There are 234 releases tagged with “Medium”

Maps and mods that have between 30 and 60 minutes worth of gameplay, for a normal player.

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DoomEd

for Half-Life 2

DoomEd is a single-player first person shooter learning game that combines science and history with FPS action, taking players through the horror of bio-terrorism and WWII chemical experimentation gone wrong.

The backstory mixes factual content (the WW2 experiments at Porton Down, Chemical Defence Experimental Station, ‘urban exploration’ in disused London underground stations) with fiction and fantasy (a lost labyrinth populated with human mutants and military personnel who believe the war is still going on).

The action is set in the labyrinth of lost London underground stations and tunnels that have not been in operation for over fifty years. The game follows the conventions of FPS gameplay – interweaving between orientation/exploration and action/warfare with mutants but replacing puzzles with science-based problems and puzzles, drawing on appropriate aspects of the KS4 science curriculum.

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Total Downloads: 1,91621st August 2018
31 Comments and 12 recommendations with no significant bias

Unforeseen Circumstances: Episode 1

for Half-Life 2: Episode Two

“You play as a anonymous, lone rebel, woken up by the combine’s threatening movement through the forest, with no memory whatsoever of how you got there.

You’ll go through the forest and find your way to City 17, and drive through to the other side of the City to find a way to get to The White Forest base, with or without help.

In this mod you will explore and traverse many environments and locations, including (and still might change in development) : White Forest, City 17, and possibly The Coast.

This mod takes place not too long after Freeman has just been taken out of stasis.”

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Total Downloads: 97916th July 2018
24 Comments and 13 recommendations, most haven't enjoyed it

Quiet Rehabilitation 2

for Half-Life 2: Episode Two

“Localized on the other side of the Coast, the Combine used to run one among other abandoned sections of the block cells as an area to detain citizens who were determined to be a threat to the Combine action. Later on, these cell blocks were left behind, including countless prisoners and citizens who tried to escape by their own through vents, old offices, maintenance facilities and sewers.

After a successful escape from the cell blocks in sector A5, you’ll find yourself still wandering in the sewers on another side at Nova Prospekt looking for an exit. Continuing your journey as a leftover prisoner attempting to stay alive at all cost. Keep low and dark. The Combine is still in alert of your escape.”

Be sure to check out Quiet Rehabilitation too.

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Total Downloads: 1,81710th June 2018
25 Comments and 16 recommendations, 6 say "Play It Now!"

GravityGunVilleTwo

for Half-Life 2: Episode Two

Without the Gravity Gun, Half-Life 2, its episodes, and many many mods would be very different. It was revolutionary and a LOT of fun to play with.

This challenge features the gravity gun, and adds some new functionality which was optional for mappers to use.

You play through a variety of settings and ideas.

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Total Downloads: 3,31617th April 2018
42 Comments and 10 recommendations with no significant bias

The Beautiful Indoor Experiment

for Half-Life 2: Episode Two

For this Experimental Mapping Challenge, entrants had to make a map that most would consider beautiful.

Of course, beautiful is generally considered visual but in this case, the atmosphere was also important.

It was hoped that some would even try environmental story-telling.

The mod contains 7 official entries and 3 bonus entries.

This mod requires the Source SDK Base 2013 Singleplayer “Upcoming” beta branch activated.

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Total Downloads: 2,53210th March 2018
15 Comments and 9 recommendations with no significant bias

The 1 Billion Units EMC

for Half-Life 2: Episode Two

For this Experimental Mapping Challenge, entrants had to make a map no larger than 1,000,000,000 Hammer Units. In the real world, that would be a cube about 20 metres long, wide and high.

The actual proportions of the map were left to the mappers. The limit was the cubic capacity.

This limitation forces mappers to think about how well they use the space.

The mod contains 13 official entries and 3 bonus entries.

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Total Downloads: 2,84411th February 2018
19 Comments and 8 recommendations, 4 say "Play It Now!"