Gordon Freeman enters an abandoned, largely sealed-off area of Black Mesa dating back to its earlier days as a missile complex, full of mothballed machinery and now used as a dumping ground for toxic waste from the rest of the facility, where the HECU soldiers have yet to get a good foothold because of the high concentration of aliens in the area.
It is here that Gordon faces a deadly new foe, the Tentacle. However, after reactivating the fuel, power, and oxygen lines, Gordon is able to kill the Tentacle by using the rocket engine at the top of the silo that the Tentacles were inhabiting, and finds a way out through the meters-long dirt tunnel dug by the Tentacle.
- The old level name featured on Half-Life: Day One, given in the “titles.txt” file was: Screams and whispers.
- The Scientist taken by the Tentacle can be saved; by running to the scientist and talking to him as soon he begins to run. The scientist will talk without being taken by the Tentacle. The Tentacle will do its scripted movement.
- In one part of the chapter, Gordon needs to get in the vent at the ceiling high above him. He does this by turning on the fan, which makes its blades to constantly move. After this, he jumps in the moving air above the fan. While this “flying” is possible in the real world it should be noted that the wooden planks near the vent, fall straight down, which is in contradiction to Gordon’s state.
- After killing the Tentacles and going down the tunnel, if the player is to return back (by means of noclipping) then the Tentacles will reappear as they weren’t killed. This may not happen in the Steam version.
The challenges below have been set by 2muchvideogames
- Get the supplies in the large irradiated room with the biohazard barrels.
- Get up to the wall chargers using the barnacle.
- Find the bullsquid that got killed by radiation.
Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots contain spoilers.
This post is part of the The Replay Experience Experiment 2012 event. This is a chance to replay all the Half-Life games and discuss them based on our experiences since we first played them.
All text taken from the CombineOverWiki, a fan-supported, editable wiki covering the Half-Life series of games.
On the left is a complete text walkthrough for Half-Life.
It has been written by Stanley E. Dunigan and updated with all the tricks and tips from PlanetPhillip.Com readers.
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(Left-click to open and right-click to save)
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