
About
Another version of 5 Ways to Die
Note
This is a TWHL map and the original release can be found here: 5 More Ways to Die at TWHL
Basic Details
- Title: 5 More Ways to Die
- File Name: hl1-sp-5-more-ways-to-die.7z
- Original File Name: 5-more-ways-to-die.zip
- Size : 891Kb
- Author: James Archibald AKA The Hunter
- Date Released: 20 December 2005
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Screenshots
Click on the thumbnails below to open a medium size image. WARNING: The screenshots may contain spoilers.
Reader Recommendations
Total Downloads
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Meta Review Data
Statistics based on 1 comment(s) with meta review data.
Installed:
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 5 Mins
Shortest: 0 Hours, 5 Mins by Dmitry
Longest: 0 Hours, 5 Mins by Dmitry
Total Time Played: 0 Hours, 5 Mins
Using Gauge: Users
Manually: 1 Users
Time Taken:
Average: 0 Hours, 5 Mins
Shortest: 0 Hours, 5 Mins by Dmitry
Longest: 0 Hours, 5 Mins by Dmitry
Total Time Played: 0 Hours, 5 Mins
someone’s ought to at least acknowledge it for its creativity.
I think I’ll acknowledge this one for it’s creativity. 5 chances at choosing, get it wrong – you die. 5 minutes play.
There are some wav files with the single bsp in this zip. I put them in valve/sounds but that didn’t work. Listened to them anyway. Sort of Stephen Hawking voice messages.
The wavs go in valve/sounds/ambient.
Then they dont sound anything like Mr Hawking.
5 images added.
A very simplistic map just take the right door to survive the wrong door leads to instant death, that’s it.
Essentially the same as the prequel. Choose a door; if you’re lucky, you’ll get to the next series of doors, if not, you’ll be mildly entertained by a scripted death.
Oh my.. can it get any worser than this? Barely..
The same simple multiple choice system as in part, 5 rooms, pick route A or B to get to the next one, if you pick the wrong, you’ll die. Yaaaawn!
Pro’s:
-Can someone help me?
Con’s:
-Silly
-Very short playtime (~1-3 min)
-Balancing 😉
-No atmosphere
-Basic, boxy mapping – at least a bit better-looking than part one
-No need to replay the map later on – not even after 50 years…
I placed those sound in ambient carpet. But when you die, that main track always, jump up. So you need to save the game past first room, and remove that track, if not every death the same track over and over like the presentation starts from every fall. All his deaths are very painful because you fall from too high away and in the second type you do the same. So actually there’s only 1 way more to day. And it was 3 in the previous: like spikes, ambush and water. So instead of 10, we have 4 ways to die only: spikes, heigh, ambush, water. Well compared to real lfe: people usually die from car accident, electrical devices, bad nutrition, age, etc… so his realistic creativity is 0, but since it’s a videogame, let’s increase my opinion to nice.
Manually
Easy
5 Minutes