Gameplay is obviously one of, if not the, most important aspects of video games, but how a game/map/mod looks is very important too.
Various styles fit various settings, but great lighting and attention to detail are always important.
For this challenge, we would like you to create a beautiful indoor map. It can be a map where the player roams freely or is taken on a ride (literally or figuratively).
No outdoor areas can be accessed or even seen. Windows can be included but preferably blurred or at least inaccesible. What we mean is that players must not be able to look out of windows, but windows can be used for lighting and effects.
No gameplay is required, although of course it is allowed.
The player can be allowed to walk through the map and discover things for themselves or the view can be controlled via physical barriers or point_viewcontrol.
What’s important are lighting, setting, and emotion. We want atmosphere. Think style over size.
The judges hope for interesting architecture and cool details. In fact, you could even create one room, but of course that one room must blow us away!
Scripted sequences can be used to make the map feel alive and flesh out the scene.
When players finish your map, they should sit back and say “wow!” Also perhaps: “I didn’t know indoor areas could look so awesome!”
11am GMT Monday 26th February 2018
23rd February 2018 3 Comments