Play through two entirely different maps in this experimental mapping challenge.
Claustraphobia puts you mostly in vents, while Misgnomer takes you on a journey with a twist at the end.
Without the Gravity Gun, Half-Life 2, its episodes, and many many mods would be very different. It was revolutionary and a LOT of fun to play with.
This challenge features the gravity gun, and adds some new functionality which was optional for mappers to use.
You play through a variety of settings and ideas.
For this Experimental Mapping Challenge, entrants had to make a map that most would consider beautiful.
Of course, beautiful is generally considered visual but in this case, the atmosphere was also important.
It was hoped that some would even try environmental story-telling.
The mod contains 7 official entries and 3 bonus entries.
This mod requires the Source SDK Base 2013 Singleplayer “Upcoming” beta branch activated.
Here is the first mapping challenge in the Mesa Cup.
The release contains 5 entries.
For this challenge, entrants needed to create a map whose main layout is a loop: the player must return to where they started. As usual, it was the journey that counted.
For full details of the announcement, please see the original theme announcement.
For this Experimental Mapping Challenge, entrants had to make a map no larger than 1,000,000,000 Hammer Units. In the real world, that would be a cube about 20 metres long, wide and high.
The actual proportions of the map were left to the mappers. The limit was the cubic capacity.
This limitation forces mappers to think about how well they use the space.
The mod contains 13 official entries and 3 bonus entries.
This mod features 17 individually created entries to play, each using the idea of combining at least 3 themes from the list below.
They are set in a variety of locations and have multifarious gameplay ideas.
This could be one of the best Villes ever!
This mod features 15 individually created entries to play, each using the idea of teleporting.
They are set in a variety of locations and feature new gameplay ideas.
Get ready to be transported to places you never imagined!
Epistle3Ville is the third 50-hour mapping challenge.
It contains 10 official entries and one bonus map.
The focus of this theme was to create a map inspired in some way by Marc Laidlaw’s Epistle 3 blog post as well as any Ep3 details.
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