There are 217 releases tagged with “Medium”

Maps and mods that have between 30 and 60 minutes worth of gameplay, for a normal player.

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GravityGunVilleTwo

for Half-Life 2: Episode Two

Without the Gravity Gun, Half-Life 2, its episodes, and many many mods would be very different. It was revolutionary and a LOT of fun to play with.

This challenge features the gravity gun, and adds some new functionality which was optional for mappers to use.

You play through a variety of settings and ideas.

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Total Downloads: 45317th April 2018
22 Comments and 4 recommendations, say ""

The Beautiful Indoor Experiment

for Half-Life 2: Episode Two

For this Experimental Mapping Challenge, entrants had to make a map that most would consider beautiful.

Of course, beautiful is generally considered visual but in this case, the atmosphere was also important.

It was hoped that some would even try environmental story-telling.

The mod contains 7 official entries and 3 bonus entries.

This mod requires the Source SDK Base 2013 Singleplayer “Upcoming” beta branch activated.

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Total Downloads: 96110th March 2018
11 Comments and 5 recommendations, 2 say "Maybe?"

The 1 Billion Units EMC

for Half-Life 2: Episode Two

For this Experimental Mapping Challenge, entrants had to make a map no larger than 1,000,000,000 Hammer Units. In the real world, that would be a cube about 20 metres long, wide and high.

The actual proportions of the map were left to the mappers. The limit was the cubic capacity.

This limitation forces mappers to think about how well they use the space.

The mod contains 13 official entries and 3 bonus entries.

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Total Downloads: 1,23011th February 2018
17 Comments and 6 recommendations, 3 say "Play It Now!"

Half-Life 2: Aftermath

for Half-Life 2: Episode Two

Lever Software brings together leaked maps and specially created demo maps (by them) into one pack.

It’s not a story-driven experience, maps must be loaded manually via the menu (NOT console, don’t worry!), some maps do not even have combat or interaction, but others do.

All in all, it’s an interesting experience but do not expect a mod in the traditional sense.

Please note, this is NOT the same release as Jim Partridge’s Aftermath, it just happens to share the same name.

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Total Downloads: 6049th December 2017
19 Comments and 4 recommendations with no significant bias

Operation Rosenberg Demo

for Opposing Force

At the end of Blue Shift you escape with a few scientists. Dr. Rosenberg is one of them.

In this mod, you continue that story.

You are Corporal Timothy Collins, an HECU marine sent from Black Mesa to the mysterious Area 99.

Your mission: recapture Dr Rosenberg who escaped from Black Mesa and go to A-99.

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Total Downloads: 4073rd December 2017
42 Comments and 2 recommendations, 1 say "Play It Later"

Street Hazard

for Half-Life 2: Episode Two

“You are one of the last surviving rebels in a war-torn city after a prolonged combat against the Combine during the Uprising. The main Citadel has been destroyed giving the Resistance a high ground in the battle while leaving the Combine forces disorganised without proper communications.

Because of this as well as the rebels’ persistent resistance the losing Combine had decided to use their last resort, the headcrab shell bombardment, consequently abandoning the plans of regaining control over that area and instead causing a zombie outbreak. This counter measure has caused almost the whole population of the city to turn into zombies including a considerable number of Combine Soldiers, as well. Right now there are still some small isolated Combine squads remaining in the region.

Since the shelling, you have been staying alone in an abandoned and half destroyed house for a short time. Though at this moment, having no other survivors to assist you and the zombies closing in, you have decided that it’s finally time to try and escape from the zombie filled city and find a new and better place to live in. You grab your only firearm, the shotgun, with the little ammo you have left and set forth through the hazards on the streets.”

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Total Downloads: 1,12522nd October 2017
24 Comments and 8 recommendations, most really enjoyed it!

Dark Interval: Part 1

for Half-Life 2: Episode Two

“Dark Interval is a mod project that aims at restoring certain parts of older drafts of Half-Life 2 – namely, various original locations, characters and plot points that didn’t make it to the retail version.

This mod is intended to provide a complete game experience; rather than restoring disparate bits and pieces, the team instead aims at building a complete and stylistically coherent world by drawing inspiration from many original concepts and drafts provided by Valve in their book Raising the Bar.

This naturally involves filling some blanks and discarding some failed or played out designs. Dark Interval doesn’t include original levels found in the “leaked” version of Half-Life 2, and instead features brand new maps which were built from the ground up – it was decided that this was the only way to make them both stand out and be actually modern and not just modernised fix-ups.”

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Total Downloads: 1,15421st October 2017
49 Comments and 7 recommendations, most say "Play It Now!"

Seek and Destroy Mod

for Half-Life

You play as Gordon, who has been sent to seek and destroy an alien/human spacecraft.

You will need to negotiate a variety of enemy and tactical obstacles.

Careful use of your weapons and ammo is advised.

Good Luck!

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Total Downloads: 68521st October 2017
6 Comments and 4 recommendations, most say "Play It Now!"

Deadlock

for Half-Life 2: Episode Two

“A few days ago, you received a letter from the Civil Protection : you’ll be relocated.

Today is the day. You’re at the trainstation to move on City 17.

However, there’s something wrong with this place…”

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Total Downloads: 1,2047th October 2017
24 Comments and 6 recommendations, most really enjoyed it!