You find yourself in an environment where Combine forces and Zombies are at each others throat, and you are quickly caught in the crossfire. Try to find a way to escape the area amidst the dangers that lurk around every corner…
The Map Labs team keeps cranking out quality mapping challenges. This time they approached me to ask about a crossover challenge and I suggested a sequel to the namesake contest RunThinkShootLiveVille. That was a fun challenge to run and play, and some memorable maps were entered.
So for this first crossover with Map Labs, the theme was to make a map featuring the sections Run, Think, Shoot, Live – in any order.
The challenge recieved 12 entries and 2 bonus maps, here they are!
This old lab complex was already tricky to navigate. Now, with the facility on lock down and rapidly descending into chaos, the most direct routes are blocked and you will have to find alternate ways to reach the surface.
E-Lab-orate was created for TWHL’s 20th Anniversary Competition.
Half-Life: Anti-Climax is my take on the “battle you have no chance of winning” the G-Man offers you once you decline his job offer at the end of the Half-Life campaign. Is there truely no chance to win or can you lead Gordon to victory and freedom?
Hey, you didn’t really think we’d never have another Ville challenge, right? Geez Louise!
Chris & Toki (the Map Labs folks) have really stepped up, filling the void that RTSL left once we started to wind things down late last year. This is the third “full” Map Labs Challenge – though they’ve run a couple of Test Tube (smaller) challenges in the vein of the Experimental Mapping Challenges here. Most of them are available right here on RTSL, and all are on the Map Labs ModDB page.
I’m happy to partner up with Map Labs for this challenge. May they keep the cool Half-Life challenges going! Perhaps there will be more crossovers like this in the distant future…
The Map Labs Discord just opened up for business. Head there to keep up with Map Labs, find out about new challenges, and maybe volunteer as a beta tester!
Just like in the original RunThinkShootLiveVille, mappers must create a map linking 4 distinct sections:
Section 1: RUN
Section 2: THINK
Section 3: SHOOT
Section 4: LIVE
They’re pretty self-explanatory, but we’ll let the official announcement fill in the details (click for full version):
Note the optional Bonus Challenges, just to add some spice to the maps.
The deadline for submission was Monday 8th April 2019
Map Labs typically doesn’t have prizes for the challenges, other than special roles on the Discord server for placing in the top 3. But I happened to have a spare copy of Raising the Bar in decent shape kicking around, so I’m offering it up to the winner.
8th March 2019 13 Comments
Waking up in a mine-turned-rebel base during an attack, you have to reach the surface and rid the base of intruders en route – but even if you make it, your chances of escape are getting slimmer by the minute. So grab a gun and do what you can before the site gets sealed off!
I made this map for TWHL’s “Ascension” Mini Competition.
For Valentine’s Day, Map Labs announced a short mapping challenge. This one was a Test Tube, which means it only ran for a few days instead of the typical 3 weeks.
The theme was to make a map featuring a companion or sidekick character. Bonus challenge for creating the map with a companion as well!
The challenge recieved 7 entries and 1 bonus map, here they are!
This is the latest Map Labs challenge to release. The theme this time was Episode One – make a map that pays homage to the underrated Half-Life 2: Episode One.
The challenge recieved 7 entries, here they are!
A town close to yours has been shelled a while ago. The Combine have settled there, with a small base. Such a small base doesn’t seem harmful, but you think something else is going on.
Led by curiosity, you make your way into the town…
This is my first map so any feedback is appreciated.
Many thanks to Strontvlieg, Lyren and Spoops for playtesting.
The Lambda Cup 2018 consisted of five mapping challenges, each with a different theme.
Entrants received points for each challenge they enter.
At the end of the event, the best 3 points totals from the challenges they entered were added together for each entrant. These totals decided who won the Grand Prizes.
Read to find out who took the top 3 prizes – and we announce a couple of special prizes!
2nd February 2019 7 Comments