a munkáért! Üdv!
GordonPym...
Yes I'm concerned because there used to be periodic activity but nothing in awhile. The fact that 20 new people have posted in this Introduce Yourself area since that 2024 date you mentioned proves that HL remains alive and active, because odds are maybe 5-10% at most of new people to the site would actually post.
I don't know of any other FPS games like HL that have add-on maps and mods representing new additional games to play. Perhaps the original FarCry and the original Crysis games, but ...
Honestly, I have to say I have been a Lurker since shortly after Phillip started the original site. Well before RTSL. All I want to say is: I have loved and viewed this site almost weekly till Phillip (Retired) I guess. Today is May 25, 2025 and last official site manager post or update (or reference to a general post) ,that I see is from Jan 27, 2024.
Clearly 16 MONTHS since last note from a site manager.
\
Is this site DEAD???
Could some one take over and make it Great again? ( sorry I ...
I loved this map. Had 20 maps tho. I had to used a new weapon that came out and the new difficulty that was released on a new update in Gmod which is called Human Eradication (which means I take 900%+) increase damage. I challenged myself with a DMR but didn't die:)
Worth this map
https://youtu.be/9_X09Z0IK74...
I recommend...
I previously played DefendVille and was great but this one was amazing too. More maps, longer and fun to beat combines.
I only have to miss out 3 maps cuz it crash for me. But still:)
https://youtu.be/dVTUeyUMy9E...
Cute little cozy room. Makes me want to create something like this myself. Thank you for sharing!...
I'm honestly impressed this came out just a year after Half-Life released. It is crude in many ways, and some of the level design is a bit kludgy, but it has some memorable moments. There's some nice interactivity spread throughout the levels, there are some good fights, and the short play time means it doesn't really overstay its welcome. I think it's worth looking at as an example of the very early days of Half-Life modding....
It's alright. Just finding 5 levers and killing combine and zombies.
I just used a shotgun ngl. Its ok
https://studio.youtube.com/video/wrK0uWhofMA/edit...
Played it in co-op with my brother:)
https://www.youtube.com/watch?v=8F9fKdW16fk...
nice post...
A very long campaign which I really enjoyed playing.
https://youtu.be/niOTb2OFPdQ...
I couldn't get this to start. I even went to Moddb and got the source SDK 2013 version, same thing - in that case it started up but there was no menu showing....
Another mitigate experience for me with this map labs, not any great stuff here most of the time short and well balance gameplay arround fightings experience Nothing was really bad but neighter really great
Firegirl and Waterboy by BernieBean
[recimage id=3]
Playtime: 20 minutes
The gaming idea was cool in a 2D side view make progress in alternative choice between a boy and a girl that both have their ability to resist to fire or water the ...
A very short map that I managed to used only a shotgun. I play this a lot before.
https://youtu.be/9dtwJbhBkS8...
It's a nice mod I played. I like how it long to play cuz it best for content. Very good:)
https://youtu.be/p7TXt2HSVFw...
I'm trying to run the mods hosted on this site on my Steam Deck, but getting them to show up in my Deck's Library (and subsequently running them as intended) seems to be more random and\or finicky then it should be.
Would appreciate being directed to a (hopefully up-to-date) guide. Or just a tip or two....
well, here we are, getting on for almost half-way (see what I did there) through '25...wondering if general chat will get updated to reflect that....
Great map I played. Some maps I already played like weeks or months ago but all good. Like playing them. Very good tho
https://youtu.be/nKx-2-UxIyw...
So the theme looks really relevant and could provide some interesting experience, under other with the visual of snow and ice. I was waiting for something really interesting but it wasn't really, some maps are defenitly worth to play through but you can count them on one hand despite the amount of 19 maps
Memory by Gravity Cat
[recimage id=3]
Playtime: 5 minutes
more a cutscene that something you need to play trough it was really well...
A very good map played so far. Little puzzle related, so much zombies combat and a little combines. But a little long map which I liked a lot.
High voted
https://youtu.be/R3_WnI9cjUk...
bro wtf was up with the default keybinds? Buddy playing with the arrow keys?
This is a pretty chill hangout spot. The grill, the waterfront, the drunk zombie, just great.
Gets intense real fast. What even is this mod?
Over before you know it. Pretty quick and pretty weird. Though textures and environments were blocky and lazy at times, they created intense combat arenas that were satisfying to complete with a wide array of weapons. I love that there was an opportunity to snipe individua...
Haunting atmosphere. Getting strong shadow temple vibes.
Loved the cathedral-esque architecture. Great lighting, very detailed. Great balance and contrast between the indoor and outdoor sections, along with some in between.
Genuinely difficult headcrab combat!
Combat in general grinds you down. Lots of enemies, lots of overwhelming chaos. Sometimes the best move is to run!
The headcrab mortar scene was incredible. Never really saw the launchers in action in the main games. Just alway...
Very impressive campaign map played that I used my first BO6 weapon for this playthrough.
https://youtu.be/FyO6FcgfoN0...
How much time is required to beat all Half-Life 2 Mods, including Episode I and Episode II in total as an estimation on the difficulty of Easy? So many games are released today I can't believe my eyes. They release too many goddam indie games, too many of them created by bots or even Chat GPT, can you believe it? People are using bots to crate over 10.000 games every year. There's no even time to play them! Videogame indystry is SATURATED like HELL, they are copying and imitating AAA's games to ...
I just got hooked on some BM maps recently, as I just played the fantastic BM Blueshift chapter 5.
And I downloaded some more BM Singleplayer content, and noticed the lack of clear setup instructions for setting up and launching these kinds of maps and mods.
Well, here I'd like to provide some of the basic logic to install and play the Workshop maps.
1) You need to "subscribe" to the workshop content you want to use, or the maps you like to play.
2) The content will download auto...
Love this short campaign that takes place in the oil rig which I havent played for a long time. I did this as a coop with my brother as a playthrough and turns out well. Very great small map.
https://youtu.be/TT0O6KOryH8...
I liked this campaign that I played it in Gmod. So playing it in Gmod may not be recommended cuz the ally becomes a citizen unarmed. So play from the HL2 engine.
Most of the time it's just me fighting them but still good one:)
https://youtu.be/mgxZN5mc3RE...
Pretty fun mappack, most of them are good. I only skipped one which is photosensitive because i didn't know what to do tbh and didn't have the patience to find it. Maybe will check it later again....
It's eh. Average I say. Map is too short. Basically killing Kleiner and just escape. It's too easy to complete tho.
I didn't enjoy it but I just want to play it to use different guns as a playthrough ngl
https://youtu.be/0yO9l3e4Fic
I did complete different maps too tho which took me 14 minutes tho...
This was my longest map that I play this month and was a blast. Dude that last map that you are surrounded by tonnes of Hunters that they could die from it but I lived with a MWII shotgun with a drum mag.
Very well made and was really fun to make a video on
https://youtu.be/0sAS270BQ5o...
Teaming up with the combine is one of the best gameplays I played. I played this before like more than 3 years ago and made into a video. Really enjoyed this short map:)
https://youtu.be/HNlT9_M5wHo...
I love this map more than MiddleVille I played eariler. Really well made. Love it.
https://youtu.be/NUK1QVZR9eU...
Map is not bad. It may be difficult to playthrough and some part can be a bit confusing that I did struggle to get through but managed to for a long period of time.
Decent map but hard to play through
https://youtu.be/fkVniby_TbA...
Love this map that takes place in the prison full of combines. I recommend this. I thought it took place in the original HL2 prison but its way different:)
https://youtu.be/spTxnQczBP4...
Howdy all!
I've lurked on this site for a few years now, and thought I'd finally get around to making an account. I've been enjoying Half-Life since my older siblings introduced me to it as a small child (I might have been as young as 6 or so?). I'm afraid I don't have too much else to say, other than that I'm very happy to join you all here :)
Have a good one!...
yo these random, chaotic corridors kinda break the immersion. As if any sane architect would ideate these claustrophobic concrete mazes.
Tram ride was kinda boring. Valve gave you stuff to look at, not a bunch of long, empty tunnels.
Pretty solid level design. Far more interesting than the tram ride. The zig-zagging corridor maze doesn't make much sense, but it's fun to play through.
Challenging combat that often had me feeling like I didn't have the right weapons for the job. Eventuall...
pretty decent joke mod, short and not that clever...
A lot of combat that I have been experiancing. In like a Nova Proskpect against a ton of combines which I love going against. I challenged myself with an assault rifle with a sniper and a weak pistol. The sniper im using takes long to cycle and reload.
Love the map when saving Alyx:)
https://youtu.be/VQd59Rs3tR8...
Whoops, got cut off a bit there. Here's that last sentence:
"Felt like a highlight reel of the author's best stuff. No filler here, just non-stop intense action. Highly recommended."...
Loved the intro. Fast-paced and intense, puts pressure on the player to M O V E without feeling unfair.
Intuitive mapping and combat. Battles felt high-stakes, but the ambushes were fair and the game gives you plenty of cover to turn back the tables.
That bright office felt liminal and familiar. A silent reprieve from the blaring sirens.
Clever Houndeye use to trap the player. These enemies are often too easy and feel more like killing pets than dangerous aliens, so I can applaud a mod ...
I used to play this map in Gmod before but couldn't find a way to proceed until now. Very nice campaign and I challenged myself to used a Sniper and it was difficult due to lots of combines but lived.
Play this map guys
My playthough here: https://youtu.be/NKYO3YuRr7s...
The Ropes (I never actually knew it was called that until now) is a series of very large and open maps set in the bowels of Black Mesa. In fact, these maps are large to a fault. A lot of the time the NPCs are at such a distance that they won't even notice you. Then, whenever they do spot you and engage, they need to move a considerable distance to enter their attack range. This often means that enemies can be picked off at long range with the glock before they become a concern.
Also, the scal...
This is a large cuboid room, with Xen textures, some enemies and weapons dotted around. It hasn't even been compiled with lighting. I will waste no more time writing about it....