100 Comments

Here are the latest 100 comments

Tibor Horváth - City 17 is Far Away - 16 hours ago
I'm glad you enjoyed it!...
vancanucksfan - 2023 General Chat - 2 days ago
Just played the latest chapter in Blue Shift. Really enjoyed it, and can't wait until the next one comes out!...
aster - City 17 is Far Away - 2 days ago
Hi i liked it very much. I liked the new ideas (tunnel-drilling-machine etc.) It was a lot of fun to play. Thank you!...
Captain Crap - Infinite Rift - 2 days ago
Level design is decent, combat is easy, but the finale has a minor issue. There is a part of the level where you get stuck in it and can't get out....
Captain Crap - Idol Hunt - 2 days ago
Some puzzles are easy, while some are just poorly designed. Combat is nearly unbalanced especially when you get to fight controllers and gargs....
Tibor Horváth - City 17 is Far Away - 3 days ago
Hi! Read the Manual Installation Instructions! First map name is "station". Have fun!...
Zipnet - Hypnagogia - 3 days ago
Not so bad...
Jonboy - City 17 is Far Away - 3 days ago
What map do I load first...
dougjp - 2023 General Chat - 5 days ago
Thanks so much for pointing out Raising the Bar Redux. I agree with you, it is an amazing mod....
Zipnet - City 17 is Far Away - 6 days ago
A bit too hard at the start but it balances itself towards the end....
Tibor Horváth - City 17 is Far Away - 6 days ago
Thank you! I didn't expect 900 downloads! I wish Bolloxed would play it on YouTube... :)...
Anonymous - Residual Life - 1 week ago
Can you upload the latest version 2.05 to another place, for example filehosting or torrent?...
Unq - 2023 General Chat - 1 week ago
I will play and add Delta, but I'm waiting on the full overhaul that's underway....
Captain Crap - Locked Up - 2 weeks ago
The level design is basic, more of a typical quake map than a half life map. The combat is extremely unbalanced. One room to another, you encounter a bunch of grunts but thanks to the handgun, taking them out is very easy and I barely took damage from them. The hard part is where one room spams tons of grunts and they spam grenades at you. In the end, you get to greet 4 scientists in an endless cutscene....
Captain Crap - Breakout by Benny Blanco - 2 weeks ago
Combat is fair, the custom textures are not bad, the level design is quite mixed for me. Seriously, why are there vents that are inaccessible? Normally you go through vents when you see one in this game but they're all inaccessible. This is one of the beginner's trap, making you think that there are many paths. The music at the near end, it's hideous. What am I playing, MLG Call of Duty?...
Captain Crap - Need For Energy - 2 weeks ago
The level design is okay, the objectives are clear but the combat is insane. Tons of enemies like alien grunts and vorts everywhere while your ammo is very scarce. Although it is possible to kill everyone but not worth a challenge....
t850terminator - 2023 General Chat - 2 weeks ago
I've been absolutely overwhelmed by irl stuff and instability but once I get those ironed out, I'm gonna go on a Source binge....
Captain Crap - Deep - 2 weeks ago
Not really worth a play. The map is too short, the combat is so easy, I didn't even take damage. The only enemies you'll face are two zombies and two grunts and that's it....
Captain Crap - Edge Of Darkness - 2 weeks ago
I know I got old with those generic Black Mesa type levels but this one is pretty amazing tbh. The combat is nearly perfect, taking down grunts is very easy to me, thanks to the handgun's accuracy. The boss battle is quite misorienting because I had no idea how to kill it and it took me 3-4 tries to figure it out but it's not that hard at least. The level design is great in fact, the puzzles are well made, says the gentleman. The best part is the immersion to the story, or should I say the cutsc...
Jottle - 2023 General Chat - 2 weeks ago
Yeah. I skipped EZ1 entirely based on the reviews that talked about the quality/difficulty level issues....
Robolovsky - City 17 is Far Away - 2 weeks ago
A truly delightful mod. One of the most enjoyable I have played in a long time. Not too difficult and with some great combat and puzzles. In fact all the qualities of a great mod and at no time do you feel overwhelmed by it. I guess it may not suit everyone as there is always plenty of ammo and opportunities to pick up health and armour making it completely possible to play straight through without the need for reincarnation. Highly recommended for those who like a good fun HL2 experience. More ...
Hec - 2023 General Chat - 2 weeks ago
Well, probably my main goal in 2023 is to pay my debts fully, so I hope I can do it this year. Anyway, I just to chat about something related to Half-Life. I wonder if Unq plans to release Half-Life Delta, a total Russian conversion of HL1. I think that one should be a mandatory release here as it's a very interesting mod. Here's the link to the Delta mod: https://www.moddb.com/mods/half-life-delta...
Anon_1953435 - Engineer Adventures Demo - 2 weeks ago
tempdecals.wad not found... typo....
d - Engineer Adventures Demo - 2 weeks ago
decals.wad not found! copy decals.wad into same folder as decals.wad then rename totempdecals.wad....
SeWeRsIDe42 - Project Focus North - 2 weeks ago
Thank you for a really nice write up about my MOD. When I made this I did have intention to remap it all, but as time went on I decided to release it early than 1st expected. Why as life got in the way and that came 1st. Yes there are a lot of hidden weapons, ETC.. But I wanted to make a game as if it was real to the player as it would of been if you where in the game. Not set out as look over there your find it in that box, other than trying to find your ear pods in your home. To many...
DannyBelgium - 2023 General Chat - 2 weeks ago
In my personal point of view, Blue shift for BM (last version) and Raising the bar redux (last version) are the best mods I have ever played. Don’t shoot me or hit me with a crowbar if you are not sharing my point of view, it is only a personal judgement 😊. But try them both if not yet, you will be surprised...
PhantomImahara - Introduce Yourself - 3 weeks ago
Hello! My name is Phantom Imahara. I'm an ardent fan of the Half-Life series since my earlier days and have grown fond of it alongside countless game mods that many talented people make to this day. I also create my own content, but do not have a planned release time since I may be very occupied with IRL/other stuff. I have joined RTSL to explore and discover the work that can suit my fancy, as well as show the appreciation to those that are deserving of positive praise, but I will also be p...
Captain Crap - Underbelly - 3 weeks ago
The intro and ending have texts. Seriously, why does it have to be texts? The combat is quite boring tbh, even with traps. Is it puzzling? No, the traps are set in obvious design. The enemies are just regular zombies. No antlions, no poison zombies, and no zombines. There's only one fast zombie I've encountered but you could easily avoid it because it's locked up. Regardless of what difficulty you're at, most of the traps kill zombies in one hit which makes the whole map easy. But other than tra...
Captain Crap - On The Boardwalk - 3 weeks ago
Simple 4 minigames in one map. At least this helped me calm down after rampaging against combines and zombies but there is one minigame that is a little frustrating which is the zombie bowling. It's hard to kill 5 of them when the ball moves in random direction....
Captain Crap - Magellanic Stream - 3 weeks ago
Another amazing map from Miigga. I know a lot of people are mad at the killer water puzzle. I died there once but the second try, I realized how easy it was. Turns out, you can make it past without raising the water. In other words, I skipped the whole puzzle and this is not even a cheat or anything. I just basically climbed over the fence. Other than that, the combat is really intense especially for the finale....
Captain Crap - Magellanic Stream - 3 weeks ago
The rising water is easy...
Captain Crap - Diversion - 3 weeks ago
The sniper part is fun and all until you're forced to go to the factory with your team. That's where things get boring but other than that, the level design is pretty decent....
Captain Crap - Fodderstompf DoorVille - 3 weeks ago
The map is easy to break out. I've managed to reach the train by simply prop climbing...
Captain Crap - Crow Avenue - 3 weeks ago
The entry is somewhat okay to me. Combat is quite easy, I have nothing much to say about the level design, it's Ravenholm. What frustrates me the most is the ending. Why'd you have to make it a cliffhanger instead of making your way out of the Crow Ave. as expected? Was this entry rushed?...
Captain Crap - Nova Prospekt: Utility - 3 weeks ago
Map is interesting with easy combat and stacking but when it comes to stacking, you could easily break out of the map. Picture these for example like out of bounds and invisible enemies. https://steamcommunity.com/sharedfiles/filedetails/?id=2914826317 https://steamcommunity.com/sharedfiles/filedetails/?id=2914826363...
Captain Crap - Cliff Cottage - 3 weeks ago
An interesting map design and combat. I love the platforming parts in the map, it gives you tension and a little pressure. The combat seems okay, the gunship at the end is too easy because it barely hits you....
Captain Crap - Dark Forest - 3 weeks ago
This feels more like a multiplayer coop map than a singleplayer map. There are tons of supplies scatter around, tons of enemies waiting for you in one big space, it's as if it's designed for an arena. Next is the objectives, sure it is quite clear on what you're supposed to do but why in text format? It's hard to read texts in this game. Once you've reached the objective which is to destroy the reactor, it takes ages to destroy it. Sure, just push the buttons but it will destabilize when it feel...
OKOKAY077 - Introduce Yourself - 3 weeks ago
I just want to make a lot of cool maps, honestly <3...
ArctixSnowPup - 2023 General Chat - 3 weeks ago
EZ2 is far far better than EZ1. It's funnier, bigger, and actually more serious too. There are some big name modders working on that. Voice acting is stunning too! BM:BS is really damn good too though....
ArctixSnowPup - 2023 General Chat - 3 weeks ago
Hello! Welcome to 2023! I eventually hope to release a mod of my own (99% sure it will just be a mappack though). I also am excited for the future of Source because Evacuation has just released and it was a sweet little mod. I won't talk about it too much here, but it had some very unique challenges I didn't see before. My goals for 2023 is to continue to play and enter mapping challenges and push myself to new limits. High quality, bigger maps faster. I have been trying to join more mod teams t...
vancanucksfan - 2023 General Chat - 3 weeks ago
I'm currently tinkering with the standard map builder in Portal - just for fun. If I like it I might try to release something as a first effort this year....
Captain Crap - Bank - 4 weeks ago
The map is easy. Kill all metropolice, then destroy the gunship. For the level design, idk why it has to be in dev texture, not very appealing to be honest....
Tibor Horváth - City 17 is Far Away - 4 weeks ago
Thx!...
ShiningBlack - Ts_mf - 4 weeks ago
....
ShiningBlack - Time Shadows - 4 weeks ago
bugged...
ShiningBlack - Tucked Up - 4 weeks ago
....
ShiningBlack - Twisted Hazard Course - 4 weeks ago
okay I suppose...
ShiningBlack - Woodpigeon’s Pack - 4 weeks ago
....
ShiningBlack - World War 3 (Mission 3) - 4 weeks ago
....
FUG7ITIVE777 - 2023 General Chat - 4 weeks ago
well let me tell you that. EZ 2 has an interesting thinks and you will like it but of curse BLACK MESA is the best one...
Jottle - 2023 General Chat - 4 weeks ago
Anyone played Entropy Zero 2 yet? I just finished chapter 4 of Black Mesa: Blue Shift (always excellent), and am hoping EZ2 hits that same quality level....
coms - City 17 is Far Away - 4 weeks ago
AWesome thankyou You really understand the hl2 mechanics and feel sense of progression / exploration / detailed environments nothing contrived !...
ShiningBlack - Counter-Life - 4 weeks ago
There's not much new here. It's the same half life with new models... the weapons are way overpowered btw....
ShiningBlack - Heart Of Evil - 4 weeks ago
Yeah I don't think this mod have a lot of good qualities. Controls are a mess, levels are messy without any clear indication on where to go, and the voice acting was not pretty. However the models were really cool. Too bad I didn't enjoy it much....
ShiningBlack - Virtual Reality : The Real World - 4 weeks ago
It was okay, just nothing remarkable. I liked that they had voice acting as well. But again I don't think I'll even remember the mod unless I play it again....
Tibor Horváth - City 17 is Far Away - 4 weeks ago
Hi, Sethy3030! Thank you very much for your kind words, I am glad you liked my maps....
dougjp - 2023 General Chat - 4 weeks ago
Just hoping for many more non-VR maps/mods....
Coralilac - 2023 General Chat - 4 weeks ago
In 2023, I'm hoping to be able to release a mod of my own. I've also been meaning to give Alyx a replay myself, as well as play some of the mods for it. But playing VR in the summer isn't exactly a pleasant experience, so it'll have to wait a bit....
ShiningBlack - Conundrum 2 - 4 weeks ago
This is one of the worst mods I've ever played. Ignore the fact you can get stuck on this mod if you don't save (not quick save I mean actually save) often. There's damage falling jumps that you have to make. Puzzles that don't make sense, and worse of all the end boss is just unkillable. Wow I had really bad time playing this one...
orangecitizen041 - Introduce Yourself - 4 weeks ago
Hi! My name is Ali and I'm new to this community, HL2 is like a part of my soul and I can't live a day without playing it. I am also trying to learn Hammer\Source SDK and make the mod I always wanted....
Sethy3030 - City 17 is Far Away - 4 weeks ago
A Half-Life 2 adventure just the way I like it. The battles nicely balanced; not too hard, but not too easy either. One of the best HL2 adventures in a long time. Many thanks for this. :)...
ShiningBlack - DarkForce - 4 weeks ago
It was pretty okay, had some original ideas but most of the time it felt like running around the level without anything remarkable....
ShiningBlack - Introduce Yourself - 4 weeks ago
Hello I love games, programming and music I'm here mostly to appreciate the community work....
Grand Zero - Introduce Yourself - 1 month ago
Hi there! My name is Zero and I'm a YouTuber who has been playing and enjoying Half-Life and Half-Life mods since the late 90's. I have a YouTube Channel where I play through assorted half-Life mods as well as some VR gaming content. But lately. It's been mostly Half-Life mods. My YouTube can be found at https://www.youtube.com/@thegrandzero so feel free to stop by and check out my videos. I try to make my uploads weekly and so far have played through the They Hunger Trilogy, USS Darkstar, and j...
Whimall56 - Focalpoint - 1 month ago
the mod has a lack of enemies but still is pretty good...
Whimall56 - Deep Down (Classic) - 1 month ago
it has gibs...
Whimall56 - Forest Train - 1 month ago
short but entertaining...
Whimall56 - The Citizen Returns - 1 month ago
male_07 at its finest...
Whimall56 - Transmissions: Element 120 - 1 month ago
Rocket jump...
dougjp - City 17 is Far Away - 1 month ago
Tibor, After your comment I played "The Returning" (again, after many years), and I think that was excellent too, given the restrictions of the HL 1 universe. Some nice combat and puzzles too, and lots of gameplay. I do hope you do another map!...
Whimall56 - Poke 646 Vendetta - 1 month ago
Damien has some sick watch...
Whimall56 - Year Long Alarm - 1 month ago
10/10 would beat the gunship level with 11 hp again...
Whimall56 - Leon’s Coastline to Atmosphere - 1 month ago
This mod is like the Mistake Of Pythagoras, but without pythagoras in it...
Whimall56 - DownFall - 1 month ago
a short sweet hl2 ep2 spin-off...
Tibor Horváth - City 17 is Far Away - 1 month ago
Hi, Stef! I'm glad I could get you 2 happy hours with the maps....
Stef - City 17 is Far Away - 1 month ago
it didn't take me 20hours but only 2 if a moderator can change this ;)...
Stef - City 17 is Far Away - 1 month ago
I had a really great experience playing this mod, you never get bored even if it could be a little repetitive. I find it quite easy regarding puzzle and combat but honnestly this is what I prefer, I really don't like experience that starts to be frustrating because you don't know what to do next or you have a ambush that need to be redone 10times to path through The storyline, the progression, the suprise and idea you encounter make this one a great experience that lets us hoping there is ...
John A Bailey - 2022 General Chat - 1 month ago
Wanted to wish everyone a Merry Christmas and Happy Holidays. For 2023 I look forward to more time to play HL games. Got hurt, had health issues, then found a great new job. Lots of training (Boo). Things are settling down now which means time for gaming exists again....
ArctixSnowPup - Atom Week – Map Labs Atoms #6 – #10 (featuring AscentVille and ElevatorVille 2) - 1 month ago
Dynamic Skills by Employee8 [recimage id=3] This map reminds me of the portal 1 piston puzzles. I had some fun getting to the top, but once I was up there my first instinct was to shoot the helicopter down not realizing that was my way out. Not much else to say. 5 minutes Rained by AtomicSpeedFT [recimage id=2] It could be a bit brighter, most of the map is really dark. One thing I didn't like abou...
vancanucksfan - City 17 is Far Away - 1 month ago
A fun couple of hours. Try it out if you haven't done so already!...
Sadistic Soul - Introduce Yourself - 1 month ago
HI im looking to make videos on mod or mods requested to me I have left my discord in my profile for direct messaging...
Tibor Horváth - City 17 is Far Away - 1 month ago
Hello! Yes, the player may run out of ammunition, but I think that can happen very rarely. I have placed quite a lot of ammo on the map. Thank you for your comment!...
Tibor Horváth - City 17 is Far Away - 1 month ago
Hi, geezer1857! I'm glad you liked the map pack! I made a Half life map pack a long time ago called "The Returning". You can find that here on RTSL, but it was a bit of a novice. Unfortunately I haven't made another map pack for Half Life 2 Ep.2 yet, this was the first one....
geezer1857 - City 17 is Far Away - 1 month ago
I have to say that this is a map that you should not miss playing. The story line has been crafted to keep you engaged while challenging your abilities to figure out the tasks ahead and still be interested in continuing. I look forward to playing it again and again, and will be searching for other mods and maps that Tibor Horváth has been working on the development of. BRAVO Tibor!!!...
Tabajara77 - City 17 is Far Away - 1 month ago
Been a while I posted anything here. I just want to say this is one of the best map packs so far. Very fun, mostly well detailed, interesting puzzles and action crafted in a very good way....
TASbot - Introduce Yourself - 1 month ago
Hello! My name is Cole but you can call me TASbot. I've been playing source games for a long time, they are my go to games to play and I am currently really into Garry's Mod. I usually only play Garry's mod by using HL2 mods as a story and using a certain weapon base to enhance my experience. I have been doing this for year now and figured I should make an account to give my review on how well mods port over from HL2 into Garry's Mod....
ArctixSnowPup - City 17 is Far Away - 1 month ago
In the map "tunnel" there is a explosive barrel in a room behind a door. In that room there is two health vials and a supply crate. I can access this room via a vent just after opening a door exiting the "barnacle room". In order to proceed the player must explode the barrel. If the player runs out of ammo (there is ammo near the room too), they have to reload a prior save and not waste ammo. For most players this is not a problem, but some might be unfortunate enough to blow through their ammo ...
ShawnHL - Operacja Mirra / Operation Myrrh - 1 month ago
z...
antgib - City 17 is Far Away - 1 month ago
Where have you been all of these years?, this could have been a HL2 episode. All very familiar (thats a good thing) with enough challenges along the way to still be rewarding. The linear progress is logical without trying to be too clever. Well done, its a long time since I enjoyed a new mod like this. More of the same please. One to savour....
ShawnHL - C5 - 1 month ago
....
dougjp - 2022 General Chat - 1 month ago
Just a heads up that the long awaited Black Mesa: Blue Shift Chapter 4 is now out. I'm part way through it and I can't think of enough superlatives to say about it. Especially the graphics which are jaw dropping good. I thought the previous 3 chapters were brilliant too. If you have played them, it isn't necessary to start over, Chapter 4 (or any of the others) can be played alone. The whole thing is the best present you could give yourself, if its new to you! The only problem with the mo...
Tibor Horváth - City 17 is Far Away - 2 months ago
Thank you very much. I'm glad you had fun playing. That was my goal....
dougjp - City 17 is Far Away - 2 months ago
Its the best map I've played in a long time, and definitely earns a PF to me. The design, gameplay and difficulty of puzzles and battle all had the right balance throughout. Thank you for making this map!...
ArctixSnowPup - Abandon - 2 months ago
Easily a play it now. It took a long time to find the second and third battery. I thought once I found them that would be it, but I was wrong. I was surprised to find two antlion guardians guarding the exit. I killed the first one and a second one must've spawned in. I say play it now because it's pretty easy and I was given plenty of ammo. 24 minutes. Most of it searching for a third battery. I did note that I would've gotten stuck had I run out of ammo. Pretty easy to softlock myself that w...
ArctixSnowPup - Frozen Ice - 2 months ago
I didn't give this a maybe only because of how short it is. It's pretty cool to see ice being used like that, but I don't think that's how ice works. Good idea nevertheless. Took me only about 3 minutes to complete. The visuals could be better, but after looking through the comments, it seems this was for some kinda competition. I was concerned when I saw the combine elite, but I quickly killed them. Play it later when you have some time to kill. It did give me some new ideas....
ArctixSnowPup - The Grid – Map Labs #7 - 2 months ago
Relic by BeefBacon [recimage id=4] This map was almost perfect. I loved every bit of it up until I hit the beach, then things took a turn for the worse. Maybe it's a skill issue, but if I am not mistaken, there is no way to kill the strider without the barrels. The same barrels I almost ran out of. I was lucky and found one last barrel behind some rocks and killed the strider with that. That's my only annoyance. I hated that section, but everything...
ArctixSnowPup - DeceptionVille – Map Labs Test Tube #17 - 2 months ago
of course I screw up and accidentally hit submit too early. I really wish there was way to preview my post to see if there are any HTML errors. looks like I forgot a < again....
ArctixSnowPup - DeceptionVille – Map Labs Test Tube #17 - 2 months ago
videogame by Sylenth [recimage id=2] I'm not 100% certain if I was deceived at all. I expected a twist ending and it just left me with more questions than answers. My biggest was "What was this video game? Did I actually blow up MapLabs HQ or did I think I was blowing up MapLabs HQ and it was all a video game?" I got a strong TF2 vibe at the start of the map, but it tapered off pretty quickly after I was confused on the sudden twist of theme. I went from a First Person Shooter to suddenly a Thi...
Tibor Horváth - City 17 is Far Away - 2 months ago
Hi, rwise! Thanks for the kind words! I have been making the map pack for 5 years. It took me so long because I only worked on it when I had a new idea or an original puzzle....
rwise - City 17 is Far Away - 2 months ago
A blast! Play it!...