Tunnel Vision

for Half-Life

A pack of seven maps spanning various areas of the Black Mesa Research Facility. Made for TWHL competition 35, Half-Life 20th Anniversary: Vanilla Half-Life.


Total Downloads: 6433rd May 2020
8 Comments and 5 recommendations, most say "Play It Now!"

The Grid – Map Labs #7

for Half-Life 2: Episode Two

Map Labs put an interesting spin on the main challenge #7 – entrants had to select 5 grid spots in a row from the grid below for the framework of their map. The grid combines settings, setpieces, and map objectives with some bonus challenges for some spice.

The result? 14 new maps, and 2 bonus maps for you to enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

The Grid

The Grid


Total Downloads: 1,47630th April 2020
50 Comments and 3 recommendations, most really enjoyed it!

Comfy Maps

for Half-Life

Ever wanted a relaxing Half-Life map just to chill in? Here are 2 meditative-type maps (sunset and night settings) allowing just that. There’s a bit to explore and you can sit on the chair or couch if you like.

There’s even an Xash3D-specific map included if you’re into that.


Total Downloads: 48128th April 2020
6 Comments and 3 recommendations, most really enjoyed it!

A2B Trajectory 2

for Half-Life 2: Episode Two

As zombies are running rampant in the streets of an unspecified city, the Combine tries to regain the upper hand and whole buildings turn to dust under the brute violence. With death lurking behind every corner, you have to navigate through this hazardous environment and try to find a way to escape…


Total Downloads: 89112th April 2020
12 Comments and 8 recommendations, most say "Play It Now!"

Rebel Surge

for Half-Life 2: Episode Two

After the explosion in Nova Prospekt, Gordon Freeman teleports to City 16, right during the beginning of the uprising.

The mod features replayability, based on difficulties.
The chosen difficulty in Options BEFORE LAUNCHING A MAP will affect many things during your playthrough.
The author highly recommends to play on Normal difficulty during your first playthrough.


Total Downloads: 1,47828th March 2020
27 Comments and 12 recommendations, most say "Play It Now!"

2020 General Chat

Well, it’s been a long time since we’ve posted a General Chat. For a while it was monthly but then it kind of fell away shortly before Phillip left.

So here’s a catchall post to chat about anything Half-Life or Valve related, or questions/issues about the site. Or gaming in general! Or just about anything!

It’s really a great time in the Half-Life world. Black Mesa just officially left Early Access with their 1.0 release. The Map Labs mapping challenges keep on rolling. And of course, Half-Life: Alyx, the first Valve Half-Life game in almost 13 years, is right around the corner!

What are you playing? What are you making? What are you looking forward to?

7th March 2020 44 Comments

CromulentVille 2 – Map Labs Test Tube #7

for Half-Life 2: Episode Two

Another Ville! The Map Labs crew put together another Test Tube (short, several day challenge), and this time it’s a Ville sequel! That’s right, here’s the second CromulentVille, the wacky, weird, sometimes fun challenge!

The original CromulentVille was actually only a 50-hour challenge, and it was the challenge with the most ever number of entries. This sequel was a few days longer, and there are 14 entries and 2 bonus maps this time. Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.


Total Downloads: 1,1181st March 2020
12 Comments and 3 recommendations, most say "Play It Now!"

CromulentVille 2 – Map Labs Test Tube #7 Mapping Challenge Announcement

The most infamous Ville returns! The next Map Labs Test Tube (6-day) mapping challenge starts now! CromulentVille 2 starts now and runs through Monday, February 23rd. Get mapping! (You get an extra day on the front end cause the theme was guessed correctly in the Map Labs Discord!).

Theme Details

Just like in the original CromulentVille, mappers must create a weird, silly, strange, bizarre, surreal, peculiar, etc. map. That is, a perfectly cromulent map.

Here’s the official announcement (click for full version):

CromulentVille2 Announcement

Note the optional Bonus Challenges, just to add even more cromulentness to the maps.


The deadline for submission is Sunday 23rd February 2020. A whole week this time!

16th February 2020 6 Comments

The PTSD Mod 2

for Half-Life 2: Episode Two

PTSD guy returns in this all new epic adventure, full with completely new levels, secrets, weapons and returning characters such as Clockface, BlueASIS and possibly more. PTSD guy’s mental state is rapidly declining after the events of PTSD 1, you must travel on a big journey to find out what is causing this, and put an end to it.


Total Downloads: 1,12626th January 2020
14 Comments and 3 recommendations, most really enjoyed it!

Bear Party: Adventure

for Half-Life 2: Episode Two

Have you ever dreamed of playing as a Care Bear? And getting to murder other Care Bears? Then have I got the mod for you!

Bisounours Party: Adventure is the latest release from Klems, prolific Source modder and overall winner of The Hammer Cup 2017.

Author’s notes:

I have been working on this weird ass source mod for over a year now. It’s mostly complete (some assets needs to be redone, need voice recordings as well), so I’m releasing it now to get feedback. It’s a full singleplayer campaign with 5 maps, fairly long (between 1 to 2 hours), with custom mechanics, weapons and enemies. There’s a few cutscenes and some story, some puzzle and parkour, but it’s mostly a lot of bunnyhopping around and blowing up carebears. Go play it and (hopefully) post feedback here! 


Total Downloads: 1,41615th December 2019
43 Comments and 9 recommendations, most say "Personal Favourite"