About
Author’s Note:
“This is a very short one episode, inspired by a nightmare I was once told about. You may or may not find it slightly disturbing. Hint: after the climactic point of the episode, it is possible to escape…”
Basic Details
- Title: The Cupboard of Doom
- File Name: hl1-sp-the-cupboard-of-doom.7z
- Size : 358 kB
- Author: Francois “Venomus” Barnes
- Date Released: 06 September 2001
Download Options
Manual Installation Instructions
If you require more help, please visit the Technical Help page.
- Copy the doom folder into your …\Steam\SteamApps\common\Half-Life\ folder.
- Restart or start Steam.
- The Cupboard of Doom should now be listed in your Library.
Reader Recommendations
Total Downloads
Please note: These statistics are valid from December 2010
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190Overall
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0Today
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1Last 7 days
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3Last 30 days
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64365 days
Meta Review Data
Statistics based on 1 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 5 Mins
Shortest: 0 Hours, 5 Mins by Dmitry
Longest: 0 Hours, 5 Mins by Dmitry
Total Time Played: 0 Hours, 5 Mins
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 5 Mins
Shortest: 0 Hours, 5 Mins by Dmitry
Longest: 0 Hours, 5 Mins by Dmitry
Total Time Played: 0 Hours, 5 Mins
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i beat it nice map
Short, but very enigmatic and strange…
Indeed, and you can never run fast enough either =p
Not my type of game, that’s if you can call it a game, I am tempted to call it pointless rubbish but that’s a bit hard, just pointless will do because I could not find any point to it.
I really don’t know about this one. On one hand, there’s zero combat and zero replayability, but on the other, it’s surreal and kind of creepy without any uses of cheap jump scares whatsoever. It makes me wonder: what IS that thing in the cupboard?
Let’s face it, HLSP maps are difficult to pull off well. Blending story, level design, gameplay, etc, into a well-concocted mix eludes all but the most accomplished mappers, it seems. So it’s no surprise when aspiring mappers skip that part and just decide to focus on something so simple and basic that averts the formula everyone is normally accustomed to. Enter The Cupboard of Doom, exit normal HLSP.
In place of a story is just a basic premise that bodes well for such a simple map – a virtual nightmare of sorts. Based on the design goal and this premise, gameplay is straightforward – simply to survive the traps, the small snark-like enemies, and hopefully the “nightmare.” This idea works to an extent, but the depth of gameplay is simply too shallow for any real enjoyment.
Construction quality is fine if rather simplistic. The shaft containing the traps (depicted in the first & second screenshots) has plenty of detail but what’s at the bottom is rather sparse, leaving a lot to be desired. In short, rather average mapping throughout.
Although The Cupboard of Doom is short and for the most part too simplistic, it can be considered a rather nice diversion in the sea of normal HLSP maps. That is, for those willing to try something different (intended with both a positive and negative connotation).
Notes
This review is republished here by permission and was originally published Sunday, 14th October, 2001 by Calyst.
This review was originally posted on the Ten Four Website, which is now offline. Permission has been granted to republish the full review and more details can be found on the About page.
The cupboard is doomed and snarks are alive, black mesa experiment was nice, they were transformed into another creature. Still jumping and so on, but they don’t have eyes so I don’t know how the hell they can know where you are. They smell foreign energies or something?
Manually
Hard
5 Minutes