There are 214 releases tagged with “Medium”

Maps and mods that have between 30 and 60 minutes worth of gameplay, for a normal player.

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The 1 Billion Units EMC

for Half-Life 2: Episode Two

For this Experimental Mapping Challenge, entrants had to make a map no larger than 1,000,000,000 Hammer Units. In the real world, that would be a cube about 20 metres long, wide and high.

The actual proportions of the map were left to the mappers. The limit was the cubic capacity.

This limitation forces mappers to think about how well they use the space.

The mod contains 13 official entries and 3 bonus entries.

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Total Downloads: 70511th February 2018
16 Comments and 5 recommendations, most say "Play It Now!"

Half-Life 2: Aftermath

for Half-Life 2: Episode Two

Lever Software brings together leaked maps and specially created demo maps (by them) into one pack.

It’s not a story-driven experience, maps must be loaded manually via the menu (NOT console, don’t worry!), some maps do not even have combat or interaction, but others do.

All in all, it’s an interesting experience but do not expect a mod in the traditional sense.

Please note, this is NOT the same release as Jim Partridge’s Aftermath, it just happens to share the same name.

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Total Downloads: 5169th December 2017
19 Comments and 4 recommendations with no significant bias

Operation Rosenberg Demo

for Opposing Force

At the end of Blue Shift you escape with a few scientists. Dr. Rosenberg is one of them.

In this mod, you continue that story.

You are Corporal Timothy Collins, an HECU marine sent from Black Mesa to the mysterious Area 99.

Your mission: recapture Dr Rosenberg who escaped from Black Mesa and go to A-99.

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Total Downloads: 3443rd December 2017
42 Comments and 2 recommendations, 1 say "Play It Later"

Street Hazard

for Half-Life 2: Episode Two

“You are one of the last surviving rebels in a war-torn city after a prolonged combat against the Combine during the Uprising. The main Citadel has been destroyed giving the Resistance a high ground in the battle while leaving the Combine forces disorganised without proper communications.

Because of this as well as the rebels’ persistent resistance the losing Combine had decided to use their last resort, the headcrab shell bombardment, consequently abandoning the plans of regaining control over that area and instead causing a zombie outbreak. This counter measure has caused almost the whole population of the city to turn into zombies including a considerable number of Combine Soldiers, as well. Right now there are still some small isolated Combine squads remaining in the region.

Since the shelling, you have been staying alone in an abandoned and half destroyed house for a short time. Though at this moment, having no other survivors to assist you and the zombies closing in, you have decided that it’s finally time to try and escape from the zombie filled city and find a new and better place to live in. You grab your only firearm, the shotgun, with the little ammo you have left and set forth through the hazards on the streets.”

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Total Downloads: 1,00422nd October 2017
24 Comments and 8 recommendations, most really enjoyed it!

Dark Interval: Part 1

for Half-Life 2: Episode Two

“Dark Interval is a mod project that aims at restoring certain parts of older drafts of Half-Life 2 – namely, various original locations, characters and plot points that didn’t make it to the retail version.

This mod is intended to provide a complete game experience; rather than restoring disparate bits and pieces, the team instead aims at building a complete and stylistically coherent world by drawing inspiration from many original concepts and drafts provided by Valve in their book Raising the Bar.

This naturally involves filling some blanks and discarding some failed or played out designs. Dark Interval doesn’t include original levels found in the “leaked” version of Half-Life 2, and instead features brand new maps which were built from the ground up – it was decided that this was the only way to make them both stand out and be actually modern and not just modernised fix-ups.”

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Total Downloads: 88021st October 2017
47 Comments and 6 recommendations, most really enjoyed it!

Seek and Destroy Mod

for Half-Life

You play as Gordon, who has been sent to seek and destroy an alien/human spacecraft.

You will need to negotiate a variety of enemy and tactical obstacles.

Careful use of your weapons and ammo is advised.

Good Luck!

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Total Downloads: 57121st October 2017
5 Comments and 4 recommendations, most say "Play It Now!"

Deadlock

for Half-Life 2: Episode Two

“A few days ago, you received a letter from the Civil Protection : you’ll be relocated.

Today is the day. You’re at the trainstation to move on City 17.

However, there’s something wrong with this place…”

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Total Downloads: 1,1167th October 2017
23 Comments and 5 recommendations, most really enjoyed it!

Half-Life: C.A.G.E.D.

for Half-Life

Future Games Select and Cayle George bring you a prison escape like no other!

Featuring explosive action and a soundtrack from outrun music legend Lazerhawk, Half-Life: C.A.G.E.D. is a return to the golden age of First Person Shooters.

Break from captivity, conquer the facility and discover the secrets of Half-Life: C.A.G.E.D.!

Featuring:

  • Full single player campaign.
  • Unlock-able bonus content.
  • Music from artist Lazerhawk.
  • Developer commentary mode.
  • …And more!
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Total Downloads: 1,91621st September 2017
28 Comments and 14 recommendations, most say "Play It Now!"

Epistle3Ville

for Half-Life 2: Episode Two

Epistle3Ville is the third 50-hour mapping challenge.

It contains 10 official entries and one bonus map.

The focus of this theme was to create a map inspired in some way by Marc Laidlaw’s Epistle 3 blog post as well as any Ep3 details.

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Total Downloads: 2,74416th September 2017
41 Comments and 13 recommendations, most say "Play It Later"

BlackMesaDoorVille

Welcome to the very first (hopefully of many!) Black Mesa Mapping Challenge.

This release features 9 maps, each based around the theme of “What’s behind that door?”.

Mappers had to create a map that used a previously locked door from the retail game.

Unlike standard Source mods, this release features a special way to install the maps – don’t worry, it’s not difficult, just different. This is due to the game itself, not something I have changed. There are text and video installation instructions.

GO PLAY IT!

This has been updated to version 1.2 – see below.

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Total Downloads: 1,18629th August 2017
46 Comments and 8 recommendations, most really enjoyed it!