Olrick's profile

Basic Details

Sitename

Olrick

PP Member since

27 January 2008

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Brief Bio
Sorry for my odd english, I'm just a french idiot
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138

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Latest 25 Comments
DatePostComment/Link
14 Aug 2013 Half-Life 2: Episode Two: T-Minus One So T-Minus One was a purely story chapter. There was action on the end but Dog made all the job. ...
09 Aug 2013 Half-Life 2: Episode Two: Our Mutual Fiend As it start the last act of the game, this chapter contain many scenario elements. But it is also...
08 Aug 2013 Half-Life 2: Episode Two: Under The Radar Under the Radar start by a break in the car ride to White Forest. I don't know why the reason of ...
07 Aug 2013 Half-Life 2: Episode Two: Riding Shotgun Very contrasting with previous chapters, Riding Shotgun start a new part of the game. Because we ...
06 Aug 2013 Half-Life 2: Episode Two: Freeman Pontifex Freeman Pontifex is a transition chapter. After many tunnels and gallery we come back to the surf...
01 Aug 2013 Half-Life 2: Episode Two: This Vortal Coil This Vortal Coil was a long chapter. It could be divided in two part but that sould be not intere...
28 Jul 2013 Half-Life 2: Episode Two: To the White Forest After a brief " Previously, on Half-Life 2 " the game start where Episode 1 ended. Gordon didn't...
18 Jul 2013 Half-Life 2: Episode One: Exit 17 Exit 17 is set on two maps and offers two kinds of gameplay. Honestly I never enjoy the first one...
11 Jul 2013 Half-Life 2: Episode One: Urban Flight Urban Fight is the longest chapter and probably the better of the game. In many aspect, it remind...
10 Jul 2013 Half-Life 2: Episode One: Lowlife Lowlife starts on a sequence that increase the credibility of Alyx character. Contrary to HL2 whe...
09 Jul 2013 Half-Life 2: Episode One: Direct Intervention Direct intervention is shorter than Undue Alarm but it is interesting. The idea of activating ...
08 Jul 2013 Half-Life 2: Episode One: Undue Alarm I think you have just updated to SteamPipe Beta. It change all files locations. Maps must be pla...
08 Jul 2013 Half-Life 2: Episode One: Undue Alarm Undue Alarm is a very good chapter, probably because of decor, that what I believe at least. Even...
02 Jun 2013 The Challenger Deep 2 I played The Challenger Deep some years ago and felt it was great mod, but not enough develloped....
26 May 2013 Half-Life 2: Lost Coast: Saint Olga Lost Coast comes out some times after Half-Life 2. It is neither a sequel nor a true additional l...
14 May 2013 MapTap: Beta Release 2.4.0 RC7 A note for those who use the SteamPipe Beta: Because I haved some language problem since last ...
10 May 2013 Half-Life 2: Dark Energy Dark energy is a particular chapter. It is the final one, but he also take place on only one map....
06 May 2013 Half-Life 2: Our Benefactors Our Benefactor is set to show the real aspect of the Combine. That's what I think at least. Wh...
28 Apr 2013 Half-Life 2: Follow Freeman "Follow Freeman" is the last big chapter of the game. Like in "Forget about Freeman", Gordon is c...
22 Apr 2013 Half-Life 2: Anticitizen One Anticitizen One is the start of the last part of the game. Gordon is returned in City 17 and will...
22 Apr 2013 Half-Life 2: Entanglement Thanks for precision, I have already heard about this theory but didn't made the link. On anothe...
20 Apr 2013 Half-Life 2: Entanglement I suppose that "Entanglement" is used as a physic terms, to describe the teleporter incident at t...
16 Apr 2013 Half-Life 2: Nova Prospekt Nova Prospekt is set in the old tradition of Half-Life levels. A series of rooms and corridors fi...
03 Apr 2013 Half-Life 2: Sandtraps Sandtraps is the right sequel of Highway 17. We get trough a scary tunnel and back to the coa...
31 Mar 2013 Half-Life 2: Highway 17 On the contrary of Half-Life 1, Half-Life 2 take place on the outside. What's better than an ...
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