Basic Details
- Title: Faraon 3-4
- File Name: hl1-sp-faraon-3-4.7z
- File Name: faraon3-4.zip
- Size : 1.68Mb
- Author: Odin
- Date Released: 05 November 2000
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Screenshots
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WARNING: The screenshots may contain spoilers.
Reader Recommendations
Total Downloads
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630Overall
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1Last 7 days
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5Last 30 days
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72365 days
Good:- design, gameplay, find the levers type puzzles.
Bad:- The whole series of maps, Faraon 1,2,3 and 4 will not load on map change. Ruins what appears to be a good deathmatch shooter.
I didn’t have any problems with auto loading of the maps; it worked fine. Apparently the mod never was finished as I crash with a message “cannot load map faraon5.
I’ve added 4 screenshots kindly supplied by piledriver.
So that’s how it ends. The continuation of “Faraon 1+2”. Unfortunately it got worse again.
A positive aspect is, that it starts again where part 2 ended.
The map feels like a large maze, filled again with lot of grunts. Mapchanging is annoying as there is more than one “entrance” to the next map, and you have to backtrack a few times.
The main goals are switches, but they can be missed easily, bad.
There’s also no clue what they do, so you have to find out for yourself.
The mapping is good, nice architecture but “Faraon” lost it’s charme totally now.
This could have been way better! Atmosphere is gone, there is still no story or other puzzles than finding switches, and finding out what they activate.
Even the combat became boring and just stupid. This doesn’t make fun, sorry!
Pro’s:
-Decent mapping, some nice textures, good lighting
-Lot of combat, this time with Magnum
-Some (frustrating) button puzzles
Con’s:
-No story
-Stupid gruntfest, sometimes grunts flying in the air, or stuck in the ground
-No real puzzles
-Balancing, there’s much ammo but less health possibilities
-No atmosphere
-Annoying mapchange
-Minor bugs like clipping
-Switches can be missed
-No fun at all
Conclusion: Only play part 1+2, this one’s not worth it!