Drew Mobley’s Prison Break

for Half-Life 2

25th July 2018

So, the plan is real simple, Gordon. You and Crazy will charge in, grab some guns, and let us out of the cells.

Once we’re out, well…we’ll figure it out from there.

Talk to Crazy when you’re ready, he’s probably watching the zombies again.

Good luck…we’re counting on you.

Basic Details
  • Title: Drew Mobley’s Prison Break
  • Filename: hl2-sp-dm-prison-break.7z
  • Original Filename: prisonbreak1.zip
  • Size : 2.99MB
  • Author: Drew Mobley
  • Date Released: 21 February 2006
Gauge Users

Download directly into Gauge [2.99MB]

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Download Options

Download to your HDD [2.99MB]
You can still use it with Gauge once you have downloaded it.

Manual Installation Instructions

If you require more help, please visit the Technical Help page.

  • Copy the maps folder into your …\Steam\SteamApps\common\Half-Life 2\hl2\ folder.
  • It will ask to overwrite. Say YES. Don’t worry, it just copies the new things in there.
  • Launch Half-Life 2
  • Open the console and type map prisonbreak1 and now press ENTER.

Video

Screenshots

WARNING: The screenshots contain spoilers.

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Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

12 recommendations, average score: 4.58 (out of 5), standard deviation: 0.58 (what's that?)
Total Downloads
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    Overall
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    Today
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    365 days
Meta Review Data
Statistics based on 9 comment(s) with meta review data.

Installed:
Using Gauge: Users
Manually: 7 Users

Time Taken:
Average: 0 Hours, 20 Mins
Shortest: 0 Hours, 14 Mins by PlanetPhillip
Longest: 0 Hours, 30 Mins by Hec
Total Time Played: 3 Hours, 4 Mins
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18 Comments

  1. This mission is oriented on a prison escape first you need to deliver your maid and eliminate all special force second you take a different path and will meed you co prisoner for engage final battle . Design is correctly but mostly average. Some open area combat are most of time not too complicate due to the fact that ammo and health is spread all over the place scripting is quite well done balance with music from HL1 fun for half an hour

  2. Mel
    Play It Now!

    Yes, another Half-Life Prison game! Nevertheless, this mappack is one of the better renderings of a familiar theme. The story is straight forward – Breakout and make good on your escape; but as you can imagine, the author makes sure there is no easy path to freedom.

    The opening sequence is a brilliantly crafted and scripted piece of mapping and even if the voiceovers are all taken from the original HL2 game, they are well used here and elsewhere throughout the maps. This sequence is nicely designed with appropriate prison surroundings and textures adding to the intensity and realism of the breakout. I for one found the opening engagement addictive and have replayed through it numerous times.

    The pace and fury of combat does not wane from beginning to end with Combine troops, gunships, turret-guns and attacking scanners opposing your every step. Thankfully there is enough health and ammo around such that your progress is never slowed by the need to go searching for more.

    The mappack is essentially a gun feast without any of the mixture of gameplay associated with the original game. There are no puzzles other than pushing a few buttons to lower force fields and no alternative to Combine foe – humanoid or otherwise. The whole game is a series of set pieces within close quarters against the Combine and its hardware and as such the environment and surroundings are limited.

    The end sequence equals the intensity of the opening encounters and again is a well designed and scripted squad attack on the Combine strongholds leading to victory and freedom. Well, you wouldn’t want it any other way. Would you?

    Whilst I do not wish to give out any spoilers, I think one word of caution is necessary regarding your suit – Be aware that the action starts within a Combine prison.

    I experienced no in-game problems with this mappack with all running smoothly throughout.

    Negative Points.
    – Limited use of HL2 cast
    – Similar settings throughout
    – A bit on the short side

    Positive Points.
    – Good scripted sequences
    – Intense Combine engagements
    – Clever use of original HL2 voiceovers

    Conclusion.
    A very enjoyable game with loads of action from beginning to end and whilst on the short side, it will keep you well occupied the first time of playing through.

    If you like your HL2 fare with plenty of combat then this is for you. If, however, you prefer a typical mixture of HL2 gameplay, you may be disappointed. I think it’s a fun play and well worth the download, so “go play now”!

  3. Mel

    Mel’s entry for the Orange Box competition.

    Yes, another Half-Life Prison game! Nevertheless, this mappack is one of the better renderings of a familiar theme. The story is straight forward – Breakout and make good on your escape; but as you can imagine, the author makes sure there is no easy path to freedom.

    The opening sequence is a brilliantly crafted and scripted piece of mapping and even if the voiceovers are all taken from the original HL2 game, they are well used here and elsewhere throughout the maps. This opening sequence is nicely designed with appropriate prison surroundings and textures adding to the intensity and realism of the breakout. I for one found the opening engagement addictive and have replayed through it numerous times.

    The pace and fury of combat does not wane from beginning to end with Combine troops, gunships, turret-guns and attacking scanners opposing your every step. Thankfully there is enough health and ammo around such that your progress is never slowed by the need to go searching for more.

    The mappack is essentially a gun feast without any of the mixture of gameplay associated with the original game. There are no puzzles other than pushing a few buttons or consoles to lower force fields and no alternative to the Combine foe – humanoid or otherwise. The whole game is a series of set pieces within close quarters against the Combine and its hardware and as such the environment and surroundings are limited.

    The end sequence equals the intensity of the opening encounters and again is a well designed and scripted squad attack on the Combine strongholds leading to victory and freedom. Well, you wouldn’t want it any other way. Would you?

    Whilst I do not wish to give out any spoilers, I think one word of caution is necessary regarding your suit – Be aware that the action starts within a Combine prison.
    I experienced no in-game problems with this mappack with all running smoothly throughout.

    Negative Points.
    – Limited use of HL2 cast
    – Similar settings throughout
    – A bit on the short side

    Positive Points.
    – Good scripted sequences
    – Intense Combine engagements
    – Clever use of original HL2 voiceovers

    Conclusion.
    A very enjoyable game with loads of action from beginning to end and whilst on the short side, it will keep you well occupied no matter how many times you play it through.

    Having played the mappack through yet again before submitting this review, I am still struck by the frantic pace of the combat that does not let-up for a moment. I am also mindful of the objective of this review which is one of trying to convince someone to replay a mod/mappack. There are far more superior mods/mappacks then this that could have been offered up, for which I have reviews ready and waiting. However, I was aware of the difficulty of getting either someone that never repeat plays to embark on a 4 or more hour epic, or someone who as played through all the epics time and time again. So with this selection I am hoping it slips the net of many, faded enough from memoir of others and has a comfortable playing span that immerses the player in shear action, fun in other words.

    If you like your HL2 fare with plenty of combat then this is defiantly for you. If however, you prefer a more typical mixture of HL2 gameplay, you may have doubts, but rest assured what ever your liking this is a fun play, so go play it now.

  4. Play It Now!

    man.. What a great escape! I enjoyed killin” dr breen 😀 I blew his head with the magnum hahaha xD

  5. Play It Later

    just checking it off my list as stated another prison break short and sweet worth the 15 mins

  6. shark

    Had to noclip to get through the wooden paneled opening at the start and the door of the guardhouse outside with the fixed machine gun. Installed and run through guage.

    1. Anon_1686141

      Ok, started with map 2 instead of 1. Duh.

    2. shark

      Ok, started with map 2 instead of 1. Duh.

  7. Unq
    Maybe?

    Nice combat-oriented map here. Yes, it’s a prison break but it’s actually handled pretty well and with a bit of humor.

    In the short span of 15 minutes you progress nearly all the way through the HL2 weapon arsenal, and all the weapons do come in handy. Hot tip: grab the HEV as soon as you possibly can, I didn’t notice it at first and was stuck without the ability to switch weapons. 🙁

    Not a masterpiece but it’s fun enough. There is some text on the screen helping you along which I think could have been handled better but overall I had fun.

  8. Play It Now!

    This mappack had everything a mod should provide: scripted sequences and voice acting for npcs, organized combats, a believable story and a good finale. Totally worth playing it.

  9. Play It Now!

    What a crazy fast-paced experience I ever had with this little two-packed mission. I really liked how you manage to escape the prison following citizen’s VA orders and such. Good use of them I must say!

    I know we didn’t suppose to have a suit because we’re a prisoner (dunno if I missed the suit somewhere), but it was kinda hard to switch weapons in the walkthrough. Although, it was great to play this. Very fun and entrainment! Good map for that year!

  10. Phillip says Play It!

    Just like me, it’s not pretty but it is fun. The map contains lots of nice touches – it has a beginning, middle and an end, it tries to make the environment feel real with voice acting from the game.

    I enjoyed playing this map and if it looked as good as some maps do nowadays, I feel most of the gameplay would stand up well.

    All in all, a fun sub 15-minute map.

  11. Roy
    Play It Now!

    Great scripting and great use of existing assets.
    Good combat.

  12. Play It Now!

    A very fun couple of maps where you work with other prisoners to escape. I don’t think it really needed the instructions it gives you but it keeps things nice and simple.

  13. Play It Now!

    This was a very pleasant mappack. I had a lot of fun playing through it, and for me that’s one of the most important things for games in general. I liked the scripted sequences and the combat segments. The mapping in the first map was great, though in the second one it was kind of okay. Despite this, I think that this mappack is great and if you’re having a breaking out of prison vibe, then you should definitely check this out.

  14. Hec
    Play It Now!

    Well! I have a great taste after playing this one! Was maybe not the best mapping polished texture work, but definitely, it was very well paced and offers a great entertainment when you play it.

    I have also said many times before that I love realistic missions in the HL2 universe, and here we have a perfect one!

    The 2 peak momentums in the map, at the beginning and at the end, are just very satisfying once you beat them.

    I have this hypothesis of mine that this kind of maps are special because we can clearly feel a Half-Life 1 mapping layout heritage, I mean, by the time of this early modding-mapping releases, mappers still have a close influence of HL1 mapping planning techniques and style. So the result is that we have a very great bundle of old-school maps and mods in this HL2 early era.

    You know, by old-school I refer to those maps where you have to press buttons and retrieve keycards in order to achieve some mini-tasks inside the game.

    So yeah this whole mod it was very fun and very nostalgic to play.

    Play it Now.

  15. Maybe?

    The map is fun, but I definitely had some issues with it. I feel the first part was handled nicely and was fair to the player, I do think that the beginning should have been explained a little better though, story wise and gameplay wise. The second map at the end I feel was bullshit throwing too many enemies with health being a rarity, and I’m not the kind of guy to save every few seconds so it got really annoying that there wasn’t a save point after each objective. The map design is nice and the dedication of the level designer is definitely there. I give this map a 6.5/10, I feel with less enemies at the end and some tweaks to explaining and design this map could be a masterpiece.

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