“Find your way to the surface – if you can. Wade through zombies and meet up with your squad. Will salvation await you at the top?”
“Do Not Disturb” is an all custom made single player chapter (or mission) spanning two levels. The player once again becomes Gordon Freeman who, along with a group of rebels, is using an abandoned hotel as a hideout and temporary base of operations.
I have never played a game or mod twice. I just can’t do it. If I know what’s about to happen then I get bored. However, I know plenty of PP readers replay games and mods. One reader replays all the games every summer! So, this week’s question is…
Which Half-Life series game has the most replay value?
26th April 2008 20 Comments
“Half-Life Havoc (HLH) is a lesson in video game physics created in Half-Life 2 using the included level editing tools. Taking inspiration from games like Garry’s mod and Portal, HLH aims to create an environment where players can take some time to appreciate the complex physics simulations that are present in modern games. HLH is made up of a series of rooms, each of which has a puzzle or game that illustrates a feature of Half-Life 2’s physics engine. Commentary nodes spread throughout the level teach the player about what is going on in each of the games and gives insight into video game physics.”
“Infiltrate a derelict space station in order to restore power and rescue a stranded scientist.
Even with her help, escaping the station alive won’t be easy.”
This is a partial conversion, meaning some of the original HL2: EP1 assets have been changed.