This is the Half-Life 2: Ep2 category

Single player maps and mods for Half-Life 2: Episode Two

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Deeper Down

for Half-Life 2: Episode Two

In 2013’s Half Life 2 mod Deep Down, Jim Partridge took several key aspects from Episode Two, Alyx and the car, and expanded on these in an attempt to re-create that amazing Half-Life 2 feeling that everyone is looking for. Now, with seven additional years worth of level and environment design experience, Jim has taken another swing at the concept. With thirteen almost entirely new maps, new environments, new gameplay concepts, new puzzles, custom models (care of Ed Vincent), and original music (from Anicator), Deeper Down asks you to hit the road one last time and take down the one enemy who’s always been watching.

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Total Downloads: 41014th September 2020
18 Comments and 6 recommendations, most say "Play It Now!"

FusionVille 2 – Map Labs #10

for Half-Life 2: Episode Two

Once again RunThinkShootLive partnered with Map Labs to bring you another Ville sequel. This time, it’s the follow-on to perhaps the highest quality mapping challenge we have here at RTSL: the excellent FusionVille.

In FusionVille 2, authors were challenged to combine 3 of the following previously-used themes, half from RTSL and half from Map Labs:

  • Bridge
  • Toxic
  • Teleport
  • Liberation
  • Vertical
  • Episode One
  • Two Rooms
  • Think Tank
  • Companion Piece
  • Back on Track

So here is FusionVille 2, Map Labs #10. It has 10 entries along with 2 bonus maps. Hope you enjoy, there are some pretty unique maps here!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 43213th September 2020
13 Comments and 1 recommendation, most really enjoyed it!

Eye Candy – Map Labs Test Tube #8

for Half-Life 2: Episode Two

This Map Labs challenge focused on purely visuals – make a pretty map, gameplay optional (and did not count toward the score). This was a Test Tube, so the mappers only had about a week to pull off the best-looking map they could.

This time there were a whopping 28 entries (including a bunch of bonus maps, and adding another fantastic background map). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 6315th July 2020
5 Comments and 2 recommendations, 1 say "Play It Later"

Tales from the Source

for Half-Life 2: Episode Two

As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

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Total Downloads: 57422nd June 2020
8 Comments and 7 recommendations, most say "Personal Favourite"

Back on Track – Map Labs #9

for Half-Life 2: Episode Two

The latest Map Labs challenge is Back on Track, where the challenge was to create an interesting way to have the player backtrack through an area or even the entire map – a classic map design pattern. Yep, somewhat in the vein of BackTrackVille but certainly its own challenge. (But the next full Map Labs challenge is a collaboration with us here at RTSL, so keep your eyes out for that!)

This time there were a whopping 19 entries (including bonus maps, and a fantastic background map). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

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Total Downloads: 82317th June 2020
11 Comments and 6 recommendations, 2 say "Play It Now!"

Companion Piece 2: Companion Harder – Map Labs #8

for Half-Life 2: Episode Two

For this challenge, Map Labs expanded their Test Tube Companion Piece (couple days) into a full-blown lab challenge (3+ weeks). The theme was of course to make a map where the player works alongside an ally or companion.

So here are the 10 maps entered, along with 2 bonus maps!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

Fun fact: AllyVille was going to be one of the Lambda Cup 2018 challenges for a long time. Unfortunately we wanted to get some extra features into the game to expand the usefulness of NPCs, and that was never completed. So AllyVille was cancelled as a theme – glad it can live on somewhat under Map Labs!

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Total Downloads: 67814th June 2020
9 Comments and 3 recommendations with no significant bias

Power Tower

for Half-Life 2: Episode Two

A Combine tower lies in the middle of the forest, providing energy to all Combine units in the area. Its destruction would greatly benefit the Resistance. You find yourself in the shoes of Gordon Freeman, tasked with destroying the construction.

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Total Downloads: 1,2049th May 2020
13 Comments and 12 recommendations, most really enjoyed it!

The Grid – Map Labs #7

for Half-Life 2: Episode Two

Map Labs put an interesting spin on the main challenge #7 – entrants had to select 5 grid spots in a row from the grid below for the framework of their map. The grid combines settings, setpieces, and map objectives with some bonus challenges for some spice.

The result? 14 new maps, and 2 bonus maps for you to enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

The Grid

The Grid

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Total Downloads: 98430th April 2020
49 Comments and 2 recommendations, most really enjoyed it!

A2B Trajectory 2

for Half-Life 2: Episode Two

As zombies are running rampant in the streets of an unspecified city, the Combine tries to regain the upper hand and whole buildings turn to dust under the brute violence. With death lurking behind every corner, you have to navigate through this hazardous environment and try to find a way to escape…

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Total Downloads: 74312th April 2020
11 Comments and 7 recommendations, most say "Play It Now!"

Rebel Surge

for Half-Life 2: Episode Two

After the explosion in Nova Prospekt, Gordon Freeman teleports to City 16, right during the beginning of the uprising.

The mod features replayability, based on difficulties.
The chosen difficulty in Options BEFORE LAUNCHING A MAP will affect many things during your playthrough.
The author highly recommends to play on Normal difficulty during your first playthrough.

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Total Downloads: 1,16428th March 2020
27 Comments and 12 recommendations, most say "Play It Now!"