Half-Life: Surface Tension

The Replay Experience Experiment: Half-Life: Surface Tension

After arming himself with advanced prototype weaponry, Gordon again reaches the surface. It has become a war zone. The Vortigaunts, along with Alien Grunts and Gargantuas, have begun making determined attacks against the Marines, and the tide of the battle is beginning to turn in favor of the aliens.

The Marines call in reinforcements, but it isn’t enough. Gordon must scale cliffs and navigate the bombed out buildings while avoiding both sides as the forces of Xen begin to dominate the battlefield. Finally, Gordon reaches relative safety underground.


6th July 2012 21 Comments

Half-Life: Questionable Ethics

The Replay Experience Questionable Ethics: Half-Life: Residue Processing

After escaping, Gordon eventually winds up in a secret part of the facility where he discovers that scientists had been “collecting” specimens from Xen long before this whole mess occurred. In it, Gordon Freeman continues to rearm himself against the HECU, and rejoins the battle against these enemies.

Gordon also encounters the alien military units, the Alien Grunts, and he finds one of the most powerful weapons in the Half-Life universe, the Tau Cannon, after a security guard accidentally blows up himself, a scientist, and a wall by overcharging it. Soon, he heads outside to search for the Lambda Complex.


4th July 2012 16 Comments

Half-Life: Residue Processing

The Replay Experience Experiment: Half-Life: Residue Processing

After escaping from the trash compactor and getting back to the surface, Gordon stumbles towards a mostly abandoned part of the facility, meant for processing and disposing of waste and hazardous materials. Dodging and jumping through antiquated compaction machines, great vats of green waste, and slipping through furnaces, as well as riding on gravity-defying conveyor belts, Freeman escapes to a hidden part of the facility.


2nd July 2012 16 Comments

Half-Life: Apprehension

The Replay Experience Experiment: Half-Life: Apprenhension

Continuing towards the surface, Gordon encounters a terrifying new aquatic creature, the Ichthyosaur, and acquires a deadly new weapon to fight it. After an underwater battle with the creature, he manages to escape and get back on his way.
After battling with the Black Ops, another “rescue” crew trying to kill even the marines, Freeman is captured by the HECU. They remove all of his weapons, and leave him for dead in a trash compactor. Thankfully, Freeman escapes once again, making his way back into the battle.


27th June 2012 28 Comments

Half-Life: On A Rail

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As Gordon Freeman rides a monorail in the Materials Transport section of Black Mesa, he learns from a security guard that he must ride to the High Altitude Launch Center to launch a satellite, which the Lambda Team can use to reverse the effects of the Resonance Cascade.

He also discovers the HECU’s true hatred for him, as well as larger reinforcements: sandbag bunkers with rapid-fire sniper rifles, mounted machine gun turrets (manual and automated), and even mounted rocket launchers.

After going round in circles, it seems, for a while, he goes up several elevators and at last reaches the surface again. At the launch site, he sends the rocket up into orbit, and regretfully goes back below ground.


26th June 2012 21 Comments

Half-Life: Power Up

The Replay Experience Experiment: Half-Life 1: Power Up

Trying to reach the surface once more, Gordon’s progress is thwarted by a clash between a Gargantua and HECU soldiers in the Sector E Materials Transport.

He then learns from a dying security guard that if he restores the generator, he can ride the monorail to the surface. Freeman enters the Houndeye-infested subterranean areas and activates the generator, restoring power to the vicinity.

After activating more switches, he destroys the Gargantua patrolling the area by turning on the huge transformers supplying power to the tram line.
Hitching a ride, he smashes through a barricade of concrete blocks before continuing on his way.


25th June 2012 15 Comments

Half-Life: Blast Pit

The Replay Experience Experiment: Half-Life: Blast Pit

Gordon Freeman enters an abandoned, largely sealed-off area of Black Mesa dating back to its earlier days as a missile complex, full of mothballed machinery and now used as a dumping ground for toxic waste from the rest of the facility, where the HECU soldiers have yet to get a good foothold because of the high concentration of aliens in the area.


23rd June 2012 28 Comments

Half-Life: We’ve Got Hostiles!

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This chapter finds Gordon Freeman making good progress, passing through various storage and staging areas, continuing his hunt for a way to the surface. Gordon learns that the soldiers rumored to be coming on a rescue mission have already arrived.


20th June 2012 24 Comments