Area assault

for Half-Life

7th October 1999

Basic Details
  • Title: Area assault
  • File Name: hl1-sp-area-assault.7z
  • Original File Name: areaassault.zip
  • Size : 159Kb
  • Author: Jes Goss (kak)
  • Date Released: 06 October 1999

Download Options

Download to your HDD [159KB]

Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

7 recommendations, average score: 3.29 (out of 5), standard deviation: 2.49 (what's that?)
Total Downloads

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Meta Review Data
Statistics based on 1 comment(s) with meta review data.

Installed:
Using Gauge: Users
Manually: 1 Users

Time Taken:
Average: 0 Hours, 11 Mins
Shortest: 0 Hours, 11 Mins by Sheajay
Longest: 0 Hours, 11 Mins by Sheajay
Total Time Played: 0 Hours, 11 Mins
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Play It Now!Avoid It!Play It Now!Play It LaterPlay It LaterMaybe?Avoid It!

9 Comments

  1. shawn

    Unplayable. Your own weapons are not accessible as you want them, leaving you to face a squad with shotguns with only your trusty crowbar. Pity, since there are several good set pieces in the first few minutes.

  2. Play It Now!

    Playable.
    Shawn, you must have a problem installation, works fine for me.Single map. Difficult battles against aggressive soldiers in several rooms. Rooms contain buttons that allow acess to more rooms and more soldiers. Find the exit.

    Textures are a bit grey and plain, but that adds to the grim “fight to survive” nature of this map. A “battle of attrition” I think they call it.
    No bugs. Serious stuff.

  3. poisonheadcrab
    Avoid It!

    Just a bunch of rooms full of grunts, not rely worth it

  4. Matthew
    Play It Now!

    I don’t know where Poisonheadcrab got that idea from. It is an area full of grunts, but it’s fun! They’re well placed and you’ve got lots of places to duck and cover which means you have to play tactically to win. The maps are fairly detailed though nothing extraordinary. You get around 10-15 minutes gameplay.
    Overall, I’d say it’s great!

  5. Ade
    Play It Later

    I’ve played half a map without hev suit and not being able to switch between weapons.. until I realized I haven’t entered a certain room (which is quite obvious, but shawn and I didn’t notice it) in which there’s the hev suit.
    It’s a challenge, all right. Until a point where I’ve pushed every button I could find and still couldn’t get in the room with the scientist and 2 buttons, so I noclipped. Perhaps it was a bug, since I’ve looked around a little while noclipping and couldn’t find anything else to use.
    Piledriver describes it pretty well. And this one, unlike others, lets you know when you’ve finished, so two thumbs up!
    Worth a play.

  6. mcrip
    Play It Later

    Dark, hard and not so exciting rooms but well done. Worth a download.

  7. Maybe?

    Sweet lil gruntfest map with plenty of action but poor, unfinished design..

    Pro’s:
    -Gruntaction par excellence 😉
    -Quite much weapons+ammo for such a tiny map
    -A few scripts

    Con’s:
    -Unfinished, even though it’s an old map
    -Less enemy+weapon types
    -Poor level design, but some nice lighting (okay it’s very old but still..)

  8. Ten Four Reviews

    Yet another first release from a Half-Life author. Jes says in the textfile that he designed the map “for people who like tactical firefights.” I really can’t say I agree… Personally, I think this map is rather more suited to people who like quicksaving every two steps because it is ridiculously difficult. Not just a bit tricky but bordering on impossible. He hasn’t even included difficulty levels for weaker players.

    The looks were fairly uninspired in the level but, frankly, you won’t really live long enough to take them in. Rooms are filled to bursting with grunts reducing the map to the simple tactic of “enter the room and fire a few shots, run out of the room and save, repeat until all grunts are dead. Then do the same again for every other room.”

    It’s not just the immense challenge that spoils the map either.

    Continue reading the review on Ten Four…

    Notes
    This review is republished here by permission and was originally published Thursday, 18th February, 1999 by Morgan.

  9. Avoid It!

    Area Assault ignores the finer aspects of Half-Life, such as immersion, atmosphere, and exploration, and decides to be fully combat. I have no issues with mappers that take this route, however this is not done well at all.

    The mapper presents this mod in the readme as being difficult, and that the player will require patience and a cautious approach to do well, however in practice the mod is not really that difficult and due to the close proximity of enemies you can easily alert one and grab some of his buddies and funnel them into a chokepoint allowing you to easily pick them off one by one. This is not cautious gameplay, this is the result of poor enemy placement and map design.

    So the main selling point of this mod isn’t very good, what else does it have? The rooms are fairly standard and blocky, a few of them have a bit of detail in them (e.g. a room with beds and lockers presumably for soldiers) but overall there’s nothing of value here at all. The way forward is sometimes very obtuse, there’s one section where you have to shoot a small section of a wall in a big room that looks no different to anywhere else on the wall.

    This mod relies on the combat and the difficulty at it, but fails to be fun or especially challenging. It has nothing else to offer, so I recommend avoiding this one.

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