Archive for 2010


Paranoia Abstract

for Half-Life 2

The author describes this map as a “strange and hostile world where survival means fighting, fleeing, or both. Preferably onto a train.”

The map contains M.C.Escher designs and is not called Abstract for nothing. Expect to jump between various locations with no rhyme or reason.

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Total Downloads: 1,67621st February 2010
23 Comments and 12 recommendations, 5 say "Play It Later"

Don’t we have anything original to say?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

God, I hope I am wrong but have you noticed how nearly all Valve-focused websites just seem to be regurgitating news?

It’s certainly not my intention to upset other webmasters but when I look around that’s all I seem to see.


16th February 2010 37 Comments

Poll Question 159 – Do you expect there to be a new vehicle in Ep3?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I’m not really a big fan of vehicles in games, but I fully appreciate how they break up gameplay, allow players the opportunity to cover large distances etc.

Each vehicle in the Half-Life series has had the environment matched to it. Whilst that might sound obvious it doesn’t always seem to work that way in mods or even in games.


15th February 2010 42 Comments

Outpost 16

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This is a cinematic portfolio piece. You and Alyx must support Echo Team in their attempt to attack Outpost 16.

Things don’t go quite the way you or they expected.

You have action and some puzzles to deal with, oh and don’t hang around looking at the beautiful view, if you linger you die!

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Total Downloads: 4,11914th February 2010
91 Comments and 32 recommendations, most really enjoyed it!

The Crate Factory

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This map is a Guildhall scripting project, where the player controls a crane and must kill some metrocops and free some rebels.

The crane allows you to pick and drop exploding barrels, and accurately position the drop via a mini screen on the crane control deck

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Total Downloads: 91013th February 2010
18 Comments and 6 recommendations, 3 say "Maybe?"

Crossbow Platformer

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

You find yourself on a ship heading towards a small dock.

A Combine Gunship is shadowing your every move and the only thing to do is enter the barrel facility and escape using whatever means you can (conveniently) find.

A simple puzzle mod, with a little action and a brand new gameplay mechanic.

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Total Downloads: 1,7069th February 2010
22 Comments and 16 recommendations, most really enjoyed it!

Human Error

for Half-Life 2: Episode Two

The death of the Nihilanth threw the Xenian army into disarray, and the subsequent portal storms stranded many on Earth in the wake of Combine occupation.

After once more having to endure existence beneath the totalitarian boot of their cosmic nemesis, they have searched for a way out. Now, buried in the heart of a dilapidated university, they’ve found it.

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Total Downloads: 14,5318th February 2010
128 Comments and 35 recommendations, most say "Play It Now!"