“Operation Crimson Dragons is a stand alone mission for Half Life 2. The player must find four missing pieces of a bomb scattered over the level, construct the bomb and blow up a Combine lab making a deadly virus, the Crimson Dragon Virus. The level takes place on an abandoned mining facility set against a peninsula and the sea. Operation Crimson Dragon is under construction but you can play the latest version.”
To play the level, please place the files in the maps folder in \half-life 2\hl2\maps. Please place the scene files in the scenes folder in \half-life 2\hl2\scenes.
The author has also created a design document and I have included this in the compressed file, it is a Microsoft Word format.
- Title: Operation Crimson Dragon
- File Name: hl2-sp-operation-crimson-dragon.7z
- Size : 21.59MB
- Author: Travis Hoffstetter
- Date Released: 05 February 2007
Download directly into MapTap [21.6MB]
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Click on the thumbnails below to open a medium size image.
A short gameplay video.
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Way to many enemies. Looks wonderful.
Great idea for gameplay.
oh and very laggy in many spots.
even more when trying to record 😀
The video will be working very soon, please be patient
I have played this and thought it was well done. Couple of rough spots, but it is a beta. I told the developer of this I hoped to see his work in the future.
I haven’t started playing it yet, but the level desgin document included is very comprehensive and detailed (36 whopping pages). I think this is the first I’ve come across that’s been included with a map or mod. Very impressive.
Okay, off to play.
I thought the amount of enemies was very challenging. With the first dispatch, I felt there were too many but after I got my bearings, I didn’t feel that way at all.
There were some neat ideas with the caves/tunnels which I liked but I didn’t like the overall design of them.
The whole concept of the map was good as far as collecting the bomb parts from various characters.
The overall level design was pretty good but could be improved upon and it went by way too fast.
Well, the idea is pretty good, but the MOD was really low FPS with my Radeon X800 pro… so I wasn’t able to really enjoy it.
Anyway, consider it!
I enjoyed it.Very challenging with lots of enemies but most can be brought down with a grenade or 2.One part I thought too easy was the caves.I made the mistake of going to the bottom of the pit where the antlion’s are but you don’t even have to go there for 2 of the pieces.A well thought out map overall thou.
Play it if your vid card can handle it.
I had a dramaticly slow down playing this one… it look a huge map but it’s tiny one challenge is present but it’s a lot more challenging one a map ‘lags” I taught there was more in this one
Most LAG is caused by fire fights/shootouts thats why I used greneades etc or shot from a distance till I killed half.Great mod wish it had several levels to search for pieces.Maybe a 12 map mod with a search on each map for 12 pieces of the puzzle.Be like an christmas [email protected] days of Xmas.
So what’s the ticket in getting it to launch? Does something have to be typed in the drop down console, or is it supposed to show up on the games window when steam is launched, or what? I’ve tried several different approaches and so far nothing works. Would love to give it a try though, looks interesting and well made.
Put the maps folder and scenes folder in your Half life 2/HL2 folder then start HL2 and type in the console
ok, it’s still a beta map, but I don’t know why it is already released like this. like many others have said before, the fps are way to low, even without enemies I get fps from around 9 to 15, (when i’m lucky). when the combines or manhacks start coming it changes in to a slideshow, fps from 1 top 3 are normal then.
you simply can’t release a large outdoor map like this (even when the real playground isn’t that big) with a see around it without optimization. it takes all the fun out of gaming, have tried it twice, but stopped half way. it’s only frustrating.
beside this I noticed many errors in the displacements (can see through ground in some places and see the skybox) and brushwork. and in some places it looks like the maker of it just placed ramdomly some models around. the best example of this is a small house that has 2 heatings in it, they are placed with the same angle, what makes that the pipes of it aren’t atached to the wall, but in mid air.
so, I have to say sorry, but this is for me a waste of time. and that’s a real shame, because it has much popential, should ythe maker of it have worked on it for a extra month, instead of releasing it as beta already.(we know all that many maps are never updated to a full version, and stay as a beta)
Thanks for that tip, Andy, it did the trick, though that info would have been
better placed with the directions at the top of this thread.
As for the map, I have nothing negative to say. It was laid out just fine
with a well designed play area. I don’t agree that there were too many enemies.
I had no problem exploiting the environment to my advantage as there were lots
of explosive barrels laying around, and stacking the boxes to gain access to
the first guard tower so I could snipe the other tower, etc. (heheh)
If I have anything remotely negative to say, I think it served as a good premise
for a longer mod. But think of how many “bad” ones we’ve played, where the game
wouldn’t save or it kept crashing, etc., etc. This one was FUN!!! If you get lag with a slower card you can always turn down the settings a bit. Good one, Travis. KEEP THEM COMING 🙂
This is very good with lots of combat game play and pleasant scenery. Also quite inovative.
Because the Filecloud server is dead, I found this as a RAR file at atomic gamer.
Extract all the individual files from RAR map folder to your HL2 maps folder.
Extract all the individual files from the RAR scenes folder to your HL2 scenes folder.
It will work just fine.
Unfortunately Valve’s updates have broken this map’s .vcd scenes files, so it’s unplayable 🙁
Starts up but at the first scene you just sit there and Alyx does nothing. Probably a steam pipe issue. Too bad it looks good.