We’ve all come to love the annual Halloween Map Labs challenge. This year the challenge was only a Test Tube, so mappers only had a week and a half to build their scary, creepy entry. The theme was (B)one Room – the ever popular Map Labs motif now applied to the Halloween challenge, so mappers had to make a single room spooky!
This challenge proved to be as popular as the best of the Map Labs contests – with a whopping 28 entries (including 5 bonus maps). Enjoy!
As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.
- Title: Halloween Horror 3: Bone Room
- Filename: sdk-2013-sp-mlc-halloweenhorror3.3.7z
- Size : 596 MB
- Author: 1upD, shoes, SplendidDog, Tiop, Jean ‘XBLAH’ Knapp, Cvoxalury, Supertoaster, rowleto, BrokenTripod, timCopwell, Sergey, Tacarish, Officer_B, Caleb West (CW3D), Sir Perry, Metroham, Steven Cabbage, Duck, Gravity Cat, Sam ‘Startacker’ Ricker, FreshFishy, Shalashaska, RedZombie18 , Paragon, BeefBacon, Blixibon, Matt71490 AKA Event Horizon, roman_memes, Melomaniac
- Date Released: 30 October 2020
- Make sure you have the Upcoming branch of the Source SDK Base 2013 Singleplayer installed in Steam and run at least once. (Properties – Betas – select upcoming from the dropdown list).
- Copy the halloweenhorror3, mapbase_shared, mapbase_hl2, and mapbase_episodic folders into your SourceMods folder.
- Restart or start Steam.
- Halloween Horror 3: Bone Room should now be listed in your Library tab.
If you decide to use the Per-Map Opinion Images, feel free to use the file below as a template:
HalloweenHorror3-Review-Template.txt
Listed as they are displayed in the mod itself:
Shadow Walker 3 by 1upD
The Psychopomp and the Incessant Hounding of the Eternal Nocturne Sky by shoes
Snowed In by SplendidDog
The Creep by Tiop
1408 by Jean ‘XBLAH’ Knapp
Warehouse Malpractices by Cvoxalury
Gateway 17 by Supertoaster
Trouble in City 17 by rowleto
Fears and Phobias by BrokenTripod
PUMPKING by timCopwell
Red ash winter by Sergey
Danse Macabre by Tacarish
Night Burial by Officer_B
Don’t Look Back by Caleb West (CW3D)
Haunted Entrance by Sir Perry
IMP by Metroham
The Wraith by Steven Cabbage
Jijajinousness by Duck
Hellgate by Gravity Cat
CRASH by Sam ‘Startacker’ Ricker
Phasmophobia by FreshFishy
desperation by Shalashaska
Amaluuk by RedZombie18 & Paragon
Ice Cave by Sir Perry (bonus map)
The Bride of Covington Manor by BeefBacon (bonus map)
Between the Shadows by Blixibon & Matt71490 AKA Event Horizon (bonus map)
500 DAYS by roman_memes (bonus map)
After Hours by Melomaniac (bonus map)
WARNING: The screenshots contain spoilers.
Each map has 5 screenshots.
Currently there are no recommendations
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I’m getting an error in Chrome when I try to download it. It says it can’t be downloaded securely
I get that too using Chrome. Sorry, looking into it.
In the meantime you can use another browser or use the ModDB page to grab it.
so for the installation, do the shared folders from another pack like fusionville 2 need to be deleted ? or can the be merged? these mapbase_shared, mapbase_hl2, and mapbase_episodic
I don’t know for sure. It’s safer to delete and re-copy the folders.
Wow, and another big dissappointment after G-String. I have the feeling the HL2 modding scene is slowly coming to an end! Most of these maps where rubbish or not fun and most of all, not scary. I liked “The Bride of Covington Manor” best, because that had some actual entertaining gameplay and that even using a retro pixelated style!
When I launch it, I get the following error message: Tried to add d:\steam\steamapps\sourcemods\mapbase_episodic\content\sound as a search path
Did you follow the Manual Installation Instructions above closely? Did you copy all 4 folders to your Sourcemods directory?
Yes I copied the 4 folders to the Sourcemod directory
The only other thing I can say is to make sure you set the Source SDK Base 2013 Singleplayer to the Upcoming beta branch, and launch it once by itself (just to the main menu, then quit).
It still doesn’t work.
I noticed from the readme.txt:
You should now have “Mapbase – Episodic”, “Mapbase – HL2” and “maplabstemplate” in your Steam library. If not, make sure you’re using the same drive Steam is installed on and ensure that you extracted the folders correctly. (e.g. “SteamApps/sourcemods/mapbase_shared”)
But I dont have a maplabstemplate. Could it be the reason?
No you don’t need the maplabstemplate folder, that is left over in the readme for developers.
Just to re-check:
1. In your steamapps\sourcemods folder, you have: mapbase_episodic, mapbase_hl2, mapbase_shared, and halloweenhorror3 folders.
2. Have set the Source SDK Base 2013 Singleplayer to the Upcoming version in the Beta tab
3. Have run the Source SDK Base 2013 Singleplayer once by itself and reached the main menu (then quit).
4. Have re-started Steam
And it still doesn’t work? I suggest asking at the Map Labs Discord linked in the intro to this post, or perhaps on the ModDB page for Map Labs. Sorry.
If you haven’t found the solution yet and are still interested you have to put the sound folder in a separate folder. For example make a new folder, named custom and put the sound folder in it:
C:\programs\steam\steamapps\sourcemods\mapbase_episodic\content\custom\sound
All of the maps past Haunted Entrance became locked once I finished Between The Shadows…
Well, I don’t know how or why that happened. But to fix it, find a file named valve.rc in your halloweenhorror3\cfg folder. Make sure it has this line:
sv_unlockedchapters “99”
If the valve.rc file doesn’t exist, just create a text file named that. Or copy it from the original download.
I just don’t get the point of these “how fast can you make a map – any map” challenges. There were only 4 out of 28 that I rated better than 5 out of 10. Guess its as simple as it takes time to make a map.
I completely agree with you! Give the mappers time, otherwise the results will be bad.
Before I play, I’d like to know; are there any in-your-face ooga-booga jumpscares in these maps?
For anyone that gets the error “Tried to add d:\steam\steamapps\sourcemods\mapbase_episodic\content\sound as a search path” — here is the solution.
You need to put the sound folder in a new separate folder, so your path will look for example like this:
C:\programs\steam\steamapps\sourcemods\mapbase_episodic\content\custom\sound.
Just talked to the creator of Mapbase. That works but the better solution is:
delete the 3 mapbase folders in sourcemods before installing this mod (or other Map Labs downloads)