A Game And Film Tie-in Idea

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

There have been a few movies made into games and fewer games made into movies but what about a new game/film released at the same time. I suppose The Chronicles of Riddick fits the bill, but hear me out.

The film starts with a 10 -15 minute intro sequence at the end of which the main character has a choice of two paths. For argument sake let’s say he takes the left path and on goes the film. The game starts with the same sequence as the movie (either using the film footage or made within the game engine) but the player takes the right path.


28th August 2004 No Comments

Mod Production Idea

Introduction There is no doubt that the mod making community has some incredibly talented individuals. I think we would also agree that making a mod is generally a large commitment. I was thinking about this as I was voting in a poll at a now forgotten mapping website. So here’s the idea….


20th August 2004 No Comments

Cruise Ship Level

I’m always looking for level ideas, although I don’t really build levels! Large buildings and vehicles interest me. Here are a couple of vehicles that may make great levels. I found this image via February-7. It got me thinking about how interesting it would be if it was a level for a game. I have… Read More


12th August 2004 No Comments

You Are What You Eat!

Introduction I have always noticed the different types of health available in FPS games. The collection of health is a necessity and some developers try to make the presentation both interesting and relevant. The three examples that spring to mind are the Nali Seeds in Unreal, the Half-Life soft drinks dispensers and the food and… Read More


24th June 2004 3 Comments

What exactly does “Single Player” mean?

Introduction I’m working on a little idea that blurs the line between SP & MP and I have been thinking about what defines a single player game. I should also mention that I’m only viewing this from the perspective of First Person Shooters. I’m not suggesting that every SP game/mod/level has to have these points… Read More


31st May 2004 No Comments

Interaction and Biofeedback in gaming

Currently game interaction devices generally work one way – player to game. But what if the game could fight back? There’s no doubt that the graphics, physics and AI of games are getting better. But one area that is perhaps slightly neglected is how we interact with the games we play. Sure, we have a… Read More


27th May 2004 1 Comment

A Turing Test for FPS Gamers?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Is it possible for players to know if their opponents are human? Could a test be devised to measure a player’s humaness?

When I first started playing FPS games I thought I was doing quite good in getting to just over half way on Unreal Tournament’s difficulty level. So I decided to try playing on God mode, obviously the hardest!. Dumb struck would be a good description of my feelings at the time. How could anybody play against bots that were that good? Impossible, I thought.


16th May 2004 3 Comments

Combining Genres Into One Online Event

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

What if all the multiplayer matches being played online, as you read this, were part of one big WAR? FPSs, Tank, Sub and Aircraft Sims, all controlled by the strategy games?

I don’t play multiplayer games online so this post might be plain stupid, but bear with me while I try to explain.


14th May 2004 No Comments

Remaking Games

The film industry does it, the music industry does it, so when will the games industry catch on? Should we let games Rest In Peace? I recently watched Solaris on DVD and often the first thing I do is visit the IMDB site to read other people’s comments.  This is the second film based on… Read More


12th May 2004 3 Comments

A Pack of Dogs

So, there I was, right in the middle of a fire fight and I thought how useful would it be if I could send in a few dogs to give me some breathing space?


7th May 2004 20 Comments