There are 65 releases tagged with “Mapping Challenge”

All the mods that were created and released as part of a PlanetPhillip.com or RunThinkShootLive.com mapping competition. Some were part of a series, others were individual competitions.

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Mapping Competitions/Challenges started in January 2010.
Approximately 2 or 3 are run every year.
They vary in length from 10 days to, in some cases, 90 days.
The current average length is 19 days - that is 3 complete weekends.
Some competitions have prize money, others some games and sometimes no prizes at all.
In 2014, the name was changed from "Competition" to "Challenge".
This was done to encourage more mappers to enter.
Around 8 Days before a challenge starts an announcement is made on the site and Twitter.
Each challenge has a very specific theme.
The tag Mapping Challenge can be used as a search filter on any of the PLAY archive pages.

You can also view the Mapping Challenge entries via the PLAY archives Table View or their own special page.

PhaseVille

for Half-Life 2: Episode Two

Video games always feature various styles of gameplay. In this challenge we asked mappers to create a map that flowed through 3 phases. See the Theme Details section below for full details.

The resulting maps range from average to fantastic and the different interpretations of each phase is fascinating.

Get ready to play through 15 new maps!

5

Total Downloads: 51513th October 2018
25 Comments and 5 recommendations, most really enjoyed it!

The 72-Second Experiment

for Half-Life 2: Episode Two

For this Experimental Mapping Challenge, entrants had to make a map that lasted just 72 seconds, but they only had 72 hours to make it!

A lot could happen in that time, so don’t think it will be easy.

In addition, you might need to learn the correct route, actions or sequence before you can actually finish it.

There are 12 official entries and 1 bonus entry for you to play.

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2

Total Downloads: 86815th September 2018
18 Comments and 6 recommendations, 2 say "Play It Now!"

BossVille

for Half-Life 2: Episode Two

When the going gets tough, the tough get going!

You are about to fight against the meanest, smartest and cruelest bosses in Ville history.

Only the strongest will survive. Will you be one of them?

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Total Downloads: 1,23911th August 2018
18 Comments and 9 recommendations, most say "Play It Now!"

NostalgiaVille

for Half-Life 2: Episode Two

Half-Life 2 has been around for longer than 13 years, but many will agree that the game has still not lost its charm. However, as Episode 1 and 2 came out, people switched their focus to the new environments and gameplay that were introduced.

NostalgiaVille seeks to balance out the scale by re-introducing the classic environments of Half-Life 2 in the modern day.

Play through 8 official entries and 1 bonus map in this special 2018 mapping challenge.

3
11

Total Downloads: 3,93815th July 2018
35 Comments and 14 recommendations, most say "Play It Now!"

GravityGunVilleTwo

for Half-Life 2: Episode Two

Without the Gravity Gun, Half-Life 2, its episodes, and many many mods would be very different. It was revolutionary and a LOT of fun to play with.

This challenge features the gravity gun, and adds some new functionality which was optional for mappers to use.

You play through a variety of settings and ideas.

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Total Downloads: 1,37417th April 2018
37 Comments and 9 recommendations, 4 say "Play It Later"

The Beautiful Indoor Experiment

for Half-Life 2: Episode Two

For this Experimental Mapping Challenge, entrants had to make a map that most would consider beautiful.

Of course, beautiful is generally considered visual but in this case, the atmosphere was also important.

It was hoped that some would even try environmental story-telling.

The mod contains 7 official entries and 3 bonus entries.

This mod requires the Source SDK Base 2013 Singleplayer “Upcoming” beta branch activated.

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Total Downloads: 1,37710th March 2018
13 Comments and 7 recommendations, 3 say "Maybe?"

The Loop Complex

for Black Mesa

Here is the first mapping challenge in the Mesa Cup.

The release contains 5 entries.

For this challenge, entrants needed to create a map whose main layout is a loop: the player must return to where they started. As usual, it was the journey that counted.

For full details of the announcement, please see the original theme announcement.

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Total Downloads: 1,2683rd March 2018
27 Comments and 8 recommendations, most really enjoyed it!

The 1 Billion Units EMC

for Half-Life 2: Episode Two

For this Experimental Mapping Challenge, entrants had to make a map no larger than 1,000,000,000 Hammer Units. In the real world, that would be a cube about 20 metres long, wide and high.

The actual proportions of the map were left to the mappers. The limit was the cubic capacity.

This limitation forces mappers to think about how well they use the space.

The mod contains 13 official entries and 3 bonus entries.

4
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Total Downloads: 1,60611th February 2018
18 Comments and 7 recommendations, 3 say "Play It Now!"