Virtual Reality : The Real World

for Half-Life

1st January 1998

Basic Details
  • Title: Virtual Reality : The Real World
  • File Name: hl1-sp-virtual-reality–the-real-world.7z
  • Original File Name:
  • Size : 7.08Mb
  • Author: Shaun Forsdyke
  • Date Released: 29 August 2002
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Reader Recommendations
Avoid It!
Think Twice
Play It Later
Play It Now!

2 recommendations, average score: 3.5 (out of 5), standard deviation: 0.25 (what's that?)
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Play It LaterMaybe?


  1. A good release worth an interesting (but confusing) storyline. Design anf architecture are well done to impressive (even if it’s mostly in the same environment) Gameplay is well balenced between puzzle and fight (but sadly add to much “boss” confrontation in the end…2 helicopters, Garg, tank). It’s still an interesting release with minor flows for a little more than 1 hour gameplay

  2. Play It Later

    This little mod is similar to the “Tokami Island” mod. Besides the mapping and story of course!
    What I mean exactly is the awesome mix of puzzles and well-balanced ation.
    The only flaws (or bug) I found was a buggy scientist in the BM complex who didn’t ran the waypoints properly, but after reloading and more or less influence of luck I think, it did work finally.
    Okay, once I noclipped because I was getting impatient hehe

    I won’t explain the story here now, read the readme for it! It’s yet another BM-style mod.

    -Excellent combat action, very well balanced – quite many weapons available (incl. Gauss, Magnum, crossbow, shotgun, satchels, tripmines, rocket launcher)
    -Some very good puzzles
    -Pretty nifty mapping, great layouts – also, outdoor areas (incl. Apaches!)
    -Good atmosphere supported by music tracks
    -A few cool scripts

    -Short playtime
    -The buggy scientist mentioned above
    -Neglectable story
    -Tricky jumps required (duckjumps mostly, no longjumps) – not suitable for newbies
    -Weird beginning
    -Some mean enemy placement

  3. Ten Four Reviews

    First-time mapper Shaun Forsdyke brings us Virtual Reality: The Real World, a medium-sized level pack where you assume the role of, um, Shaun Forsdyke. Though luckily you get to play through a rather exciting slice of the author’s life, rather than something excruciating such as using Worldcraft.

    As you can see in the story provided, virtual reality is used as a backdrop for the mission on which you will be embarking. It’s an interesting attempt, but in general it seems that the author just used virtual reality as an excuse to combine a few different scenarios into one level pack. At least it’s a better effort than some at providing a good background for the player, though. And overall VR provides a good dose of classic HL entertainment, though it is a bit rough around the edges.

    VR starts off awfully slow.

    Continue reading the review on Ten Four…

    This review is republished here by permission and was originally published Saturday, 14th September, 2002 by Unquenque.

  4. Maybe?

    Begins with little progolue, even includes voice acting, extra points for that. And that funny/weird voice acting continues from there.

    i didnt like mapping, that lab is just too empty. And quiet. I always like to listen if mapper has used any kind of sounds (not just talking NPC’s). And this first VR area has that Apache, but they didnt use any sounds with it? Argh. Maybe its just that choppers in VR aint making any sound.

    And final boss battle was too easy.

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