Awards 2015 Winners

Single player maps and mods are often considered the little brother of multiplayer releases. But not here on RTSL. They take the centre stage and deservedly so in my not-so-humble opinion.

Below you will find the winners of the RTSL Awards 2015 in 6 categories. Congratulations to the winners and commiserations to the non-winners.

This was a great event and will only become bigger next year.

Oh, and talking of winners, have you seen and played the 2015WinnersVille mod? It contains the winners of all the 2015 RTSL Mapping Challenges.

For those interested, the previous three stages can be found here: Stage Three, Stage Two, and Stage One.


25th January 2016 6 Comments

2015 WinnersVille

for Half-Life 2: Episode Two

An abstract experience, a city street event, a re-imagining of the original Blast Pit, a Combine base which will require all your skills, a rebel base that has been attacked, a giant water puzzle, a blocked train, a dark & scary nightmare and a bank heist with a difference.

These are what awaits you in this first of a kind release – all the winners from the 2015 mapping challenges.

Get you snacks ready, cancel your appointments and get comfy. These maps will have you transfixed for the next couple of hours.

Enjoy!

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Total Downloads: 4,09324th January 2016
42 Comments and 6 recommendations, most really enjoyed it!

Awards 2015 – Stage Two

Okay, it’s time for some actual voting.

Below you will find polls for each category. This will last until next Saturday. Each poll allows a maximum of two or three votes, depending on the category.

The final stage will only allow one vote per category. Think of this stage as an elimination stage. At the end of this stage there will only be two entries left for each category.


9th January 2016 10 Comments

The Hammer Cup 16: Challenge 1: ChasmVille

And so it begins…

Welcome to the very first mapping challenge as part of The Hammer cup 2016.

Theme Details

The main element of the map must be a chasm. Canyon, gorge, abyss, rift – whatever you want to call it, but it must be the key feature of the map.

This chasm can be inside or outside. Think the perilous pits in Black Mesa, the insane heights inside the Citadel, and the dark antlion caverns.

These are just Half-Life examples to get your brain started! Put a new spin on one of these, or come up with your own thrilling chasm!

The player is not required to cross it but it must form the main gameplay element of the map.

Bridges CAN be used but are NOT compulsory and they can be anything from huge solid metal bridges to loose, wonky wooden ones.

There CAN be puzzle elements involved in crossing the chasm or just combat.

The player could work their way to the bottom and up the other side or fly across!


7th January 2016 58 Comments

Awards 2015 – Stage One

Okay, so here we are Friday 1st January 2016, so time for the Awards 2015!

Just a reminder before we get started: These awards will consist of three separate stages, each a week long. Full deatils can be found here: Awards 2015 Format.

Stage One: Nominations.
Stage Two: Refine
Stage Three: Winners

There are 5 awards on offer: “Best Source Release”, “Best GoldSource Release”, “Best Ville Entry”, “Best Moment in a Release” and “Most Anticipated Release”.

What you need to do now, is look through the sections below and if you feel that I have missed a nomination, make a comment and if at least 3 people agree, it will be added to Stage Two, next week.

Now that I have written the post, I am wondering whether we should separate the *Villes into their own new category. It seems a little unfair on the mods create by one person to have them compete against mods created by multiple authors. What do you think?


1st January 2016 14 Comments

The Hammer Cup 2016

I am incredibly excited to announce a new initiative from RTSL called “The Hammer Cup”.

I hope this will be an annual event, but let’s see what happens with the first year!


20th December 2015 5 Comments

Week 51 – Weekend Livestream Schedule

Hi All,

This weekend sees Don continue his Classic of the Month event by playing The Long Night for Half-Life. The stream will be at 9am EST / 2pm GMT on Saturday. He is expecting it to last around 45 minutes.

Phillip will also be streaming, probably CrossoverVille and Strider Mountain.

There is also a good chance that Don and Phillip will stream the final few chapters of Decay.

On all streams we will be giving away a few copies of Decent: Underground as well as at least one copy of Circuits, all courtesy of SteamContests.com AKA Aaron’s Giveaways, so a HUGE thanks to Aaron.

All streams will be on the RTSL Twitch Channel and announced on the RTSL TWitter Feed.

If you have any questions about the streams, just ask.


15th December 2015 8 Comments

Half-Rats: A Fever Dream

for Half-Life

July the fourteenth, 1883: Being rather rudely awakened after a night of drunken revelry; Half-Rats is thrust into a rather dire situation.

Utter calamity has erupted in the streets outside of the general store which he calls home – calamity of the most unnatural and horrific kind, that is.

Now he and the shop keeper, Mr. Trask, must hold out against this infernal host of creatures together. Will they survive the night?

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Total Downloads: 2,91817th November 2015
29 Comments and 12 recommendations, most say "Play It Now!"

This Weekend’s Livstream Schedule: ElevatorVille, Decay and HL1 Anthology Giveaway

We have at least two livestreams scheduled for this weekend and hope many of you can watch and join in the chat.

Phillip will also be finishing Coastline to Atmosphere at some point during the weekend. Check the RTSL Twitter feed for the latest details.

In addition to the streams, we are starting what we hope will be a new regular feature: A live game giveaway.

So, check out the details below and we hope to see you online with us.

All the streams are on the RTSL Twitch Channel with chat enabled.


11th November 2015 No Comments