Surprise, surprise, you need to escape from a prison. Find the key to your cell and your journey will begin.
Look everywhere and don’t leave any crate unturned.
You even get to drive the airboat, if you can get that far, that is.
Starting in a very large walled area, you need to get the buggy.
Once over the wall you find a lot of Metrocops and a Strider.
Can you reach the end and kill them all?
Total Downloads: 1,06212th October 2009
8 Comments
and 7 recommendations with no significant bias
CSS SCI FI 3: Hardwired is a single-player modification for Half-Life 2. Waking up to find himself an augmented clone of Gordon Freeman, the player must fight time-travelling Combine forces and other enemies across 42 unique and replayable missions.
Missions are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player’s CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source. Maps have been contributed by established designers, including Bluestrike, Schuzak and d00ds.com. Combat locations range from a snow-covered country church to a dense pine forest to a sun-baked tropical island.
Total Downloads: 6,5099th October 2009
166 Comments
and 22 recommendations, most say "Personal Favourite"
Welcome to Challenge Number 04.
If you don’t know what the Challenge Series 2009 is all about, please read the Introduction.
Onto the Fourth challenge.
7th October 2009 10 Comments
Here is a text interview I had with Magnar Jenssen the author of Mission Improbable.
It was conducted over a couple of emails with quite a long gap between. It doesn’t read disjointed to me but you may not it.
So, here it is, enjoy!
5th October 2009 8 Comments
As the name suggests, you go back to Black Mesa. It’s a sparse area with some Grunts and Vortigaunts.
There’s only 1 headcrab to be found in the whole mod, which is a good thing.
Gargs can be found in various places throughout the mod, no need to look too hard, it’s not as if you could miss them, is it?
Total Downloads: 1,7512nd October 2009
15 Comments
and 9 recommendations, most haven't enjoyed it
A never-ending map, with a green hue in the back from where zombies are spawned.
You and your fellow rebels are at the other end waiting for the onslaught.
Father Gregori is in the middle, doing his best to help you.
Total Downloads: 94530th September 2009
13 Comments
and 1 recommendation, most haven't enjoyed it
Welcome to Challenge Number 03.
If you don’t know what the Challenge Series 2009 is all about, please read the Introduction.
Onto the third challenge.
30th September 2009 22 Comments
I have a background in skill acquisition and performance analysis. For me the concept of continually trying to improve in everything we do is natural. For many, applying this concept to gaming is strange, especially single player gaming.
I have written about this particular subject before with Cybergame players need coaches too and more to the point of this article: the Single Player Playing Guide.
28th September 2009 1 Comment
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Total Downloads: 1,55312th October 2009
13 Comments and 10 recommendations, 3 say "Play It Later"