It got me thinking about how long I normally spend trying to pass puzzles.
After playing The Trap for Half-Life 1 I have found myself trying for much longer than in the past. It made me think carefully and look everywhere.
That’s not to say I am now an expert or even better than before, it’s just that I am prepared to wait longer and try harder.
Puzzle are a very useful tool when creating levels and they have to be very carefully thought out and tested if they are to achieve whatever it is the develoeprs wants.
Some are included to break up a certain type of gameplay, others are included to allow access to certain areas and others are included because the developers are messing wtih your head.
If it’s too hard then clearly most players will cheat, if it’s too easy then it’s a waste of time.
Somebody, (no, not me (well, maybe)), should make a collection of the best puzzles included in HL2 mods. In fact if somebody would like to collate it, I’ll work with them to publish a Hall Of Fame just for puzzles.