There are 39 releases tagged with “New Gameplay”

Maps and mods that feature new gameplay mechanics not seen in the originals games.

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Bisounours Party: Adventure

for Half-Life 2: Episode Two

Have you ever dreamed of playing as a Care Bear? And getting to murder other Care Bears? Then have I got the mod for you!

Bisounours Party: Adventure is the latest release from Klems, prolific Source modder and overall winner of The Hammer Cup 2017.

Author’s notes:

I have been working on this weird ass source mod for over a year now. It’s mostly complete (some assets needs to be redone, need voice recordings as well), so I’m releasing it now to get feedback. It’s a full singleplayer campaign with 5 maps, fairly long (between 1 to 2 hours), with custom mechanics, weapons and enemies. There’s a few cutscenes and some story, some puzzle and parkour, but it’s mostly a lot of bunnyhopping around and blowing up carebears. Go play it and (hopefully) post feedback here! 


Total Downloads: 1515th December 2019
2 Comments

ReplayVille

for Half-Life 2: Episode Two

Hello and welcome to Challenge 5 in the Lambda Cup, a series of five Source single player mapping challenges. If you are new to the Lambda Cup or mapping challenges, please see the event’s homepage: THE LAMBDA CUP 2018. The theme for this challenge is “replay”. Get ready to play through 9 new maps! Basic… Read More

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Total Downloads: 2,11029th December 2018
33 Comments and 6 recommendations, most really enjoyed it!

PhaseVille

for Half-Life 2: Episode Two

Video games always feature various styles of gameplay. In this challenge we asked mappers to create a map that flowed through 3 phases. See the Theme Details section below for full details.

The resulting maps range from average to fantastic and the different interpretations of each phase is fascinating.

Get ready to play through 15 new maps!

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Total Downloads: 3,02413th October 2018
30 Comments and 8 recommendations, most say "Play It Now!"

GravityGunVilleTwo

for Half-Life 2: Episode Two

Without the Gravity Gun, Half-Life 2, its episodes, and many many mods would be very different. It was revolutionary and a LOT of fun to play with.

This challenge features the gravity gun, and adds some new functionality which was optional for mappers to use.

You play through a variety of settings and ideas.

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Total Downloads: 2,09517th April 2018
37 Comments and 9 recommendations, 4 say "Play It Later"

TeleportVille

for Half-Life 2: Episode Two

This mod features 15 individually created entries to play, each using the idea of teleporting.

They are set in a variety of locations and feature new gameplay ideas.

Get ready to be transported to places you never imagined!

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Total Downloads: 3,05329th October 2017
42 Comments and 14 recommendations, most say "Play It Now!"

Transmissions: Element 120

for Half-Life 2: Episode Two

A short single player experience set in the Half-Life Universe featuring a unique gravity defying weapon that allows you to jump buildings and sustain large falls.

The story takes place at a mysterious date & location after the events of Half-Life 2: Episode Two.

Where are you? Why have you been sent?

This mod requires the installation of Source SDK Base 2007.

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Total Downloads: 5,38030th March 2015
75 Comments and 28 recommendations, most say "Personal Favourite"

The Fun Box

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Author’s Note:
The level takes place at the Aperture Science laboratories in a large room that rotates around a central access.

The gameplay focuses on puzzle solving that requires players to think about the rotating 3D maze and how they can use it to reach and activate four switches in the environment.

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Total Downloads: 1,51429th July 2014
6 Comments and 6 recommendations, 3 say "Play It Now!"

CombinationVille

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Two weapons and two types of enemies. That’s it!

What interesting combinations could be created?

By limiting those two aspects of a map, it was hoped that mappers would look for unusual combinations of weapons and enemies and also force the player to think creatively.

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Total Downloads: 2,86423rd July 2014
94 Comments and 21 recommendations, most say "Play It Now!"

Zombie Clean Up

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Author’s Notes: “The original goal of Zombie Cleanup was to create a Half-Life 2 level that uses the crossbow in a unique way.

The overall objective of the level is to kill your way through three waves of zombies using a new and improved version of the crossbow called the !fire crossbow”.
The design of the level is quite simple with four main areas: the starting alley, the rebel house, the two side alleys where the zombies come from, and the storage room.”

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Total Downloads: 83312th July 2014
7 Comments and 7 recommendations, 2 say "Play It Later"