Explore a variety of coastal areas and locations in the first challenge of the Lambda Cup 2018.
You will find 14 official entries, along with 3 bonus maps.
- Title: CoastVille
- Filename: sdk-2013-sp-tlc18-c1-coastville-v2.7z
- Size : 233MB
- Author: Maki, Mark AKA Strontvlieg, Pedro Marques AKA Dalannar, krassell, easimer, Nick AKA supernocho, Matt71490 AKA Event Horizon, David Mason AKA Nukedrabbit95, Justin AKA Jman005, IMakeLevels, Confused Travolta, Rocky B, Aqua, Alex Marcu AKA melc311, Jonny512, Stract, Seji-evan
- Date Released: 03 February 2018
THIS UPDATED VERSION CURRENTLY CAN NOT BE USED WITH GAUGE. SORRY
- Make sure you have the “Upcoming” branch of the Source SDK Base 2013 Singleplayer installed in Steam and run at least once. (Properties – Betas – select “upcoming” from the dropdown list).
- Copy the “sdk-2013-sp-tlc18-c1-coastville” folder into your “SourceMods” folder.
- Restart or start Steam.
- RTSL.TLC18.C1.CoastVille should now be listed in your “Library” tab.
If you decide to use the Per-Map Opinion Images, please either watch the video below or use the file below:
The word “coast” is very evocative. Long walks on the beach, pretty little seaside towns, high cliffs with waves crashing against them.
We would like you to build a map that has “coast” as its main setting. We leave the exact type of location to you but here are a few ideas.
A port used for storing and loading containers, a beach with little coves to explore, a re-imagining of Lost Coast, a cliff wall with caves and walkways, and finally a map where the player has to work their way along the coast through outposts.
Driving maps will be accepted but please think carefully before choosing this type of gameplay – it often involves a lot of work for very little player interaction.
We have purposefully chosen this theme as we feel it is open enough for all standards of modders yet also offers the possibility for many types of interpretation.
Full details can be found on the challenge announcement page.
The deadline for submitting maps was:
Monday 22nd January 2018 at 23:59 CET
CET is Central European Time. Phillip’s Time.
Listed as they are displayed in the mod itself:
Beacon by Maki
Maritime Harassment by Mark AKA Strontvlieg
Beachbank by Pedro Marques AKA Dalannar
Lines in the Sand by krassell
Dead Zone by easimer
Coastal Strife by Nick AKA supernocho
Egmont Key by Matt71490 AKA Event Horizon
Katadysi by David Mason (AKA Nukedrabbit95)
Cascade by Justin AKA Jman005
The Light at the End by IMakeLevels
Dropsonde by Confused Travolta
Radio Control by Rocky B
Dessicated Shore by Aqua
Coast Sweep by Alex Marcu AKA melc311
Sea Terminal by Jonny512 – Bonus due to only sending VMF
Outport by Stract
The Escape by Seji-evan
The order of the maps was generated via random.org
Remember, the judges scoring is based on the final map submitted BEFORE the deadline. The actual released versions of maps and therefore the ones you played, may differ significantly from those initially submitted.
Here are the top three places.
- Winner: Beacon by Maki: 95 Points
- Second: Coast Sweep by Alex Marcu AKA melc311: 94 Points
- Third: Katadysi by David Mason AKA Nukedrabbit95: 93 Points
Full details of all the points can be found on The Lambda Cup 2018 Public Points Spreadsheet.
Phillip, Don, Dan, Crowbar and Abraham are the judges for this challenge.
Time for you to share your thoughts! Vote for your top 3 CoastVille maps. Poll closes Feb. 17th.
The Lambda Cup 2018 consists of five mapping challenges, each with a different theme.
Entrants will receive points for each challenge they enter.
At the end of the event, the best 3 points totals from the challenges they entered will be added together for each entrant.
These totals will decide who wins the Grand Prizes.
This means that entrants do NOT have to enter each and every contest to win the grand prize but they will need to have entered at least 3 challenges to have a chance of winning the grand prizes.
For more details visit the Lambda Cup homepage.
0.9 – Developers’ and Judges’ Version. First versions of maps. Version used to judge the entries.
1.0 – THIS RELEASE. Beachbank, Egmontkey, katadysi, Maritime Harassment, Outport, Radio Control and Sea Terminal have been updated.
Crowbar made the chapter images and organized the background maps.
There are no custom gridview images for this release – sorry.
Maximum two maps per mapper per competition.
The map must be original and not have been released publicly before.
The map must run in system with only Ep2 installed
By entering the competition you grant PlanetPhillip.Com & RunThinkShootLive.Com the right to release the map as part of the Ville Mod.
Maps must not appear before the release and for one month after the release of the mod.
No assets from retail games other than HL2, HL2: Ep1, HL2: Ep2 and Lost Coast are allowed.
Other assets are allowed with written permission from their original authors, which MUST be included in the entry.
Phillip’s decision is final and no correspondence will be entered into about it.
The map MUST have a proper name.
The map MUST have a proper filename: MapName_ABC.bsp (ABC is replaced with the code for the mapping challenge)
All entries must be sent to: [email protected] no later than the deadline.
WARNING: The screenshots contain spoilers.
Each map has 5 screenshots. Thanks to ArctixSnowPup for providing the screenshots!
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