Basic Details
- Title: Alamo (add on for Heart Of Evil)
- File Name: hl1-sp-alamo-for-heart-of-evil.7z
- Original File Name: alamo.exe
- Size : 2.90Mb
- Author: Heart of evil team
- Date Released: 16 February 2002
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what is Heart of Evil? a Half Life mod?
LOL yes its one of my favorite mods i’ve been looking for HoE add-ons
Yes, HOE is a Half-Life mod.
lol, cool, so do you need HOE to play alamo?
could you please answer, the question that tommy has asked you guys, because i’m very interested in this mod too because I just loved HOE, maybe some background info?
is it the samen like HOE?
Yes, you need HOE to play.
I like dirty HOEs. I mean what? Heart of Evil was a great game! Huh?
Very good. I wish that it had 1 more chapter to wrap it up. It just ended so abruptly.
I need help! I cant find all of the safes! Can somebody list where are they located?
u no wat? u dun need to help me. I found all of em already.
Be better if it was longer but was a fun map to play with lots of action.
PS. how does this tie in with the original heart of evil storyline
hi, I downloaded this as an .exe file. the instructions in the html text file said
-game evil + map alamo0 etc. this did not produce anything. I loaded maps and graphs
into Valve and this did not produce anything (CONSOLE map alamo0 gave a can’t find nam/bsp error). there is no pak file in the EVIL folder. What is going on?
whoops, that is nam.wad not nam/bsp
SCRAMBLED TEXT
If u loved all of HoE, then you just must play Alamo add-on and enjoy.
I enjoyed it and loved it as u can see….
Heart of Evil: Alamo, as you might guess from its title, is a small add-on pack for Heart of Evil. It requires HoE to run, and is loaded through the console. Overall, Alamo is a short but fun add-on that allows you to stretch just a little bit more out of the Heart of Evil world.
Alamo is somewhat similar to Village of the Damned, which was a bonus map included with the original Heart of Evil. But in Alamo, you have a mission to fulfill: you have to find a key and four locked safes that were lost as part of a convoy. The opening map is just an introduction, where you have a selection of different load-outs rather like Bootleg Squadrog. The second map is where all the action takes place. This map is designed similarly to Village (and the bulk of the Heart of Evil maps, but on a smaller scale). It’s very non-linear and all the areas are interconnected, and you’ll do a fair bit of wandering before accomplishing your mission. This wandering of course includes a lot of combat with soldiers, the tough zombies, and aliens. You’ll come across a number of 3-way battles, and thankfully the Huey chopper that dropped you off circles the map the whole time shooting anything moving that isn’t you (unless you get in its way). Though the chopper didn’t seem to kill many of the stronger enemies for me, it certainly weakened a lot of them making finishing them off much easier.
Alamo’s similarity to Heart of Evil means it shares many of the same drawbacks. The character models, some of which are sub-par, are the original models from Heart of Evil. Also, Alamo’s architecture and texturing are pretty rough and unattractive in places, although the overall layout of the map is excellent and makes for enjoyable gameplay. But the lack of any sort of decent ending is kind of a downer – the map just fades to white and then dumps you at the Windows desktop.
Although your mission is pretty simple, the wandering you’ll have to do plus the ton of enemies in your way give this pack respectable playing time even though the action is confined to a single map. Add to those the weapon selection you get in the first map, and Alamo becomes a fun, replayable romp in the Heart of Evil world.
Notes
This review is republished here by permission and was originally published Sunday, 12th September, 2004 by Unquenque.
This review was originally posted on the Ten Four Website, which is now offline. Permission has been granted to republish the full review and more details can be found on the About page.
It seems the more safe you pick, the more enemies there’s, and for worst on Hard mode, aliens are stronger than humans, so there’re many of them. If you lose your time you can get in a situation without having ammo. this level also would require auto health regen to play without problems. It seems this guy has forget to include some health kits around the level. The chopper do not attack but if there’re enemies close to you you may receive a rocket from friendly chopper fire. That sucks a lot. Is he helping me or killing me?
Manually
Hard
20 Minutes