Ghost In The Machine is an experiment in gameplay scripting that allows the player to modify their environment by “hacking” into the security system of a Combine citadel. In a unique blend of puzzle/stealth gameplay the player must covertly modify turrets, disable force-fields, and eliminate guards in order to retrieve en experimental Gravity gun hidden deep within the citadel.
The “hacking” mechanic is simple and intuitive, and allows for some interesting visuals not usually found in Half-Life 2. When using the security system, the player sees a 3D visual representation of the citadel that he can navigate and use to solve puzzles, while evading firewalls and antiviral programs. Changes in the world are reflected in the security system in real-time so the player can use it to gain knowledge of enemy patrol routes.
- Title: Ghost In The Machine
- File Name: hl2-ep2-sp-ghost-in-the-machine.7z
- Size : 14.61MB
- Author: Evan Kawa
- Date Released: 12 May 2009
You MUST have MapTap installed before using this link.
You can still use it with MapTap once you have downloaded it.
- Copy SP-GhostInTheMachine.bsp into your Half-Life 2: Episode Two Maps folder.
- Launch Half-Life 2: Episode Two
- Open the console and type map SP-GhostInTheMachine.
- Press enter/return or click the Submit button.
- Play and Enjoy.
Please Note: Panoramic images only are available in full screen mode. You can either open one by click the image link above or by saving it to your computer and then opening it.
With your cursor on the image, press and hold your left mouse button and move around the image. Use your mouse wheel to scroll in and out of the panoramic.
Click on the thumbnails below to open a 800 pixel wide image.
WARNING: The screenshots may contain spoilers.
Please note: These statistics are valid from December 2010
2Last 7 days
8Last 30 days
If you believe this release is missing important tags, please suggest them in a comment?