Vexko International

for Half-Life 2

19th July 2018

“Somewhere outside City 17, near the coast, our intrepid hero has fallen through an unsecured vent in an effort to escape the closing security forces.

Guide Gordon through the underground offices of Vexko International in this player-made single player level for HL2.”

Basic Details
  • Title: Vexko International
  • Filename: hl2-sp-vexko-international.7z
  • Original Filename: sp_vexkointernational.zip
  • Release Date: 02 July 2005
  • File Size: 2.32MB
  • Author: T-Dogg
Gauge Users

Download directly into Gauge [2.32MB]

You MUST have Gauge installed before using this link.

Download Options

Download to your HDD [2.32MB]
You can still use it with Gauge once you have downloaded it.

Manual Installation Instructions

If you require more help, please visit the Technical Help page.

  • Copy the SP_VexkoInternational.bsp file into your …\Steam\SteamApps\common\Half-Life 2\maps\ folder.
  • Launch Half-Life 2
  • Open the console and type map SP_VexkoInternational and now press ENTER.

Videos

Screenshots

WARNING: The screenshots contain spoilers.

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Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

13 recommendations, average score: 4.46 (out of 5), standard deviation: 0.56 (what's that?)
Total Downloads
  • 488
    Overall
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  • 488
    365 days
Meta Review Data
Statistics based on 8 comment(s) with meta review data.

Installed:
Using Gauge: Users
Manually: 6 Users

Time Taken:
Average: 0 Hours, 19 Mins
Shortest: 0 Hours, 15 Mins by Tabajara77
Longest: 0 Hours, 30 Mins by Steve
Total Time Played: 2 Hours, 31 Mins
If you believe this release is missing important tags, please suggest them in a comment?
Jump to a review
Play It Now!Play It Now!Play It Now!Play It Now!Phillip says MaybePlay It Now!Play It LaterPlay It Now!Play It Now!Play It LaterMaybe?Play It LaterPersonal Favourite

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16 Comments

  1. Mel

    Again, I played this one some time ago and wrote then;
    Good game, nice balance of combat between different enemy forms, set design and architecture within good, game flows well sucking you into plenty of action. The ending is stuctured, so many of these smaller mods/maps leave the player wondering if the game is over or not, at least this one tell you “to be continued” but I don’t think it has?

  2. Play It Now!

    I liked this one too. This one is short and sweet. Nice mapping and fun battles with Combine. No crashes on this one though.

  3. pablo
    Play It Now!

    Nice small map, worth a download. I did have one crash when the poison zombie in the basement approached the barnacle. Also, re-entering the warehouse from the armory/supply room to face the fast zombies and combine produced an unintentionally strange spiral effect. Nevertheless, a nifty small map that’s worth a quick play.

  4. Play It Now!

    An absolute must play! Small but sweet – delicacies are.
    Lots of well placed combat. Nicely mapped with no bugs.
    Phillip has not commented but if he had, I’ll bet it would be “WOW’.
    Great map. Great game play.

  5. Play It Now!

    Im running out of maps / mods to play I have almost been thru all 98 pages here lol, playing alot of shortys and this is a good one. quick play but plenty of fun and action.

  6. 2muchvideogames

    got stuck in the little room adjacent to the one where the weapon stockpile was. The door to the stockpile was locked and I couldn’t get thru.

  7. Phillip says Maybe

    If you watch my video, you will notice that I seemed to have very low video settings. I really don’t know if this is something to do with my system or the mapper’s fault. I suspect it’s my system.

    It’s certainly not a terrible map and it at least tries to move the player through a variety of settings, but in all honesty, the best I can offer it is a MAYBE rating.

    There were too many zombies and their placement could have been better, the areas were too dark in my opinion but the gameplay was quite fun.

    All in all, a fairly fun 15 minutes and considering it’s from 2005, it wasn’t too bad.

  8. Roy
    Play It Now!
    A Good Oldie

    I didn’t expect much, but I did enjoy it. Just getting to the armory was a real challenge.

    I did enjoy the combat. The layout wasn’t too bad, but there was only one path.

    Leeches in the vent. Ha-Ha.

    It was too dark for the most part. Too many zombies compared to ammo.
    It should have not been release until that “hall of mirrors” going back into the warehouse was fixed.

    I had a good time. It’s just a quickie.

  9. Play It Later

    Well, for 2005 this is quite impressive, and it’s really interesting to compare early maps like these to something like Transmission: Element 120 and see how far modders have gone.

    As for the map itself, it’s short, simple and sweet. The mapping is OK, maybe a bit repetetive with the hallways though. The one thing I didn’t really like was that the enemies were placed pretty close to each other, so you could see huge amounts of enemies glued together.

    Overall, this isn’t such a bad map, so if you have 10-15 minutes to spare on a map, then look no further.

  10. asterixer

    Run under Linux without Problems.
    To many zombies for me and too less ammo. I ran out ouf a. completely. So i have to cheat…

  11. Play It Now!

    I quite liked this little map! Simple design, nice ambiance, good walkthrough and cool combat.

    Only thing I kinda dislike is the placement of the enemies. They feel out of place sometimes, usually, they spawn out of nowhere and behind your back.

    Overall, great and fun map to play!

  12. Play It Now!

    It’s a fun little map with only one major flaw that I saw – the graphic glitch when you go back to the warehouse after activating the door and getting the weapons. I was little disappointed I couldn’t fight the chopper at the end with the gun on the buggy but overall it was enjoyable.

  13. Play It Later

    Another old one, but unlike the Area, this actually had some fair amount of effort put into it.

    Gameplay was solid, though the lack of crowbar did irk me a bit, making me feel nervous about my ammo count until you get to the armory. It’s fairly linear in it’s design, but there was a fair amount of detail, though a bit more in the enemy variety could have helped, rather than simply dividing it into “Zombie section then Combine section”.

    It could also get quite dark at portions, and it feels like it could have had a more climactic ending or finale, even if it is “to be continued.”

    Otherwise, it’s fairly good. Nothing compared to the quality we get nowadays, but still good.

  14. Unq
    Maybe?

    A pretty decent romp here. Most of the criticisms I have were echoed above in the previous comments. I didn’t find it terribly dark but there was a zombie section and then a Combine section, ho hum.

    I ran into a couple of visual glitches – in addition to the hall of mirrors in the doorway leading to the warehouse, props near the large garage door out of the warehouse kept disappearing from view as soon as I walked about 10 feet away.

    Anyway, no major problems in this map – though you also won’t really find any new ideas here. It’s still a nice timekiller for 15 minutes or so if you’re desperate for mods to play.

  15. Hec
    Play It Later

    Ok so here we have maybe the first “decent” map in this event.

    The concept of passing through an industrial facility is a nice element in HL2. And here is well implemented.

    Combat didn’t feel linear, but I still think the difficulty is quite high overall on this map.

    I had a visual glitch once I get to the armory part. And then the next final battle is nice just before you get the buggy. Though you can perfectly escape the Helicopter avoiding combat against it. So that feels kind of weird and is also strange that the Helicopter behaves more like a gunship.

    In conclusion, this was a hard-combat but enjoyable entry perfect for Play it Latter and have some fun.

  16. Personal Favourite

    There are some things about the HL2 universe which bug me. One is doors that close by themselves and then some actually lock afterwards – ARGHH!! lol

    This map might feature these mechanics but I gotta say that I really… no, REALLY!! loved this map. It’s got an intricate detail about its design which I loved. Plus there’s a few tricks and traps along the way which, like the combine battles, are fun without being OTT in difficulty.

    I did pick up on a few niggles but these didn’t really bother me much. Although, near the end, I heard combine approaching so went back inside to restock on health and ammo. The shuttered closed behind me and i had to noclip to go back outside! Ha!!

    Just loved this map so much.
    In fact, I’m going to play it again!
    🙂

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