100 Comments

Here are the latest 100 comments

geezer1857 - 2020 General Chat - 2 hours ago
I have, for sometime now, been having a problem while playing all HL games, that the top of the screen flickers. I tried to research a fix but to date have not been able to find one that works. I recall that this happened once before and I was able to figure it out, but now I can't remember or find the answer. I tried setting the game to run in different compatibility modes and even upgraded the memory. I looked for updates to the drivers for the monitor, but nothing seems to be working. Can a...
dougjp - Rebel Surge - 21 hours ago
Completely enjoyable, from the visuals to the action. Its recommended to be played at 'normal', and that's probably the best. Easy would be just that. In other words, some other maps try to be too difficult on the mid setting for me....
Strontvlieg - Rebel Surge - 2 days ago
This mod isn't revolutionary by any means but the quality is good on all fronts; gameplay seemed to be well balanced with a nice distribution of goods, some small puzzles in predominantly the start of this mod, and some combat that reached a peak in a nicely designed arena-type area at the end. Exploration of areas 'off the beaten path' is rewarded with extra goods. Visually it was pleasant to the eye with vibrant colors outside and not too dark indoors. The custom music was indeed a good additi...
Steven Cabbage - Rebel Surge - 2 days ago
Break the window with a heavy prop....
Brian - Rebel Surge - 2 days ago
Man I must be getting Old! Can't even find the crowbar to get passed the first Room!......
Binkyboy2017 - Rebel Surge - 2 days ago
I really liked this mod, especially the last fight. It is cool how the difficulty affects the game so you can replay it a few times. This mod had good combat and it could be challenging sometimes so I give it 5 stars....
zoe - 2020 General Chat - 3 days ago
Purely my amateur, shot-in-the-dark, take you chances options when a mod crashes like this, I usually associate it with the SteamPipe update of 2013. Gameinfo.txt fix method 1. Find gameinfo.txt in the mod's directory. 2. Delete all contents in the file. 3. Copy-Paste the code below into the blank txt file. 3. Save the new .txt as gameinfo.txt 4. Re-start Steam Remember to always backup the original file. Be sure to replace MODNAME with the mod's name. If this doesn't work, you didn't...
DeanAmythe - Rebel Surge - 3 days ago
It doesn't do anything new or spectacular, but what it does it does very well, and that is provide tough but fair HL2 combat, with great visuals and custom music to boot....
lloyd_black - Vexko International - 3 days ago
I really liked this map. I seemed really well thought out. It was challenging yet not too hard. I do have to say I found a texture glitch. It's in the large room opposite the door going outside. The open space where the double doors open up gave me a bad effect. I forget the name of it. I don't know what was supposed to be there but it's a bad glitch....
yeetman - 2020 General Chat - 3 days ago
Everytime I try to open the Half Life 2: Episode 3 mod game, it shows me the main screen and then exits me, is it a problem with steam or the game?...
MetalGearToaster - Leon’s Coastline to Atmosphere - 4 days ago
Coastline to Atmosphere A few months ago, I made the poor decision to play this map on Hard. The mod literally told me not to do this, but I did it anyway. This led to me having to god my way through the end portion of the mod. I also had to spend a good 30-45 minutes looking for a way to make it past a certain part, which for some reason had a tendency to break whenever its sequence was almost finished. I found the music used in the mod pretty hit or miss. It got a bit...
muasdnsada - CromulentVille 2 – Map Labs Test Tube #7 - 6 days ago
good mod but some map has bugged...
t850terminator - 2020 General Chat - 6 days ago
Been playing Alyx lately, and its been mindblowing. Every level, I think a creative peak is reached, then Valve basically goes "y'all mind if I scoot over here a bit and RAISE THE BAR AGAIN?"...
dougjp - 2020 General Chat - 1 week ago
Thanks so much for that info. I just completed Atrophy and thought it was brilliant! I'll play Titan next....
Oaklizard2047 - Mistake of Pythagoras - 1 week ago
I mean it's called Mistake Of Pythagoras. From the name you expect something weird. And you say he's an execellent mapper? Maybe he's trying something new....
Katzenfuhrer - 2020 General Chat - 1 week ago
Thanks for the heads up on TITAN_XCIX, downloading now....
dougjp - 2020 General Chat - 1 week ago
Re: BMS 1.0, presumably this was the update being done by Steam to my retail game. Advice please.... In the release notes it said " If you have had mods in the past, it may be worth uninstalling the game, deleting all local files in Black Mesa, then reinstalling the game". I've played pretty much all of the add on maps/every bm map, but haven't added any mods that aren't maps. ?1: Should I uninstall the game as suggested? ?2: If maps won't work with 1.0 until they are redone to suit, can...
Ricky - Black Ops Redux - 1 week ago
Hey man the mod is not working for me. I have done all the steps as you have mentioned. After pasting the dll files i am able to start the game but after the first video sequence the game is crashing. The old blackops is working just fine but this one is crashing....
Oaklizard2047 - The Citizen Returns - 1 week ago
Now this is a much better version of The Citizen! It fixes the door problem where they look similar in terms of functionality. But on with the real review The voice acting for Larry still doesnt catch the emotion, i guess. But the others is already good. The storyline is actually pretty decent for a mod. The map design had a bit of flaw, but it's still tolerable. I do have missing textures though. Not sure why. And the ending, boy that's a great one! The song fits the speech, wide ocea...
Oaklizard2047 - The Citizen - 1 week ago
I recommend PLAY IT NOW, somehow it doesnt appear......
Oaklizard2047 - The Citizen - 1 week ago
This mod is bad at doors and voice acting. I cant distinguish an unlocked door from a locked one. My suggestion is to put handles on the unlocked ones. The way it guides the player on the beginning is also bad, however it become better after that. For the voice acting is too deep. I dont understand most of Larry's dialogue. And it doesnt have much emotion put into it. But for the rest of it, its actually pretty fun. It has a good amount of combat, and they did have balance, if you kno...
geezer1857 - Half-Life: Somatic - 1 week ago
I found the overall story and action to be good. I'd like to see it expanded so that the story can continue. I'd play it again and probably will....
vancanucksfan - 2020 General Chat - 1 week ago
Need to upgrade my laptop if I want to play the PR prequel or even the Xen chapter in BM. Now's not a good time to spend that kind of money so I'll be digging into my collection instead. Maybe it's time to play USS Darkstar again....
Krypo - Introduce Yourself - 2 weeks ago
hi source mapper from florida who listens to good music and plays bass guitar...
Wesp5 - 2020 General Chat - 2 weeks ago
I completely agree! Instead of HL2:EP3 we get a VR only prequel that is targeted to sell Valve's VR equipment......
Duke - 2020 General Chat - 2 weeks ago
I must admit, I'm a little disappointed over HL: A , I mean sure, it's great to know the franchise hasn't been completely abandoned, but having to buy even more stuff to play it sucks...and it doesn't look any different, just more knobs and buttons to twiddle with...one thing's for sure, they don't listen to the fans otherwise 3 would be out, it's all just about money really , we'll keep shelling out for things we don't actually want and they'll keep creaming it off the top. Conned is too mild a...
CPripyatUit - 2020 General Chat - 2 weeks ago
Been looking to get back into map making but all out of ideas currently... except for one idea that's too big to tackle. I've had some bittersweet excitement about HL:A, as someone with no VR gear and neither desire nor option to buy some. Black Mesa tho, hell yeah! I haven't played any of Xen yet because I wanted to wait until the proper 1.0, so that's deffo on the to-do list now that it's out!...
grabbie - 2020 General Chat - 3 weeks ago
Glad to see things are still running around here. Been playing most of the new mods that come out. If you haven't checked out ATROPHY: XCIX, please do it ASAP. It's an excellent mod and prob my favorite of the year so far. He updated his original mod too if you haven't played that one over the years. Below is the link to the moddb page. https://www.moddb.com/mods/titan-xcix Recently finished Black Mesa 1.0 for the Xen levels. The map design was great but it just went on for longer th...
vancanucksfan - CromulentVille 2 – Map Labs Test Tube #7 - 3 weeks ago
There is a lot of good content here. My favorite was Courier - it was fast-paced and innovative. Fulfillment was also well done, as it provide a lot of surprises inside the crates. Teleportato had a very funny Michael Jackson reference; you have to see it. Something`s Fishy was wildly original and would have been the best for me, but the glass never broke and I was stuck in the control room. Not sure why. Thanks Don for posting this!...
vancanucksfan - CromulentVille 2 – Map Labs Test Tube #7 - 3 weeks ago
Anyways I managed to noclip through the window and complete the map...
vancanucksfan - CromulentVille 2 – Map Labs Test Tube #7 - 3 weeks ago
That doesn't work for me. The robot shoots a few missiles towards the top of the window, and I hear broken glass, but the glass in front is still there. SOLID_VPHYSICS static prop with no vphysics model! (models/lostcoast/props_monastery/monastery01.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/cliffs/rocks_small03_veg.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/lostcoast/props_monastery/monastery01.mdl) SOLID_VPHYSICS static prop with no vphysics mod...
Unq - CromulentVille 2 – Map Labs Test Tube #7 - 3 weeks ago
You mean the opening room? The glass in front of you (looking outside to the water) should be broken when the boss launches his first attack....
vancanucksfan - CromulentVille 2 – Map Labs Test Tube #7 - 3 weeks ago
I can`t find my way out of the control room in Something`s Fishy - am I missing something or is the map possibly broken. I can`t break through the glass with my gravity gun and there doesn`t seem to be anything else to do there....
dougjp - 2020 General Chat - 3 weeks ago
Thanks! Definitely worth playing. Pretty strange! A tip about this map, not really a spoiler. I thought "Loading" was the end, however I needed to look around a lot....
LJ Isbister - 2020 General Chat - 3 weeks ago
How strange. I had thought that the website had effectively fallen dormant, though I was aware that Unq had taken over the maintenance of it. At the risk of saying something inappropriate I hope that Philip is well and that all is going well both for him and the site. I am still playing Half-Life and its many mods, and hope to do so for many years in the future. It's given me a great deal of enjoyment and hopefully will do so for many years to come...
Dolmo - Cosmonaut - 3 weeks ago
Thanks for the info Roy! I will try and make a better system that doesn't break a lot and hopefully upload it soonish (hopefully :) )...
Roy - Cosmonaut - 3 weeks ago
I was also stuck after the first force field as well. After leaving the escape capsule I moved around to the right to sneak up before doing anything. If I just move straight forward, I was able to continue after the first force field. Maybe a trigger? When I get the time I will load it up again and use Showtriggers_toggle to see. I don't have any experience mapping on Half-Life 2 do know for sure. I really did enjoy this mod....
Ttiki - 2020 General Chat - 3 weeks ago
Hello everyone. It's been a long time since my last connection. It has also been a long time since I opened up Hammer or Jack..... I don't know when I will start mapping again but for now, I've been practicing level design for a future project. I won't be talking about it here because no one cares and it's not the place for it. I have finished Black Mesa and I must say it's one of my favorite half-life mod ever made. Even so, I don't know if we can call it a mod now when it's more of a full ...
Dolmo - Cosmonaut - 3 weeks ago
That doesn't sound like a Mac issue? I think it's just my bad design and stupid reliance on the NPC AI. Part of me wants to go back and clean that first section up because its some of the worst design I have implemented into a mod. My suggestion would be to try play the thing from the start and If the bug occurs again, I can change it to not be such a clunky section....
ind3x - The Surface Complex - 3 weeks ago
A highly recommended mod. Maybe you are tired of the original version, then you can find other fun here...
Steve - Cosmonaut - 3 weeks ago
I remember this from NostalgiaVille and I remember loving it. However, when the force-field goes up those guards come out and stand around for a bit. Then I'm let loose and one of them follows me... I cannot seem to do anything though - and one soldier keeps following! Bit confused but I'm guessing it's because I'm on Mac? (and yes, I followed the installation instructions). Shame, I remember loving this so I'm disappointed I cannot play the upgraded version :(...
Wesp5 - 2020 General Chat - 3 weeks ago
While it is nice to see with HL:A that HL is back as a game franchise, I don't really get the hype about it. What I have seen looked like any good mod here, like nothing special except in VR......
Steve - Half-Life: Somatic - 3 weeks ago
I quite enjoyed this. The church part felt good but, like the rest of the map, it needed more pickups and a few more enemies. Especially so in the underground area which, to me, didn't fit in with the rest of the map. The battle at the end was okay but a bit dull, especially visually in a massively wide-open environment which needed more detail. Overall, a few more enemies and this would have been a corker. Nice though. Enjoyed it....
zoe - 2020 General Chat - 3 weeks ago
In the vein of Cromulentville, there was a map that came out about 5 years ago called "Post-Exposure Prophylaxis" that I thought was interesting. It's not mainstream and a bit bizarre, so it didn't get any exposure on RTSL. For those of you looking for more to play. https://www.moddb.com/mods/post-exposure-prophylaxis/downloads I have no connection to the author/s of the mod. I just thought it was cool and deserves a wider audience....
dougjp - 2020 General Chat - 3 weeks ago
I'm looking forward to anything and everything SP that can be played. Pay or not. I can't say I understand exactly what's coming up, or already here (early access = ?), but hope as always to see the definitive answers here!...
LOZ98 - Tunnel Woes - 3 weeks ago
A straightforward, short but fun level, generally good looking and it doesn't overstay its welcome....
LOZ98 - Hunt The C-nt - 3 weeks ago
Either the levels don't do a great job at directing you to your objective or I'm just that bad at navigation, it's not fun getting lost most of the time (how was I supposed to know that one specific crate out of the hundreds around it was pushable?) The spinning circles object in Xen takes so much trial and error to not get crushed, I gave up on this after reaching the part following it that requires shutting power down to....go somewhere, most of the doors were locked, everything was dark an...
Strontvlieg - 2020 General Chat - 3 weeks ago
Although it is now clear that the Half Life franchise has been resurrected, I gotta admit I'm not in a rush to play the upcoming HL:A. Main reason is that my current old PC would melt when trying to run VR, and I haven't felt the need yet to update my system. Perhaps the release of Kerbal Space Program 2 - a space sim which my system also would be unable to run - would finally drive me to update. Modding/mapping wise I'm very lazy at the moment. Haven't looked at Hammer in weeks, and this whi...
Dolmo - 2020 General Chat - 3 weeks ago
It’s nice to see general chat back again after a long time! I am currently making my way through BMS 1.0 and so far, I am really enjoying it. Although playing through things always takes less time than I imagine if I have played it before. (In this case, I last played the BMS campaign in 2016) It took me an extortionate amount of time to first play through Half-Life 1. Partially because I was playing it on my PS2 and also because it was a fresh experience and I did not know th...
Unq - 2020 General Chat - 3 weeks ago
For my part, I'm really looking forward to Doom Eternal. Doom 2016 surprised me nicely, I had a blast playing it. Of course, HL: Alyx is exciting too. I'm planning to get a VR system just for it, probably all according to Valve's sinister plan....
Unq - 2020 General Chat - 3 weeks ago
Stefan, you can try this: https://www.runthinkshootlive.com/th/#sec4 Specifically, this Steam community like might help: https://steamcommunity.com/app/420/discussions/0/864971765497379056/ Most mods here on RTSL should work fine, make sure you follow the installation instructions which are on most pages....
Collins - Half-Life: Abridged – Map Labs #5 - 3 weeks ago
A comedy filled recap of the Half-Life story, which I enjoyed through and through! :D...
Collins - CromulentVille 2 – Map Labs Test Tube #7 - 3 weeks ago
Most of the maps kept me engaged throughout, and this map pack has a few gems as well!...
JamaicanDave - 2020 General Chat - 3 weeks ago
Well, the Black Mesa v1.0 release has caused a few issues with my custom maps so I've currently got them all hidden on the stream workshop until I get round to updating them. And what am I looking forward to? Half-Life-wise it would have to be TWHL Tower 2. Sounds like there were a fair few maps submitted so should be a decent release. Even had a go at a floor or two myself, first time I've been tempted to try Half Life 1 mapping....
Stefan Wagner - 2020 General Chat - 3 weeks ago
I can´t Play my mods! Alternitiv gameinfo wanted ??? Sorry my English...
Danube300 - Entropy Zero - 4 weeks ago
This mod is awesome. It takes you through a journey as a pissed off Metrocop that is assumed to be dead right after the crash at the beginning of the game. Not only that, but this mod adds comedy to the cop to make him more human and not a "robot", if you know what I mean... As I said in another mod, I'm picky in GoldSrc, but I'm also picky with Source mods (especially when mods are short). Well, if you don't play this mod then you're not seeing one of the best mods that the Half-Life communi...
Danube300 - Half-Life: Echoes - 4 weeks ago
Now, I'm very picky at the time of playing any sort of GoldSrc mod, but Half-Life: Echoes is my absolute favorite mod. You as a scientist (not Gordon Freeman) have to escape Black Mesa, but with G-Man constantly observing you, you have to check corners constantly. The puzzles and combat are always good. Especially during that boss fight against the Gargantua! THAT WAS AMAZING! The comedy of the game before the Black Mesa Incident is GOLD!. There's nothing much to say except t...
LOZ98 - E-Lab-orate - 4 weeks ago
Short but sweet, very good looking level with just the right amount of ammo, It doesn't do anything ground-breaking but it's still worth checking out if you're looking for more of the same thing....
LOZ98 - Introduce Yourself - 4 weeks ago
Hello, I'm new here, I have been playing Half-Life and its expansions and sequels for years but only recently decided to get involved in the community and started trying out all the great mods released for it, I'm seeing plenty of great stuff here and I look forward to trying them all :)...
LightningMcYing - Night of a Million Zombies: Original - 4 weeks ago
Actually not bad map, good for aim training, plus it's good time killer. Im playing time to time on this map....
shark - CromulentVille 2 – Map Labs Test Tube #7 - 4 weeks ago
what map? that circular thing screaming programmer self-indulgence? gave it 10 seconds and moved on....
Duke Theedam - CromulentVille 2 – Map Labs Test Tube #7 - 4 weeks ago
Never mind all that...here's the deal, if anyone can can be bothered...re make war of the worlds..(HG Wells)...you already have all the tools you need. You know the story. Begin. I reckon 3 months, so a summer release....
Xblah - CromulentVille 2 – Map Labs Test Tube #7 - 4 weeks ago
I dare anyone to post a video completing my map....
nosferatu - Audio Interview with Miikka Erkkilä - 1 month ago
which sets the tone of the next album. With line-up consisting of Ari Lempinen (guitar, backing vocals), Harri Annala (guitar), Miika Erkkila (bass), Rasmus Raassina (drums), Esa Lempinen (keys) and Timo Mustonen (vocals) the second album “...
Katzenfuhrer - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 month ago
Looking forward to it....
cdcvat - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 month ago
Will we still have Phillipville in honor of Phillip Marlowe for all the years that he kept the site for Half Life fans....
Unq - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 month ago
Yes but probably not for a week or so....
Kgamer - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 month ago
YES!!! Villes what are i miss the most in this site!...
DeanAmythe - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 month ago
Will ML07 - The Grid be posted on here?...
LightningMcYing - Upmine Struggle - 1 month ago
Very nice map with shooting theme. Gameplay is like "W + M1", easy difficult, good voice acting and mapping. But that bug with rebel and zombie is annoying. 8 shotgun shots out of 10. I recommend U to play this map....
Duke - CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement - 1 month ago
Oh no, just when I thought the barrel couldn't be scraped any further, really ?...
Peter - Residual Life - 1 month ago
Is there a way to play final version of this mod in multiplayer OR in Sven-Coop? If not, will there ever be?...
Anon_1836227 - GravityGunVilleTwo - 1 month ago
Thank you....
Repus - Offshore - 2 months ago
This is the best HL2 sp mod ever, there's no doubt for me! It has everything lots of other mods don't: - no bullshit intros that you cannot skip, and have to wait to end; - no annoying NPCs that, again, you have to wait for/follow; - no jumping from one spot to the other to reach the final spot; - moderate air-duct usage; - no "cool" custom weapons (I haven't seen any successful partial/full conversion for HL2 so far); - length that allows you to play for more than half an hour; - no s...
c-13 lite - DoomEd - 2 months ago
i really like this good job...
Unq - GravityGunVilleTwo - 2 months ago
Make sure the Source SDK Base 2013 Singleplayer version is set to "Upcoming" (under Properties - Betas in Steam)....
Unowninator - GravityGunVilleTwo - 2 months ago
This game crashes after the intro & loading screen. What can I do to fix this?...
Repus - Mistake of Pythagoras - 2 months ago
Well, there's not much to write about this "masterpiece". Very poor level design (despite the other comments from (apparently) primitive design fans) - squarish rooms, narrow corridors, awkward textures, locations are not detailed. The gameplay seems out of place, time and sense. After playing for about half an hour and seeing another outer space "mechanisms" I decided it was enough. Maybe in next life, when I'm born in Japan, I might somehow understand all this, but not this time....
Repus - Episode 3: The Closure - 2 months ago
Well, I don't know how, but the authors managed to look graphics worse. Everything is very weak and immature in this mod: the music, detailization, textures, sounds. One word would describe this mod the best way: primitive. The sound from the weapons is horrible, just horrible. Overall the impression is that if I installed some average game from the 90's. So, my advice: don't waste your traffic downloading and time installing and playing: simply skip it and move to the next download....
dwfuji - Powerstation 17 - 2 months ago
This is one of the best HL2 mods I've seen yet, despite it's age now. Textures, design and lighting are all spot on and of the usual Valve-grade quality we've come to expect from Jason since. The combat consists of a number of set pieces outside wandering monster encounters which are well put together. The one with the zombies seems a bit overwhelming at first but second time round you'll work out the right tactic for turrets and stockpiling puntable objects - being able to use physics pro...
Unq - Absolute Redemption - 2 months ago
Just checked, this installation works fine for me. When you start the mod, do you get through the (very long) opening cutscenes? Perhaps try verifying the integrity of the Half-Life game files in Steam and try again?...
Repus - The Citizen Returns - 2 months ago
Jesus Christ! Why, why so many mappers actually think that players require stories to play mods and that there MUST BE a long, long LONG boring and pointless introduction that cannot be skipped accompanied by dull and depressing music? I couldn't wait for this stupid intro scene to end, why the hell is it SO-O-O-O long and so boring? Is the rest of the gameplay going to be such? What a drag! Next mod, please!...
Winterman - Hopelessness 2: The Afterlife - 2 months ago
Hopelessness 2 follows where the prequel left off, you are presumably rescued by somebody after what happened in the first one. That or some damned soul of Hell did it because the voice acting is atrocious. The first part of the mod is about you are unarmed and there are puzzles you have to solve. It has some good attempts at a puzzle room and some horror atmosphere, both could have been better. In the puzzle room, there are tripmines and you have to move boxes to get over them. The problem i...
composition - Residual Life - 2 months ago
1.9 public final version is out at moddb!...
GordonLooker - Combine Destiny - 2 months ago
Same issue. I even installed the v1.1 patch. Didn't work....
Jae - Absolute Redemption - 2 months ago
Can someone please post a fix for this? View is broken sideways like I'm dead and can't do anything like getting a suit does nothing......
Half Way Lambda - Uncertainty Principle - 2 months ago
Despite some of its flaws, this is a very well made mod. It's a good balance between the total playtime and enjoyability. You usually either see mods that last like 30 minutes but are near perfect and others that can last for hours, some even days on a first playthrough, but more or less suck and have a ton of problems. Uncertainty Principle however, has a nice balance of both, something you rarely see in Half-Life mods. The visuals The visuals ...
dougjp - The PTSD Mod 2 - 2 months ago
That was thoroughly enjoyable, what a trip! Exceptionally well made mod. Thank you! Now its back to humdrum winter :( !...
DarkShift - Residual Life - 2 months ago
Residual Life 1.9, the last, final version, has been released : https://www.moddb.com/mods/hl-residual-life/downloads/residual-life-pub-19-public-final...
Big Bad Brad (-|-) - They Hunger - 2 months ago
Fantastic Mod! Playing it my second time!...
Unq - The PTSD Mod 2 - 2 months ago
Just highlight the spoiler text to make it readable....
Anon_1832654 - The PTSD Mod 2 - 2 months ago
OK, being dim here, but what if I actually DO want to read the spoilers...how do I get at them ?...
vancanucksfan - The PTSD Mod 2 - 2 months ago
Thanks for clarifying....
Serious_Samsung - The PTSD Mod 2 - 2 months ago
An even more ambitious drug trip I've ever experienced but in the end, came freedom....
Ethosaur - The PTSD Mod 2 - 2 months ago
The hint in the end regarding to "You have the power right now to go back" Was meant as in "You can load a save and go back before that bad ending map. But thanks for playing the mod!...
vancanucksfan - The PTSD Mod 2 - 2 months ago
Overall I thought this was a really good mod. It's even more bizarre than the first one and the quality level is high. It's definitely worth playing, especially with the lack of new good mods these days. My only complaint would be that the "bad" ending is a bit confusing. If you just keep going long enough you start seeing a message that says You have the power right now to go back. I'm not sure exactly what the author meant by that. I thought it was a hint ...
Ethosaur - The PTSD Mod 2 - 2 months ago
Remember to set 2013 Singleplayer to [Upcoming] before launching it. Also try re-downloading if it doesn't work. Sometimes it doesn't always download properly....
Stefan Johannes Wagner - The PTSD Mod 2 - 2 months ago
Wrong gameinfo.txt ??? I cant Play this game !...
Winterman - Hopelessness - 2 months ago
I am not sure if Hopelessness is supposed to be intentionally hard or not, but according to the description, it might be the latter. From the start, the mod throws a Headcrab at you, then makes you fight three zombies, then it demands you to get the pistol just in time to fight the Vortigaunts. I call that terrible level design, and this takes place in the first two rooms of the mod. Then, a similar situation appears again where you are surrounded by Vortigaunts on the high ground just after ...
dwfuji - Rock 24 - 2 months ago
This one is a bit of a mixed bag. I don't want to be overly critical because it's clearly the result of a ton of work (and I'm now playing it 14 years after it came out), but there are problems if you look at it with a critical eye. Pros: - Excellent detail and use of brushes/textures - I think this mod creates a more realistic 'regular' prison feel than Nova Prospekt (which had that specific 'political dissident prison' feel), in a lot of ways, and has more variety in terms of textures and ...