I was lucky enough to sit down and chat with Erik, the joint maker of The Sprucescape Mappack. We chat about its inception and possible sequel.
This interview was conducted within the Citadel.
28th February 2011 14 Comments
I’ve been trying to get both Jose and Chris online to record an audio interview for weeks. It was impossible, so we agreed on a text one instead. The questions were sent by email, so it may read a little strangely. Enjoy the read – there’s some interesting answers in there.
26th February 2011 6 Comments
I know it’s only February but I am going to make an effort this year to spend time researching and reading about the details behind the games themselves.
18th February 2011 28 Comments
Starting in one of the Combine pods, you suddenly find yourself dropped and free. Don’t hang around too long though otherwise you’ll get caught again.
You best bet is to keep running and kill everything in your path. There’s talk of a working Jalopy on the other side of the train station.
Call In takes place a few hours after the citadel was destroyed by Gordon Freeman.
You take the role of a rebel soldier on a mission to retrieve information regarding the super portal to aid in the building of Dr. Magnusson’s rocket.
This post contains strong and forceful language.
In addition, I hold nothing back concerning my deeply held beliefs about Half-Life.
If you are easily offended, I suggest you give this post a miss.
YOU HAVE BEEN WARNED!
5th February 2011 63 Comments
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