Half-Life 2: Lost Coast: Saint Olga

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Half-Life 2: Lost Coast is a technology demo showing off the Source engine’s HDR rendering capabilities.

The town of St. Olga, where the game is set, was originally slated to take place between the levels Highway 17 and Sandtraps, but was dropped.

Lost Coast was released on October 27, 2005 as a free download to all owners of Half-Life 2.


26th May 2013 17 Comments

TREE: Half-Life 2 Podcast

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As part of The Replay Experience Experiment, here is the fourth of a number of podcasts, discussing one of the games we have played.

In this case, it’s for Half-Life 2. Joining me on this podcast is Don.

We discuss Half-Life 2 from a number of different aspects. Believe it or not we nearly forgot to talk about Alyx!

Both Don and I will respond to any comments you may make, so please don’t hesitate to comment.


26th May 2013 4 Comments

Half-Life 2: Dark Energy

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This final chapter details the climactic confrontation between Wallace Breen, Gordon Freeman and the leaders of the Resistance.

After being transported to Dr. Breen’s office, Gordon is reunited with Eli Vance and Alyx Vance, who are both being kept captive in Stalker pods as well.

Dr. Breen tries once again to gain the allegiance of Eli but, after being refused, prepares to send Gordon, Alyx, and Eli through a portal to the Combine Overworld.


8th May 2013 11 Comments

Half-Life 2: Our Benefactors

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This chapter details Gordon Freeman’s infiltration in the Combine Citadel.

It is also a playground for the newly charged Gravity Gun, having many Combine Soldiers and Elites to kill.

After making his way into the Citadel, through use of a ‘Stalker pod,’ Gordon is caught in a Combine weapon confiscation field.


5th May 2013 9 Comments

Half-Life 2: Follow Freeman

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This chapter involves heavy urban combat, aided by resistance members, against Striders, Gunships, and both regular and elite Combine Soldiers.

Gordon Freeman teams up with Barney, together leading a battle at the Overwatch Nexus, and finally fighting their way to the foot of the Citadel.

There they encounter DOG, who is running rampant through the streets looking for Alyx.

DOG provides a pathway into the Citadel by lifting up a portion of a Combine Smart Barrier, allowing Gordon through.


28th April 2013 10 Comments

Half-Life 2: Anticitizen One

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Upon arriving in Kleiner’s Lab after teleporting away from the Depot, Gordon Freeman and Alyx Vance discover they have been stuck in a teleport “loop” for a week’s time.

They find that the teleport caused the destruction of Nova Prospekt, and the blow they struck there was taken as a sign to begin the Uprising.

The two factions have been locked in combat for a week and all of City 17 is a warzone. Freeman goes on to aid in the battle, while Alyx remains in Kleiner’s Lab to help him escape the city.

The player is able to form small squads of citizens to help as they fight their way through the city towards Barney’s location.

Near the end of the chapter, Alyx returns to help Gordon but is captured by Combine soldiers and taken to the Citadel.


21st April 2013 8 Comments

Half-Life 2: Entanglement

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This is the “ninth a” chapter (designated “9a” in the game) of Half-Life 2. In it, Gordon Freeman meets up with Alyx Vance in the Nova Prospekt train depot.

They discover that Dr. Mossman was actually a Combine spy working on Breen’s side. Together, they search the prison for Eli Vance and Judith Mossman, all the while fighting off security forces. They split up several times, but finally they reunite to track down Mossman.

Alyx plans to use the Combine teleporter to transport her, Gordon, Eli, and Mossman to Dr. Kleiner’s lab, however Mossman manages to trick Alyx, teleporting herself and Eli out of the facility to the Citadel. Alyx and Gordon are forced to take the risk in using the same teleporter to get back to Kleiner’s lab.

As they teleport away, Overwatch Elites are glimpsed for the first time.


20th April 2013 11 Comments

Half-Life 2: Nova Prospekt

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This is the ninth chapter of Half-Life 2. In this chapter, Gordon Freeman attacks Nova Prospekt, a Combine base, and a former prison, and breaches its defenses with the help of an army of Antlions, with the goal of finding and rescuing the captured Resistance leader, Eli Vance.

This is also the last chapter where Antlions are encountered, because the player soon leaves Antlion territory.


15th April 2013 15 Comments

Half-Life 2: Sandtraps

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This is the eighth chapter of Half-Life 2. It details the second half of Gordon Freeman’s journey to Nova Prospekt.

After crossing through the last part of the coast without the Scout Car, he encounters the first Antlion Guard of the game.

After defeating the Antlion Guard, a Vortigaunt extracts a pheropod from the body, which allows Gordon to control antlions, and trains Gordon in its usage. Gordon then continues along the coast, leading groups of antlions and battling Nova Prospekt guards on his way into the prison.


3rd April 2013 13 Comments