About PlanetPhillip

Well, this is my website and welcome! I'll add something here very soon.

  • Escape from the Egyptian Tomb

    · Half-Life, Play · 7 Replies

    Basic Details Title: Escape from the Egyptian Tomb File Name: hl1-sp-escape-from-the-egyptian-tomb.7z Original File Name: racerx_compo.zip Size : 6.01Mb Author: RacerX Date Released: 17 November 2004 PlanetPhillip Download Servers PlanetPhillip.Com Reader Recommendations Avoid It! Think Twice Maybe Play It Later Play It Now! 5 recommendations, average score: 3.8 (out of 5), standard deviation: 0.56 (what's that?)

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  • Black Mesa: One Hundred Years Later – Mod Story idea

    · Phillip's Blog, Read · 3 Replies

    I wrote this story in response to a mod called Black Mesa: Source that was looking for ideas. Here’s what they have decided to do: Black Mesa: Source is a Half-Life 2 modification determined to recreate Half-Life 1 on the Source Engine from the ground up, keeping the original as much intact as it possibly… Read More

  • Flesh and Blood Rain

    · Phillip's Blog, Read · No Replies

    I’ve just finished reading Iain M. Banks’ new sci-fi novel and was thinking about his other stories. Most are novels but he released a book of short stories and there is this great little piece about a city on wheels that lays down a road made from the skulls of its dead enemies. This led… Read More

  • Centrifuge for Hypergravity Testing

    · Phillip's Blog, Read · No Replies
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    The player enters room and warning lights come on as well as loudspeaker system: “Warning, the centrifuge begins spinning in 30 seconds…Warning, the centrifuge begins spinning in 28 seconds…etc.
    The player has to find either a way out (Not possible) or find somewhere safe to hide. The only place is inside the pod. Once inside the player’s HUD changes to display spin time remaining and current G’s.

  • Could this replace the gaming mouse?

    · Phillip's Blog, Read
    Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

    I found a gadget at Think Geek that with some adaptation could replace the mouse for gaming. Yes, this one is still a mouse, but wait until you hear what I have planned for it. Why not simply make it into a gun-shaped mouse? The trigger finger could have two buttons; the trigger itself and another that is pressed instead of pulled. The three fingers could each have buttons with maybe clips to keep the fingertips in place. And lastly the thumb could definitely have a button and maybe a wheel.

    Cordless Deskless Mouse!

    I found a gadget at Think Geek that with some adaptation could replace the mouse for gaming. Yes, this one is still a mouse, but wait until you hear what I have planned for it. Why not simply make it into a gun-shaped mouse? The trigger finger could have two buttons; the trigger itself and another that is pressed instead of pulled. The three fingers could each have buttons with maybe clips to keep the fingertips in place. And lastly the thumb could definitely have a button and maybe a wheel.

  • Mission Impracticable 2

    · Half-Life, Play · 5 Replies

    About I can’t tell you much because it’s all in Russian! Filename: mi2.zip Size: 4.07Mb Here is a web translation: “Direct continuation is mode Mission Impracticable. It begins the modes of the skriptovoy of stsenkoy, which will make it necessary to recall Half- bodice and it will certainly cause only positive emotions:) game itself begins… Read More

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  • Improvable and Transferable Physical Attributes

    · Phillip's Blog, Read · 1 Reply

    Intro This post is intended for FPSs but could be adapted for other genres and because I’ve only played a few games in one genre it may have already been proposed/used, in which case I apologize now. I’m not trying to steal the idea! Also, for me it’s just an idea to talk about and… Read More

  • The Corridor – Mod Story Idea

    · Phillip's Blog, Read · 1 Reply

    Story Intro A suited man walks towards the security reception area, pauses at the desk while the guard checks his ID. “Morning Mr Johnson, you’re in early today”. “Yeah, got a lot of database reconfiguration to do”. He continues past the desk and towards a lift. As the doors open a female voice announces:

  • Why play as one character when you can play as three?

    · Phillip's Blog, Read · 7 Replies
    Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3

    The last three novels I’ve read have had three stories running simultaneously that join towards the end of the book. Each story has a different main character. I think this may be interesting to use in an FPS game. I believe the important point would be to have three different stories that are clearly linked (maybe not at the beginning) not just three different characters/settings. Each story/character should provide some insight or forewarning about the other storylines.