For this competition, you must create a senario where you are ambushed by Combine Forces.
There are no limits to map(s) size or playtime. You can set the map in any environment that you want.
Please see the rest of this post for full details.
The winning map(s) will be the one that sets up the ambush in the best way, paying attention to the atmosphere, the surprise and the general gameplay. If a map sets up the ambush beautifully but is then boring to play, it won’t win.
Attention to detail is very important in this competition. I would much prefer smaller but highly polished maps than larger, less polished maps.
Please contact Ade, the leader of The Beta Testers Collective, a free map beta testing project, to have your map tested. I fully understand that 10 days is very short but even one playthrough by somebody new is enough to highlight issues. She can be contacted here: firstname.lastname@example.org
This competition is sponsored by SteamContests.Com who are kindly donating one $5 Steam game and I will also be adding another $5 Steam game. At this point I don’t know if the winner will be able to chose their games or if it will be a random selection.
Please ensure that your map works on Steampipe.
In the 3×10 announcement, The_Blazer wrote “Specifically, the Source SDK tool is now entirely disabled, and Hammer needs to be launched from Steam > steamapps > common > Half-Life 2 > bin. It