for Half-Life 2

26th May 2015

The Combine has taken a hostage and you have been sent to rescue him.

Work your way through a variety of rooms. stairwell and areas until you reach him.

Then lead him to safety.

Basic Details
  • Title: Hostage
  • File Name: hl2-sp-hostage.7z
  • Size : 761KB
  • Author: Demalition
  • Date Released: 12 April 2004

Download Options

Download to your HDD [761kB]

Installation Instructions
  • Copy hostage.bsp into your Half-Life 2 Maps folder.
  • Launch Half-Life 2
  • Open the console and type map hostage.
  • Press enter/return or click the Submit button.
  • Play and Enjoy.
Reader Recommendations
Avoid It!
Think Twice
Play It Later
Play It Now!

11 recommendations, average score: 3 (out of 5), standard deviation: 1.09 (what's that?)
Total Downloads
  • 855
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    365 days
Meta Review Data
Statistics based on 9 comment(s) with meta review data.

Using Gauge: Users
Manually: 6 Users

Time Taken:
Average: 0 Hours, 13 Mins
Shortest: 0 Hours, 9 Mins by PlanetPhillip
Longest: 0 Hours, 21 Mins by brianthesnail
Total Time Played: 2 Hours, 1 Mins
If you believe this release is missing important tags, please suggest them in a comment?
Jump to a review
Maybe?Maybe?Phillip says Avoid It!Avoid It!Play It LaterMaybe?Play It LaterPlay It LaterPlay It LaterMaybe?Maybe?


  1. Not a bad little map. I got stuck once and had to really think about it, but it was not too hard really.

    Considering it’s very old, this might have been fun to play when it was first released, now it’s just ok.

    5 Words Or Less Review
    I just realized I love stairs.

    If this map were a chair..
    I would only sit in it once.

  2. Sortie

    “I just realized I love stairs.”

    Being a little curious, may I ask why?

    1. Whilst this map didn’t expoilt them, stairs offer the player/designer some many possibilities for gameplay. You can have enemies come from infront and behind the player, above and below. Manhack and headcrabs can come through air ducts, windows etc.

      The design of stairs can be quite simply yet, still fun to play. Something that hasn’t really been exploited very much are unusual style designs. Anyway, that’s some of the reasons I love stairs.

  3. Jasper

    Glad I played it and cannot complain about shortage of ammo and life! Rather drab and the game play, being generous, was mediocre. Bad, nothing; good, nothing.
    Worth a play when there is nothing else to do.

  4. Pingback: C:13913 » Podcast 17

  5. Maybe?

    Not challenging or anything. Like Jasper said, worth playing when there’s nothing better to do.

  6. Phillip says Avoid It!

    Well, this is a surprise. I had already decided to give this an AVOID IT! before I looked at my previous recommendation.

    It’s just too bland and not much fun to play, the screenshots show how bland it is.

    If you play this I will be surprised if you enjoy it.

  7. Avoid It!

    A bunch of ugly, blocky rooms with metrocops and soldiers in them is the best way to describe most of this map. I had to noclip at one point when you have to break a vent (which is not textured like a vent you could break in the actual game) but I couldn’t get up. I also couldn’t pick up the blue barrels that were there and I had broken all the boxes, so I didn’t have any way up. That’s another thing: the boxes. There are huge stacks of supply boxes filled with nothing but health packs.

    You get the “hostage” to follow you at the end and kill a few fast zombies, then get to what is apparently an entrance to Ravenholm and the map ends. This was released the same year Half-Life 2 itself was, and it shows. This is map is definitely not worth playing.

  8. Play It Later

    Not bad at all …. some basic mapping but done nicely …. infact this would be a good training tool for the british army in cqb(close quarter battle ) … nothing a soldier hates more than a staircase,and generally this type of warfare is left to the special air service
    nice map …

  9. Maybe?

    I remember playing this map a long time ago. The combat is pretty plain and uninteresting, but the exploration factor is reasonably good. Plus you get to lead Leon around which adds a bit of fun

  10. Play It Later

    I would also say: ‘no bad at all’
    Architecture even if blank is correct, music is well used, it’s not enough challenging but there is no frustration except perhaps that it’s too short and that the access to the hidden vent is not obvious

    For me it’s worth the 15min of gaming 🙂

  11. Hec
    Play It Later

    This is an OK Play it Later, and is just fine for a 15 minutes break.

    The whole map feels very boxy and combat is quite linear and predictive until you found the hostage and escape.

    But all in all offers an OK enjoying time.

  12. Play It Later

    Some cool basic mapping well done, eccept that’s a bit blank and there are a lot of problems.
    I liked the music a lot and killing combines was pretty funny.
    7,5/10 would kill a poor glitched shotgun police officer.

  13. Maybe?

    Was a very mediocre mod, not exactly sure of the modding standard in 2004, but this is playable, at times annoying.

    My hostage kept on getting stuck or just out right refused to follow me many times.

    Mapping look passable, too many boxes though, just too many boxes.

    I felt the stairs was a decent idea for combat.

  14. Maybe?

    What an adventure! That was sure fun killing lots of zombies and Combine soldiers, opening so many boxes, getting through these long narrow halls and trying to carry my hostage to the end, while he’s refusing to go through another narrow hall and bunch of barrels.

    I didn’t like overlapping music though.

    Overall, not bad map.

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