Jeff's profile

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Sitename

Jeff

Real name

Jeff

PP Member since

26 February 2009

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Commenting

Milestone Reached

  • 1-50 Comments = Shy
  • 51-100 Comments = Friendly
  • 101-250 Comments = Socialable
  • 251-500 Comments = Talkative
  • 501-1000 Comments = Opinionated
  • 1001 Plus Comments = Omnipresent

Comment Totals

Total Comments

30

This year

0

This month

0

Latest 25 Comments
DatePostComment/Link
27 Jan 2010 CSS SCI-Fi 3: Hardwired I picked up CSS a month ago during a promo, and just installed CSS Hardwired. Tried to enter the ...
10 Jan 2010 Combine Mountain Complex It feels like a larger mod with all of the corridors and tunnels clipped out! I ran from one set ...
22 Dec 2009 7 plus 1 The station map, including the climb up to it, was the standout map. It rates a "Play it later" b...
14 Dec 2009 Gauntlet I have a deep and abiding love of friendly turrets, and this mod is nothing but! The waves arran...
11 Dec 2009 Dangerous World There was a lot to love in this mod, and I'd like to thank everyone that helped to make it possib...
06 Dec 2009 99 Bolts: Chasing Winona - Proof Of Concept The first outdoor map was fairly simple, but the enemies seemed as confused as I was about shooti...
03 Dec 2009 Six Feet Under I appreciate the visuals and the effort it took to develop this map, but towards the end I was co...
01 Dec 2009 Torment I can appreciate the work and imagination that went into this map, but I gotsta have my weapons. ...
16 Nov 2009 Unexpected Conclusion The combat was plentiful, and fairly mindless... that's neither good nor bad. There were some gli...
01 Aug 2009 Poll Question 134 - Do you kill when you don't need to? I usually for ethical issues. Like SolidFake, I want to make the world safer for all those other...
29 Jul 2009 The Great Escape These are very helpful reviews! You all have undoubtedly saved me many hours of uncontrolled sobb...
28 Jul 2009 Lvl0-0-Rebuild A good map, with a few minor glitches. A larger Combine presence would've made this a much more ...
27 Jul 2009 Poll Question 133 - Does the history of a mod affect your review? This is really a former question posed a different way. I still write my little reviews for poten...
24 Jul 2009 Sentenced to Death I recently replayed this mod, and it's still fun! I'm not sure all of the battles are even winnab...
24 Jul 2009 City 45 The level design was pretty good for a mod, and it had a few signature moments that makes the min...
24 Jul 2009 Base Jump It's been said, but I'll say it again. Interesting idea, but not terribly exciting. Not much more...
13 Jul 2009 Onav Prison For a brutally short map, it's pretty okay. It would have been one of ten or so encounters in a r...
07 Jul 2009 Deserted Countdown Some good ideas here that deserve a full outing, but it ended where even short mods start to ge...
08 Jun 2009 Random Quest A bit tough in places (antlion guards) and bogged down my oldish machine in a few places (final b...
04 Jun 2009 Calamity This mod was a LOT of fun, and is almost like a sampler of Half Life 2's various environments. Th...
21 Apr 2009 Project 25 A great mod all around. I chose the coward's way out with the sniper, and regretted not being abl...
20 Apr 2009 Poll Question 120 - How long do you spend on a puzzle before cheating? My tolerance for jumping puzzles is pretty low, but with most key or event gates, I'll first assu...
28 Mar 2009 Stormfront Yeah, I had to kill every single zombie I saw, which meant cheating very badly, since they only w...
26 Mar 2009 Haunted House Certainly the creepiest, crawliest mod I've ever played! Plenty of startle moments and a few tri...
23 Mar 2009 Poll Question 116 - Would you like to fight against Gordon Freeman in a mod? I know for a fact that Gordon Freeman has died thousands of times... what's one more? :) Seriousl...
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