You are giving an objective and you better follow the order!
Of course, like all situations, it can change, so keep following the instructions.
Just remember this: there is always away forward, keep exploring.
The winning entry for HalloweenVille had an alternative ending.
I kept meaning to go back and replay it, but never did.
I realized that unless the part where the divergence is made very clear, as in The Citizen 2, then I never go back and play it.
9th December 2011 12 Comments
This is an off-the-cuff article, that is to say I am basically writing it with no research and no drafts. What you get is the first thing that comes out my head and I am in a hurry!
I love Steam. It’s made my life so much easier. Partly because I hate DVDs or CDs and partly because of all the other features. Sure, there are some things I HATE about it, but everything in life is a compromise.
5th December 2011 14 Comments
I noticed that Valve announced today that they would be using Steam Workshop to distribute Skyrim mods.
They had previously announced distribution of Portal 2 mods via the same method, and as I wrote on somewhere, that scared the heck out of me.
2nd December 2011 15 Comments
I am pleased to announce the next mapping competition: CrossbowVille.
Full details can be found on the competition’s page: CrossbowVille.
I suggest you read the page carefully, because there is one new rule that is related to the sponsors that is very important.
30th November 2011 37 Comments
Enjoy being scared? This mapping competition challenged mappers to make a scary scene. No combat was required but allowed.
There are 5 entries in this mappack. The maps can be played in any order. I have listed them in the order I received them.
I would like to take this opportunity to thank Alex from JustMakeGames for providing the motivation to run the competition and TheHappyCloud for providing the prize.
In addition, I would like to thank all the entrants. GREAT WORKS GUYS!
Don’t forget to play late at night with all the lights out!
Total Downloads: 6,74622nd November 2011
58 Comments
and 22 recommendations, most say "Play It Now!"
Let me start by saying that this article will not list archetypes, but is a call to the PP community to help define them.
The reason I am asking is because I read this BBC article and it started me thinking about how we could apply that to Half-Life maps and mods.
Ideally, we would have no more than 7, as I could then write a 7 Series article, but that’s getting ahead of ourselves.
6th November 2011 15 Comments
You have been given a mission of entering a military base and destroying a Gargantua.
The base is well protected and you will need to keep your wits about you.
Intelligence suggests there are plenty of weapons and ammo within the base.
Good Luck!
Total Downloads: 3,0426th November 2011
15 Comments
and 12 recommendations, most say "Play It Now!"
I officially launched MapTap on 1st October 2011. It is designed to make using SP maps a LOT easier.
I’s been fairly successful but I feel I should have done more work before the launch to ensure that enough tested files were available.
Herr_Alien and I have been working very hard behind the scenes and the next update will be a big step forward. We have about 5 new features planned for future updates too.
Anyway, back on the first of the month, I said there would be a game giveaway to one random Map Tap user.
Considering how unsuccessful the last two attempts at selecting a winner were, it is time to try a new way.
To find your details, go to the About button. It will display your ID and Key.
6th November 2011 29 Comments
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Total Downloads: 2,26410th December 2011
19 Comments and 13 recommendations, most say "Play It Now!"