100 Comments

Here are the latest 100 comments

undxx - 2020 General Chat - 6 hours ago
Enjoying rewriting Valve's code so that it works more stable... Enjoying PC-free time while shaders are compiling? What else can be better than this? :D...
Unq - Cosmonaut - 2 days ago
Did you carefully follow the Manual Installation Instructions? Specifically, you need the Upcoming branch of the Source SDK Base 2013 Singleplayer installed, and run it once (just get to the main menu then quit)....
HV - Quiet Rehabilitation 2 - 2 days ago
So I never played Quiet Rehabilitation 1, but this was interesting. The map design is good and so is the atmosphere, but sometimes I got stuck because I didn't know what I was supposed to do. Some areas were kind of dark but I got past them with the flashlight. Other areas were more tricky. Overall this map is enjoyable and pretty cool....
Stefan Johannes Wagner - Cosmonaut - 2 days ago
I have allways problems with gameinfo.txt ! Wrong Number at Cosmonaut : SteamAppId 243730 but, this Number is wron at my game ! What is the right Number ?? Thank You ! Stefan...
Duke - Classic of the Month Stream – Cosmonaut – July 2021 - 3 days ago
Yep, totally one of my favourites too. Action, story a few easy puzzles, what's not to like....
Robolovsky - Classic of the Month Stream – Cosmonaut – July 2021 - 4 days ago
One of my all time favourites! I recently played the shorter version in Nostalgiaville which is good but this is way longer and better. I would recommend Cosmonaut to anyone looking for a good fun mod with plenty of action....
Urby - Freeman’s Allegiance - 5 days ago
This is more along the lines of the God awful troll map I would expect from people who just got their hands on the hot new level editor for Half-Life back in '98. Freeman's Allegiance drops you into a fullbright gauntlet filled with human grunts, terribly scaled prefabs and a Gargantua with its head stuck in the ceiling. Your only source of healing is a single scientist who you have to continually run back to because the lack of any info_nodes in the map make in impossible to get him to fo...
Urby - Freemans Escape - 5 days ago
Freeman's escape is a somewhat plain map. A rather uninteresting slog through a series of concrete hallways and box rooms that leave a lot to be desired. Lighting is largely flat throughout and the grunts fail to provide much of a challenge, even on Hard difficulty. Assassins lurk in the dark red room towards the end, but these can be easily dispatched by going behind them and using the crossbow acquired moments earlier....
Urby - Gamestar - 5 days ago
In spite of its short length, Gamestar takes a moment to get going. In fact, of the six maps included, three of them feature no action at all. When the action does kick off, it's restricted to incredibly tight, maze-like hallways. These are not terribly interesting to look at and it makes it fairly difficult to use the high volume of explosive weapons you are provided with. The level transitions are a little fiddly, especially when concerning elevators. It seems to only work when you are pres...
Urby - Gateway 2: Shadows of Death - 5 days ago
I believe I have played this modder's work before. Though I have not played this particular release before now, the models have a somewhat eerie familiarity to them. Sadly, the same can be said of the maps which consist of large open spaces with gameplay that rarely comes down to anything more than run and gun / push a button. The models were interesting and I absolutely cannot fault the imagination that went into this. As a younger player, I likely would have enjoyed this a lot more. Now ...
De Bill - Tunnel Vision - 6 days ago
Hello, I'll be short and honest Gameplay - 4/5 - I liked the gameplay. Monsters are placed where they should be. Mapping - 2.5 / 5 - Mapping is the worst thing on this map. Alas( This map can be completed once. That's all. :)...
DannyBelgium - 2020 General Chat - 6 days ago
Thanks, Duke, I will try this new HL2 mod tonight :-)...
Urby - Grunts Domain - 7 days ago
This was a real blast from the past. This is another map which I believe was distributed on a bootleg Half-Life Maps and Mods CD back in the day. I started this out with fond memories coming back to me. In hindsight, I think I might have played this map with god mode enabled when I was a kid. Playing it legitimately on Hard is not a pleasant experience. I mean this quite literally when I say that I think there is one single healthkit in this map. I finished the map with 5HP, with the entir...
Urby - Half Life: Xen - 7 days ago
Half-Life: Xen is an fairly easy jaunt through a series of corridors, mostly using a single Xen texture. I'm sorry to say that there was little to no challenge throughout, with most of the ten minute playtime consisting of running through alien cuboids....
Urby - Half-Life: Infestation - 7 days ago
First things first, for a first attempt at a singleplayer campaign built in a single summer, I cannot deny that the amount of gameplay here is impressive. It took me around two hours to complete the whole thing on Hard. That being said, it was not an overly pleasant experience. I'm certain this mod was not extensively playtested on Hard, as the majority of the experience was a slog with little to no health and very little ammunition. The number of times I had to chip away at targets using the...
PlanetPhillip - Pyramid - 7 days ago
This was released 12 years ago. Valve makes changes that stop mods from working. Modders can not be expected to provide support for mods forever. Accept that when trying mods a few years old, these things happen....
Anon_1904193 - Pyramid - 1 week ago
Also got cannot load library client. Why can't mod builders test their systems better ?...
Anon_1904192 - Pyramid - 1 week ago
can't find background image materials/console/startup_loading.vtf....
Urby - Half-Life: Preview of the “Paradox” - 1 week ago
This is a tough one to recommend, even for such an old map. Right from the start, the balance is completely broken. You start with nothing but a crowbar and you're expected to take out assassins, the deadliest human enemy, in a wide open arena. From there, you are pitted against HECU and the occasional zombie, but there's not much challenge to it once you've gotten your shotgun and mp5. The appearance of the map is basic, as is to be expected, but it seems even basic texture alignment is b...
JstaSquirrel - Danger - 1 week ago
Boring, huge empty spaces, no puzzles and little to no action.I didnt complete it, but it seems by youtube walkthrough its about 40 min long. All in all it doesnt live up for its huge size....
Milon - Under The Black Moon - 1 week ago
How to load maps without steam ?...
kluivert - Uplinked - 2 weeks ago
I loved the mod, but please patch the part where you control the machine that transports boxes, since it is very bugeado, sometimes it doubles and again it shreds the player, it is a bit annoying the truth, but the rest is excellent...
Duke - 2020 General Chat - 2 weeks ago
Half Life 2 : Resident Evil..Survivor. Play it if you haven't. In the light of very little of interest getting posted here these days, this is one to play. Discord I'm afraid is just as boring at the moment also, nothing to see there, but if you scroll through ModDB you'll find it. A few niggles like invisible walls and props that you might expect to behave as they usually do, but it's still worth it and very much in the vein of RE. A lot of puzzles, but nothing complicated, it's just a fun romp...
2702roro - Poll Question 227 – Did Black Mesa steal the gravity gun from Aperture Science? - 3 weeks ago
Maybe as it was actually black mesa east who made it,( the one in half life 2) that maybe they copied aperture science's prototype...
Half Way Lambda - 1986 - 3 weeks ago
This is a very bizarre mod. I can get around the fact that it doesn't have any combat, but what about everything else? The story is questionable at best. First off, contrary to what the title of the mod suggests, you're actually in Black Mesa...in 1986? This is the first strange story element, given that the facility looks exactly the same as when Freeman worked there, so it's 200-, not 1986. Also, for some reason aliens spawn in the facility frequently throughout ...
daXepicXdude - Local Motive: Definitive Edition - 3 weeks ago
A short experience with all the factors of a good Half Life mod, a chase sequence, puzzles and a final combat scenario where you make a mad dash for a train cart - It won't take you too long to finish this mod, but for the short while you'll be playing it will have you hooked. It has fairly decent voice acting and the enviroments are gorgeous, definitely a higher quality mod in my list....
mavi - Substation - 3 weeks ago
Kısa ama eğlenceli bir oyun. Sağlam bir senaryoyla uzun olsaydı çok çok daha güzel olabilirdi aslında ama oynarken keyif almadığım söylenemez doğrusu. Teşekkürler....
SuperflameGP - Uplinked - 3 weeks ago
I wanna ride the runaway train. Is that too much to ask for?...
john - Introduce Yourself - 3 weeks ago
After a long absence I am back. Use to post and review here back when it was Planet Phillip (10 or so years ago) and when the site changed to RTSL. HL, HL2, Episodes, Blue Shift, Opposing Force, and Day of Defeat are main games. Love mods as they bring new life into the game and keep it going. I dropped out cause my 'gaming computer' was my only one. It died while I was in an accelerated MBA program. I had to get another one quick. By my mistake and what I could afford I got a laptop in a ...
john - Uplinked - 3 weeks ago
I played the Uplink map pack alone. I can see how much fun this pack would add as inserted into the original HL game. The puzzles are brilliantly challenging. Hats off to the developers. I hope we can see more from you. I would love to see something like this but for Opposing Force. I put 12hrs as I played about an hour or so a day. It's a best guess. Spoiler - hints If your in a fan and 'know the solution' it just might be longer than you think. When the loader will move but not i...
john - Cthulhu - 3 weeks ago
Thank you Don, I played till it got the first weapon. Seems to be doing fine Cthulhu be praised....
DarkRanger57 - Point of View - 3 weeks ago
Much like Azure Sheep, Point of View is a classic mod that has many good ideas going for it. However, also like Azure Sheep, it also has a lot of weaknesses holding it back. While I would say as a whole is Azure Sheep's superior, it suffers a lot from the combat loop. As you're playing as an alien slave, your arsenal of weaponry is pretty limited, and most of the time you'll be using your zap attack. While it can be powerful, it takes a bit to charge up, and by the time the mod's over you can ge...
DarkRanger57 - Uplinked - 3 weeks ago
A fun collection of maps that serve as a re-imagining of Half-Life's demo, Uplink, with the goal of integrating it into the main Half-Life campaign, placing it during the "Forget About Freeman!" chapter. It has great action and cool set pieces. However, in my opinion, it is held back by some of the puzzles that overstay their welcome and bring the pace of the mod to a halt. Overall, still worth the play....
Unq - Cthulhu - 3 weeks ago
Updated....
mr musculo - Uplinked - 3 weeks ago
soy un gran fan de half.life, vine a esta pagina a descargar half life 2 episodio 3 the clousure, pero me tope con este mod, y wow me encanto sus puzzles son muy buenos, simepre quise un mod que alargue algunos mapas del half life, y claro, sin quitar los caminos originales, esto logra hacerlo me encanto 20/10 totalmente GOD...
john - Cthulhu - 4 weeks ago
Phillip, can you fix the links for download their broken. Thanks....
john - Uplinked - 4 weeks ago
Agreed, they have a very devious mind, love it....
dougjp - Uplinked - 4 weeks ago
I certainly agree with all the comments so far, and I also experienced frustrations here and there. I just wanted to say, with all that went into the design of this, the mapper is brilliant!...
john - Uplinked - 4 weeks ago
Oh, kind of a spoiler (alert) when you have the walker on the second level you can jump to those crates. One in the back is breakable - harpoon arrows....
john - Uplinked - 4 weeks ago
I was going to ask for a hint. I was stuck with the walker for 2 days. I had it on the top shelf unloaded and it just would not move forward. I looked at the screen shots and today a walk through. Ah I said I still have the crate on the lift. Then the solution hit me like a crowbar on the head (insert wack thud sound). I have moved forward. Really enjoying the map pack....
Urby - Uplinked - 4 weeks ago
Absolutely phenomenal little map pack which fits quite seamlessly into the full Half-Life campaign. The entity work on display throughout is utterly fantastic and this is a must play for anyone. It's not perfect, there are a number of places where the means to progress isn't always obvious and the loader sequence, while impressive, starts to grate after a while....
A Very Purple Ostrich - Uplinked - 4 weeks ago
I didn't bother to measure my playtime or take notes while playing, so I can't provide a real review. But this mod is great! Play it...
DarkRanger57 - Half-Life: Echoes - 4 weeks ago
Echoes is a fantastic mod from start to finish. The fantastic set-pieces, combat arenas, and scripted sequences bring it above most other Half-Life mods....
DarkRanger57 - Half-Life: Anti-Climax - 4 weeks ago
This map acts as an expansion to the non-canon ending of Half-Life, where you refuse G-Man's offer and he gives you a battle you have no chance of winning. As it turns out, you're Gordon Freeman, so you actually do have a chance. The result is a really fun and challenging return to Xen with some cool bits of story telling....
DarkRanger57 - TWHL Tower - 4 weeks ago
A fun collection of maps where each map has its own identity. Well worth the download....
DarkRanger57 - TWHL Tower 2 - 4 weeks ago
Much like the previous TWHL Tower, this is a fun collection of maps that range from intense combat, intriguing puzzle segments, and memes. Well worth the download....
Petrick - Uplinked - 1 month ago
Extra points for goldsource gravity gun + fighting falcon crashing to building and mainframe computer domino puzzle...
vertigo - Absolute Redemption - 1 month ago
Absolute Redemption I understand that Absolute Redemption (AR) is considered a 'classic' however I played it for the first time in 2021 so I have no nostalgia or historical context for this mod, I've played it with a fresh pair of eyes. The first things I noticed in the (overly long) intro were a) the grammatical errors in the text and b) how good the g-man voice actor sounds. Bad grammar isn't a big deal or anything but it does sort of tie in with the rest of the lighthea...
vertigo - Introduce Yourself - 1 month ago
My name is vertigo and I'm (obviously) a huge Half-Life fan. I love the entire franchise but the goldsrc games really hold a special place in my heart. I've been playing since it's release and have loved every second of it. I'm a Doom mapper (https://doomwiki.org/wiki/Vertigo) and I've just recently started learning goldsrc mapping/JACK. I'm very excited to start publishing maps and hopefully take part in some community projects (if those exist). I'm new to this site but I'm quite impresse...
vertigo - Chemical Existence - 1 month ago
I remember getting this mod back in the WON days and recently replayed it to relive that niche nostalgia. It's not great but I appreciate the custom models and sounds (the VO is hilarious!). Worth playing but it's definitely a product of it's time....
Petrick - Uplinked - 1 month ago
Whew, finally finished this earlier today. Having problems to give rating for this one. Mapping was nice, was fun to revisit familiar areas from HL1, OP4 etc. I was surprised to see so much scripted moments, i think i missed some, but im not gonna check this again just to find more. And then those puzzles. No need to make puzzles too easy, but with this mod i was hoping to get more (little) hints what to do. Its like stop and go, puzzle after another, but not enough intense combat to ...
Wesp5 - Uplinked - 1 month ago
A great map pack although I have to agree with others here that while it was cool to operate a crate moving robot, the pacing was off and that section was much too long....
john - Strider Mountain - 1 month ago
Okay, I got it. For a more detailed 'help' you need to go into properties of your Source SDK Base 2013 Singleplayer then Beta tab then select upcoming. Game loads and I'm off to Strider mountain....
john - Strider Mountain - 1 month ago
I played Strider when it came out. Then I remembered something Valve did that wouldn't make it play. I just downloaded it again and steam brings up the first blurry screen and goes back to steam. I saw in the comments to change the file name to Strider_mountain that didn't help either. Is the mod playable now?...
Unq - Uplinked - 1 month ago
This one caught me quite by surprise, in a good way. It's a solid Black Mesa-themed map pack that was a lot longer than I expected. There are a number of well designed puzzles in the pack, although a couple of them were not well communicated (and one used a very cheap clip brush to prevent progress unless you solved the puzzle the "right" way). My other main complaint was that the pack was overall simply too easy. There was very little challenge combat-wise and as you can tell by browsing...
Petrick - Uplinked - 1 month ago
Theres few walkthrough vids @ Youtube if you wanna get some help. Never fun to get stuck for too long....
Unq - 2020 General Chat - 1 month ago
A good place to join and get involved in Source mapping is the Map Labs Discord: http://discord.gg/p2c6Mfa Even if you don't enter their challenges there are channels for help and mapping support and it's easy to find testers there....
Owlbyte - Entropy Zero - 1 month ago
10/10 one of the best Half Life 2 mods I've ever played...
mattesilk - 2020 General Chat - 1 month ago
What's the best way to find playtesters for an early build of your level? I've downloaded a bunch of maps from RTSL but am just now starting to get involved in the community, so sorry if I'm posting this in the wrong spot!...
mattesilk - Introduce Yourself - 1 month ago
Hello! I've been building and playing half life 2 levels since 2010. I love great single player adventures, and for me that means 3 key things: -Fun and innovative gameplay -Interesting stories to explore -bad guys to overcome in challenging combat So naturally half life scratched that itch for me. I just had to find more of that half life level goodness which is what attracted me to RTSL. I'm a Texan born and raised and would be happy to help playtest mods, or provide feedback/help wit...
Gilfrarry - The Infinite Shift -Blue Shift - 1 month ago
I'm glad to help. It's been a coon's age since I visited but from 2006-2011 I played every one of the 430 HL1, 30 Oposing Force, and 1 Blue Shift mods then available on PlanetPhillip. Also wrote a few walkthroughs just for here, added Original File Name to the Basic Details on posts (which never really caught on with Phillip), uploaded files to his FTP server and fixed download links, and joined the Team site with Goddess Alyria, Mel, and Booman, while it lasted. Good times. Thank you for mai...
Anon_1902226 - Uplinked - 1 month ago
gave up on it...no idea whatsoever...ah well....
g7ming - CromulentVille - 1 month ago
[recimage id=4] very strange but good map challenge...
bkadar - Uplinked - 1 month ago
fun , had to noclip some parts- the water part left me not swimming only running around the bottom , the crate mover part was a little off as well. but still fun. some puzzles/areas a little vague on what to do....
Unq - The Infinite Shift -Blue Shift - 1 month ago
Thanks. I grabbed the original PlanetPhillip file and added the patch text file to it. The download above has now been updated....
Gilfrarry - The Infinite Shift -Blue Shift - 1 month ago
Like the readme says, you need to install the 1.0.0.1 patch, bspatch.exe. However, if you use the Steam version of Blue Shift instead of the original release, the 1.0.0.1 patch may not recognize Blue Shift as installed, and return an error message about no Half-Life products detected on your computer. You can get the patch to install by adding some entries to your registry. Save the following as a text file, change the .txt extension to .reg, and open it again to add it to the registry. Then ...
Gilfrarry - The Infinite Shift -Blue Shift - 1 month ago
If you check Virustotal for the infshift.7z file on ModdB, only 1 of 59 antiviruses flagged it as suspicious. So it's safe. It's a false positive, not a virus. https://www.virustotal.com/gui/file/22aea8c6f5eaafeccd18bdcda698a485adc30eb4df3abfd6aa2f3b4ef0c5d9de/detection The download on this page (I uploaded it myself; used to help with the site) is just the original eng-shift.exe wrapped in a 7-zip archive. It's 2.5 MB. I'm not sure why the ModDB file is 13.3 MB. Maybe that was updated to ...
Robert - The Infinite Shift -Blue Shift - 1 month ago
Hi there Philip!! Did you ever get Infinite shift reuploaded? The link for this Mod is broken. Over on MODDB people are saying the mod downloaded there is infected with a virus (!?). That's why I'm hesitant to download it from there. I'm pretty sure I had this on my ancient Cira 2001 Desktop computer. Thanks, Rob...
A Very Purple Ostrich - The Gate 2 - 1 month ago
The first gate still isn't posted here...
Wesp5 - Classic of the Month Stream – Life’s End – June 2021 - 1 month ago
So I always thought that I played all mods released here, but I somehow missed this. And what a great mod full of fantastic ideas this was! Only the ending sucked… (I accidentally posted this for the wrong mod, this belongs here of course!)...
First Half-Life 2 Map – Super Blog - Think Tank – Map Labs #4 - 2 months ago
[…] ancient, I decided to flex on my non-existing level design skills. Therefore, I took part in this Mapping-Challenge. I failed horribly but learned a […]...
A Very Purple Ostrich - Mistake of Pythagoras - 2 months ago
well shit, I guess I forgot to put spoiler tags...
A Very Purple Ostrich - Mistake of Pythagoras - 2 months ago
Mistake of Pythagoras is an utterly fascinating mod that is definitely worth your time if you can stomach its more surreal aspects. I will be putting the rest of this review in spoiler tags, as I recommend you go in completely blind, like I did. As a fan of more surreal games, I absolutely loved this mod. While it is not as abstract as some other mods, it certainly gets weird, but it has a sense of restraint often missing from some of these weirder mods. It felt like another dimension, ...
HinoKomuro - Xen Forces: Breath of Xen - 2 months ago
already available on Mod DB...
Captain Crap - Flam - 2 months ago
I literally had no trouble dispatching a wave of combine soldiers until the shotgunners came. They're the priority so what I did was to block all the exits so none of the soldiers can get close to you the fact that they don't know how to jump. The difficulty isn't really that hard, I played it on normal. It's just that the map is unbalanced, sending a large number of shotgunners. The map is also broken because while defending the citizen, I just won in the middle of the gunfight. How the hell di...
A Very Purple Ostrich - Heart Of Evil: Napalm Edition - 2 months ago
Heart of Evil is a fun experience with a few very rough edges. Heart of Evil adds a lot, and that's generally what I look for from a mod. There's a few new weapons, along with some content imported from Opposing Force, which is always nice to see. All of the new enemy models/remodels look pretty nice, with the exception of the vort replacements (what the hell are they?). I wish the mod would've explained the origins of the creatures, though. Areas and maps are absolutely huge and ...
A Very Purple Ostrich - Random Quest - 2 months ago
Random Quest is an enjoyable but different Half-Life experience. From the start, it promises to be a lot different than any other HL mod, and I think it succeeds, albeit with a few bumps. To start, the world, storytelling, and narration of Random Quest are all absolutely fantastic. I thought I wouldn't like the narration, but it's so well voiced and written that it honestly became my favorite part of the mod. Another part of the mod I immensely enjoyed was discovering the strange world. Th...
A Very Purple Ostrich - The Great Forever Tomorrow - 2 months ago
I just loaded in and there's a bunch of missing textures and errors. Do I have to have Counter Strike Source or something?...
A Very Purple Ostrich - The PTSD Mod 2 - 2 months ago
PTSD Mod 2 feels like a nightmare, and I mean that in the nicest way possible. Weird audio, warped visuals, and strange events combine to make a delightfully weird experience. I've found that the humor in PTSD Mod 2 holds up a lot better than the first PTSD Mod or PTCS. Most of the humor is strange things happening, and not just "haha meme" (like the boneless pizza restaurant in PTSD 1 and PTCS). I also enjoy the creativity and weirdness of the environments and visuals. Sometimes it really...
A Very Purple Ostrich - Timeline 3: Heart Of Darkness - 2 months ago
It's a shame I don't seem to "get" the Timeline mods, since it seems like everyone else loves them. As I've progressed through the series, I've enjoyed them less and less, which is a shame, because I had a lot of hope for them. Unfortunately, like many older mods, the Timeline series has not aged well. Although you might get the impression from the rest of this review that I completely hate this mod, there are a few things I like. The combat is fun and challenging, as it doesn't pretend to be...
Duke - Cremation - 2 months ago
Actually I've changed my mind after the second play, it looks great and it IS great, it's just too short.....
Unq - Halloween Horror 3: Bone Room – Map Labs Test Tube #11 - 2 months ago
All the Mapbase folders are just supporting. Mapbase includes a bunch of tools for the mappers to expand on the standard HL2 and Ep2 features. You want to launch the Halloween Horror 3 from Steam to play the mod....
UnsettlingLife - Halloween Horror 3: Bone Room – Map Labs Test Tube #11 - 2 months ago
Hi Are Mapbase HL2 and Mapbase HL2 Episodic games in their own right, or are they just files that are required to play games such as Halloween Horror etc? I ask because when I launch either of them and select "new game", the window that usually shows the games is blank....
frnnpc - Minimicus - 2 months ago
This is ridiculously good. 10/10. Tightest design I've seen in a mod and I don't say it just for the pun: it anticipates everything and doesn't waste a moment....
geezer1857 - A2B Trajectory 3 - 2 months ago
I enjoyed the storyline and action a lot and would recommend that they continue developing it so I can play continue on with the story. Definitely will play it again and recommend that you do too, if you haven't yet....
Hec - Transmissions: Element 120 - 2 months ago
So I have to revisit this review as finally have played the perfectly done Steam Version. And with a better laptop, I played this great mod at 100 percent of its potential as I didn't experience lag or FPS drops this time. So yeah, I recommend any of you download TT 12O from Steam to enjoy it at its best capacity, in fact, is amazing how this mod is 6 years old now and is just a classic piece to play now. I finally got the time to try the Transmissions Element 120 Steam version, which I can...
Hec - Possible next mapping challenge: TransmissionsVille? - 2 months ago
Wow, so now that I have replayed T.120 on Steam Version -which is by the way corrected in every technical aspect- I think this Ville mapping challenge would've been just awesome... I hope the author gives his permission to do it in the future, that just would kick ass....
Matthew Duarte - Introduce Yourself - 2 months ago
Hello, I’m Matthew Duarte. I’ve been interested in modding for a while now and I wanted to join up and interact with the Half-life modding community more....
frnnpc - ETC 2 – Earthquake Test Centre 2 - 2 months ago
Really enjoyed it. A lot better than its predecessor (which is already remarkable). Some of its level design is worthy of study....
Robolovsky - ElevatorVille 2 – 48-Hour Map Labs Atom #9 Mapping Challenge Announcement - 2 months ago
Just wondering why this is not available yet through RTSL?...
Avantgarde95 - TeleportVille - 2 months ago
Portal Storm - Fun map! I like the small puzzle based on the switch and the portal. - The part of falling in the combine facility is very cool. Shadows - I like the dark atmosphere. - Portals spawning the enemies are cool, but I think their sounds are too loud. Telev - Short but cool map! The idea of using the portals for putting the grenade inside the room is cool. Arctic Rumble - Awesome map! The visual of the snowy map is beautiful. The portals work in cool ways. The fi...
asd - September 2018 – General Chat - 2 months ago
I have a problem with error. The error is: No more edicts. I cant play longer. I have the newest Half life Echoes 1.3. I tried to increase the max number of edicts but max is 2048. Please help me....
Avantgarde95 - CoastVille - 2 months ago
Beacon - The visual of the coast is beautiful. - Enemies, weapons, boxes are placed very properly so the player can think everything is very natural. - I like that the sniper throws a grenade when I go into the lighthouse and approach him. Maritime Harassment - The map uses the space very effectively. - I generally don't like parkour maps, but I like the parkour part in this map since the difficulty is not too hard and I can view the scenery of the coast while doing it. Beac...
frnnpc - Azure Sheep - 2 months ago
The creativity in this mod is off the charts but get ready for some loooooooong hallways. The game feels a lot like the creators' wishes upon the original game: playing as a regular security guard, having some company in your journey, making the lab not only large in size but also functionally so the player will sometimes actually get lost trying to navigate it, direct (even if silly) interactions with the characters from the other games. It has that walking simulator-ish flow where you're allow...
frnnpc - Cry of Fear - 2 months ago
I mean, of course you have to play this. You already know that. But in case you didn't know I'm telling you now. I'd say it's more of a must play for horror fans than it is for goldsrc enjoyers. The story is kind of just silly angst without much more going for it, everything that exists in the game simply exists for the purpose of scaring the player rather than for, u kno, being part of a wider, more complex narrative. Just a heads up for anyone who might grow annoyed by those aspects as they pl...
frnnpc - Cthulhu - 2 months ago
It's pretty great. Really inventive mechanics and dynamics. There's a scene where a crowd of cultists with mystic powers conduct a large-scale offensive on the Italian mafia's main headquarters if you were wondering how great this mod is....
Unq - ElevatorVille 2 – 48-Hour Map Labs Atom #9 Mapping Challenge Announcement - 2 months ago
Yeah it would not have been my preference. There's a reason we stopped running the 1 to 3 day challenges, they're generally too short. BUT they are great exercises for the mappers, and now dozens of mappers can point to a released, completed map which in itself is an achievement, polished or not. Map Labs ran these challenges, and ultimately I was happy to participate and help them come up with a couple of Ville themes, including Ascent which was long planned but never used....
dougjp - ElevatorVille 2 – 48-Hour Map Labs Atom #9 Mapping Challenge Announcement - 2 months ago
I don't understand the point of this how-fast-can-you-work contest. Somewhat predictable results, IMO. Was it only for mappers, to create mini views of new areas? I found about 4 really good gameplay maps, and I only rated 15 maps above 5 out of 10. Out of 59! There must have been some purpose for doing this in this way, that wasn't related to the people playing most of these maps......
denizen50 - Fast Detect - 3 months ago
Wow, in terms of atmosphere this mod is grandiose. I'll definitely play this one many more times. Don't let the negative reviews get to you!...
MisterYij - Bootleg Squadrog - 3 months ago
Don't let the hour long playtime fool you: this map pack is the definition of QUALITY, not quantity. You start out briefly in a base, and have the choice to play around with some basic training, or head straight to the mission, where you also have the option to select what weapons to take with you*. There's also a very small briefing segment where you can operate a slideshow, again you can just walk right past if you want to head straight into the action (or replaying the game). There's al...