“A teleporter mishap deposited Gordon deep within Black Mesa’s engineering levels.
Unfortunately the high powered machinery was acting as homing beacon for incoming vortigants.
Can Gordon find another teleporter before it’s too late?”
I built this as an ‘unoffical’ entry to the MinimalismVille mapping challenge run on RunThinkShootLive.com. The challenge was only open to HL2 maps but I thought I’d make one in Black Mesa as a bit for fun. All general rules were followed (except building it for HL2) and it was constructed in 2 days. Building something in such a short time frame was extremely challenging. I was probably too ambitous and the map is very rough (I skipped cubemaps completely).
For the minimalism theme I’ve tried to build an old school brush based map, with minimal props and models, only one gun and only one type of npc.
MinimalismVille was a 50-hour mapping challenge. The focus of this theme was to use a little as possible. The mapper decided what was “little”. It was only open to Half-Life 2: Episode Two maps, that is why this is an unofficial entry. In addition to this unofficial entry, Five Zero – Stone Temple for Half-Life was also entered.
- Title: Beacon
- Filename: bm-sp-beacon.7z
- Size : 1.76MB
- Author: JamaicanDave
- Date Released: 26 May 2017
Currently, Gauge does not operate with Black Mesa releases.
If you require more help, please visit the Technical Help page.
- Copy bm_beacon_miniv.bsp into the …\Steam\SteamApps\common\Black Mesa\bms\maps folder
- Copy bm_beacon_miniv.ain into the …\Steam\SteamApps\common\Black Mesa\bms\maps\graphs folder.
- Launch Black Mesa
- Open the console and type map bm_beacon_miniv and now press ENTER.
WARNING: The screenshots contain spoilers.
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