Teaching an old dog new tricks

28th September 2009

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I have a background in skill acquisition and performance analysis. For me the concept of continually trying to improve in everything we do is natural. For many, applying this concept to gaming is strange, especially single player gaming.

I have written about this particular subject before with Cybergame players need coaches too and more to the point of this article: the Single Player Playing Guide.

That particular idea fell to the wayside as other projects became more important. I never really manged to convince players that it would be a useful thing and not being a great player myself, I would have relied upon others to do most of the work.

I never really completely gave up on the idea and was reminded of it again last week when I received a video from a request I made about playing Small Street on “hard”. Benjamin Dunbar kindly stepped up to the challenge and supplied a video showing him beating it on hard.

I noticed how different he played to me and that got me thinking about how different we all play. Not just that but I learnt a better way to use the Mounted AR2 (watch the video and you’ll see what I mean – unless you already knew that method!).

I’d loved to be able to say I managed to beat most mods on “hard”, wouldn’t you?

So, how do we go about collecting and publishing advice for SP gamers? Something like TF2 Tactics?

1 Comment

  1. Ade

    Uhm, I have my elite googling skills for this lol
    I think the main searching engines will help ppl a lot, just go through the articles for “hl1/2 hints/tactics/weapons” until you see stuff is getting repetitive.. and/or access related links for more info. It’s a whole lot to read, but it’s not infinite 🙂
    I’ve read (and watched movies/demos) a whole LOT about dm, even outdated stuff.. I’ve learned a lot while reading and watching, cus I applied/tried everything new to me, so this is a big hint: reading is not enough, knowing isn’t enough if you don’t try it out for yourself and see how much it helps YOU!
    I don’t think it’s hard to gather this stuff, it’s harder to add content to it, cus a lot has been said/done already, the games have been played for quite some time now. As for presentation, I think text+video/demo is enough 🙂 Especially if you wanna finish this in the near future..

    PS: the “Cybergame players need coaches too” links to this page 😛

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