A.I. Cards Coming?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I need to buy a new graphics card and I want to buy a physics card. Probably the same is true for many of you. Well maybe the day will come when you need to buy an A.I. card!

At the time of writing this post I had just posted Poll Question 4 which was related to game A.I., graphics and physics cards. If the graphics and physics need cards why not the A.I.?


10th November 2006 11 Comments

Disappointed With Sequels

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I started playing Star Trek Elite Force 2 and whilst it’s not a bad game it’s not as good as the first one. This got me thinking “How often has a sequel equaled or bettered the original?”


5th November 2006 9 Comments

My Perfect Mod

Introduction I have recently been considering learning how to map and it has caused me to think about exactly what type of maps and levels I want to create. Questions like “why exactly do I want to map? Who will the map be for, me or other players?” With the release of Leon’s Coastline to… Read More


18th October 2006 7 Comments

Financial Models For FPS Games

The introduction of Steam and episodic content has changed the way we buy games and I thought I’d take a quick look at some financial models within the gaming industry and see whether they would work for FPS games. Standard Retail Box Out of all the options available this is my favourite. I like having… Read More


24th September 2006 7 Comments

Valve Just Keep Doing It!

Introduction I’m not the first to discuss this, nor the last, but whilst there are many aspects about Valve that really annoy me, I can’t help but congratulate them on their creativity. The image above (Sorry it’s not very clear!) is taken from the video below of a newly discovered weapon, from HL2 Ep1, which… Read More


21st August 2006 2 Comments

Fewer Weapons Not More!

I want to challenge a gameplay concept that we take for granted. It’s been on my mind for a while now but starting Half-Life 1 Episode 1 brought it to the forefront of my thinking. The weapons included in a game are one of the most, perhaps THE most, important element of that elusive thing… Read More


15th July 2006 11 Comments

Cultural Influence of Stories and Mods

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I think I am beginning to see a pattern emerging regarding the cultural influences of FPS games. I have been thinking about this longer than I have been playing games and have been planning a post about it for a long time. The announcement of Inhabited Island: Prisoner of Power has forced me to write something.


25th June 2006 2 Comments

Grey Gamers Unite!

Introduction When you are new to something it can be very daunting; there seems to be so much to learn, resources can be hard to find and use, help is often focused towards more advanced users. What’s needed is a gentle introduction with a specific focus for the type of questions you are likely to… Read More


21st June 2006 20 Comments