NitroHam's profile

Basic Details

Sitename

NitroHam

PP Member since

25 September 2014

GRAvatar

Gender

Male

Lives in

Austria

Contact Details
Half-Life Games Owned
Commenting

Milestone Reached

  • 1-50 Comments = Shy
  • 51-100 Comments = Friendly
  • 101-250 Comments = Socialable
  • 251-500 Comments = Talkative
  • 501-1000 Comments = Opinionated
  • 1001 Plus Comments = Omnipresent

Comment Totals

Total Comments

22

This year

0

This month

0

Modding Skills

Modding Skills

  • Mapping: A lot
  • Modeling: None
  • Scripting: None
  • Texturing: Some
  • Voice acting: Little
  • Writing: None
  • Sound: None
  • Music: None
Latest 25 Comments
DatePostComment/Link
26 Jul 2017 BlackMesaDoorVille Announcement Not a fan of being unable to create simple assets like signage and Sound effects. Would have help...
25 Oct 2016 HalloweenVilleThree Mapping Challenge NO! How did i miss this?
23 Oct 2015 Poll Question 326 - Would you support a donation system for mods? I happily paid for Black-Mesa and The Stanley Parable (even thoe i played them both when they whe...
06 Sep 2015 WaterVille Swamped [recimage id=3] i did not enjoy the beginning at all (dark rooms with floors that kill yo...
15 Aug 2015 WaterVille - Mapping Challenge Announcement I think water is one of the esiest things to get right and somewhat flexible in source. as long a...
09 Aug 2015 Station60Ville I kind of expected more entrys but at the same time i feel guilty for not finishing mine. That s...
25 Jul 2015 Station60Ville - Mapping Challenge Theme Announcement Becuase of me using my free time to play Games isntead of making an entry its gonna fall a little...
17 Jul 2015 Station60Ville - Mapping Challenge Theme Announcement does this acutaly change the size of the sprites (seen ingame) created from func_dustlcoud entiti...
16 Jul 2015 Station60Ville - Mapping Challenge Theme Announcement started with the basic geometry and layout of the level. i want to leave the windows open from b...
15 Jul 2015 Station60Ville - Mapping Challenge Theme Announcement after 4 tries finally settled on a 'theme' that shouldnt be to big in scale to complete (as the o...
11 Jul 2015 Next Mapping Challenge Starts Wednesday 15th July HalfBreedBunnyVoidVille confurmed... all right....
06 Jul 2015 The Future of Mapping Challenges - Longer time frames produce more over-ambitious maps yes. But i think for many people who dont h...
22 Jun 2015 Bravado Would be the perfect oportunity to get back into mapping. Realy enjoyed the mod. (Gotta buy the...
14 Oct 2014 Next Mapping Challenge Competition Starts Friday 17th October im will defintily make a entry for this one. but i maybe dont have much time, last time that resu...
09 Oct 2014 Duality stealth is very hard to pull of and requires a lot of scripting (logic gates n stuff) the normal ...
05 Oct 2014 Steam, Tracks, Troubles and Riddles i did not at all enjoy this month. it started out so promising but when i got to the first 'puzzl...
02 Oct 2014 October 2014 General Chat i would love to build a mod, i simply do not have the patience or consistency. ive tried but soon...
30 Sep 2014 AutoVille in the room with the big screen just press the button on the console infront of the monitor to tr...
29 Sep 2014 AutoVille well i maybe shouldnt have played quake live before setting up the trigering in the finale. also ...
28 Sep 2014 AutoVille you dont have to use the manhacks or the grenade you can use the gravity gun for all the grat...
28 Sep 2014 AutoVille as for entry 3 i will admite the ending was too hard. i wil try to give to give the player a bet...
25 Sep 2014 AutoVille It was kinda disapointed seing only 3 maps (one of them being my own). The score is based on the ...
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