Into The Frying Pan

for Half-Life

1st January 1998

Sci- Fi Single Player First Person Shooter Games Half Life 2 Doom 3 Far Cry Unreal UT2004 Quake Mods

Basic Details
  • Title: Into The Frying Pan
  • File Name: hl1-sp-into-the-frying-pan.7z
  • Original File Name:
  • Size : 514Kb
  • Author: Ed Agoff
  • Date Released: 13 July 1999
PlanetPhillip Download Servers
Reader Recommendations
Avoid It!
Think Twice
Play It Later
Play It Now!

2 recommendations, average score: 3 (out of 5), standard deviation: 0 (what's that?)
Total Downloads

Please note: These statistics are valid from December 2010

  • 551
  • 0
  • 0
    Last 7 days
  • 9
    Last 30 days
  • 65
    365 days
If you believe this release is missing important tags, please suggest them in a comment?
Jump to a review

Help me create more and better content - please support me on Patreon

Help me create more and better content - please support me on Patreon


  1. Christian

    I just downloaded and tried to run that one, without success.

    It wants its own folder, just like an usual custom game, but is not recognised as a custom game.
    I looked into it, the author did provide instead a link to start it. I had to change its properties to match my installation folder.
    Then using the link, HL loads, does something (?) then closes, without any explanation.
    Next, I tried to move it in the valve folder, after renaming the existing titles.txt from that folder (to safekeep it).
    Then start in console mode, parameters from the link entered by hand.
    The result is an error message while trying to start the map.

    My guess is that it is incompatible with the most recent HL versions (mine is

  2. Thanks for the information. It’s things like this that make PlanetPhillip valuable to other readers. If everybody took the time then we would all benefit.

  3. Anonymous

    It worked fine with me, and I have the Steam version. I created a liblist.gam and pasted the following into it:

    // Into the Frying Pan
    game “Into the Frying Pan”
    cldll “0”
    type “singleplayer”
    startmap “itfp”
    gamedll “..\valve\dlls\hl.dll”

    Tell me if it works on anyone else’s side.

  4. I’ll try the solution Anonymous suggested later this week.

  5. Phillip did you test the solution of anonymous?

    I remenber playing this one but I think iy was with version or.8 It was short but fairly enjoyable

    Update author, release date and download link

  6. liblist.gam worked for me.

  7. Mel

    Ok, very short but a good play, having taken a long time to sort out how to load and play the game, see above comments.

  8. Maybe?

    Sweet little map inside a family house with nice architecture.
    Some details and textures are missing though, whatever.
    For the story check the readme. I only tell that suddenly soldiers break into your house and you need to defend yourself of course.
    It can be quite tough if you miss the Magnum like I did the while playing this the first time.
    Nonetheless, after finding Magnum ammo and it’s also mentioned in the readme that you should use the Magnum, it was clear that there is one 😉
    So all you have to door is a lil house cleaning and check out what’s up outside the house.
    Suddenly some tough visitor will arrive as some sort of boss enemy, if you manage to successfully fight it, it’s the end.

    As I mentioned the mapping is quite nice, I like the little intro cutscene and the house looks just great (except inside texturing). Lighting is nice too.
    Another good feature is balancing, though the Magnum is very powerful.
    If you get injured badly just search for some health kits. There are some here and there.
    Also check out the crates, you will need what’s inside one of them!

    Unfortunately the map lacks of longer playtime, puzzles and a better story.
    Mostly playtime of course, as it can be finished within very few minutes.
    However, if you want a thrill play it the way I played first: without the Magnum.

    One odd point, but mentioned in the readme, is that doors don’t open the usual way.
    They were set up like teleporters, so you need to “use” them and get spawned on the other side..

    01. Grab HEV suit and Magnum from the bedside locker (healthkit in bathroom)
    02. Use door to get into the corridor, two grunts will come up the stairs: kill
    03. From the bedroom, take the very left door to pick open Magnum ammo from the desk
    04. Go back into the hallway, facing three doors, take the middle to get to crowbar, the right is another healthkit-bathroom
    05. Down the steps, inside kitchen, turn left and kill another two grunts
    06. Face another three doors, the right is another bath with healthkit, middle is the garage – break the crates here to get Snarks, Magnum and Gauss ammo
    07. Take the left door to access the basement, left around corner a grunt waits to get killed
    08. Turning around 180° and moving into the left of the two doors will reveal another bathroom with a healthkit if needed, otherwise take the other left door on the other side of the basement and break the crate to get the Gauss weapon
    09. Then “use” the black doors to get outside the first house
    10. Equip the Gauss and carefully move behind the crates until you see one of three turrets, destroy all three with the Gauss but don’t waste too much ammo!
    11. Equip Magnum and walk to the front side of the house, killing the last soldier there
    12. Apache appears above the house, arm yourself with the Gauss and keep loading the secondary attack (default: right mouse button) until the ammo value doesn’t drop anymore, release mouse button (or whatever your secondary attack button is) when aiming on the Apache and it should be destroyed – the end[/spoiler]

  9. Ten Four Reviews

    This level looked undeniably promising at the start, but like other levels of this type, it falls flat.

    The interesting concept to Into the Frying Pan goes something like this: You’re Ed Freeman, cousin of Gordon, and you just moved into a new house. Gordon sends you some of his “equipment”, but the government comes one day to reclaim it. An innovative idea that could’ve worked, but not in a map like this one.

    The first of Into The Frying Pan’s problems is the design.

    Continue reading the review on Ten Four…

    This review is republished here by permission and was originally published Wednesday, 21st July, 1999 by Jiang.

Reply without including a Recommendation and MetaReview Data

Recommendation System

You must be registered and logged in to use the Recommendation System.
Why not register now? It's free and easy. If you are already registered then please login.

Comment Formatting Guide

Well formatted comments are much easier to read. Please copy and paste the HTML Tags to use in your comment

  • HEADER: <div class="fix"></div><div class="sbe3">TEXT HERE</div>
  • BOLD: <strong>TEXT HERE</strong>
  • ITALIC: <em>TEXT HERE</em>
  • SPOILER: <span class="spoiler">TEXT HERE</span>