Localised on the other side of the Coast, the Combine used to run one among other abandoned sections of the block cells as an area to detain citizens who were determined to be a threat to the Combine action.
Later on, these cell blocks were left behind, including countless prisoners and citizens who tried to escape by their own through vents, old offices, maintenance facilities and sewers.
You’ll find yourself stuck in one of those old cells on another side of sector A5 at Nova Prospekt. Be sure to acquire any kind of weaponry and supplies during your escape route, because you’re not alone on this mission.
Many unauthorised and unidentified creatures are wandering around the place. Watch your corners and try not to make any huge noises, you might attract those strange things to hunt you down. Or even worse: the Combine itself.
- Title: Quiet Rehabilitation
- Filename: hl2-ep2-sp-quiet-rehabilitation.7z
- Size : 3.40MB
- Author: Wallace Moura AKA Tabajara
- Date Released: 29 August 2017
Overall development time: 1 week
Playthrough Time: less than 20 min (Short)
Map difficulty: Easy-Medium
Map size: 23,4 MB
I challenged myself to develop a map within a week with many details and puzzles as I could. Expect few references from Nova Prospekt cells and hallways designs, including puzzles and Combine squads.
This is my first HL2 map where I dedicated my time and work to create the best quality project since I was never experienced with AI/scripting for SP maps. My previous HL2 maps were from 2010, I’m glad of what I’ve learned after those years.
Leave your feedback here whenever you can, I’ll be glad to check it out! Have fun!
You MUST have Gauge installed before using this link.
If you require more help, please visit the Technical Help page.
- Copy quiet_rehabilitation.bsp into your …\Steam\SteamApps\common\Half-Life 2\ep2\maps\ folder.
- Launch Half-Life 2: Episode Two
- Open the console and type map quiet_rehabilitation and now press ENTER.
WARNING: The screenshots contain spoilers.
All screenshots are 1600×900
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