Mission Impracticable 2

for Half-Life

About I can’t tell you much because it’s all in Russian! Filename: mi2.zip Size: 4.07Mb Here is a web translation: “Direct continuation is mode Mission Impracticable. It begins the modes of the skriptovoy of stsenkoy, which will make it necessary to recall Half- bodice and it will certainly cause only positive emotions:) game itself begins… Read More

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Total Downloads: 9504th November 2004
5 Comments and 3 recommendations, say ""

Improvable and Transferable Physical Attributes

Intro This post is intended for FPSs but could be adapted for other genres and because I’ve only played a few games in one genre it may have already been proposed/used, in which case I apologize now. I’m not trying to steal the idea! Also, for me it’s just an idea to talk about and… Read More


1st November 2004 1 Comment

The Corridor – Mod Story Idea

Story Intro A suited man walks towards the security reception area, pauses at the desk while the guard checks his ID. “Morning Mr Johnson, you’re in early today”. “Yeah, got a lot of database reconfiguration to do”. He continues past the desk and towards a lift. As the doors open a female voice announces:


21st October 2004 1 Comment

Why play as one character when you can play as three?

Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3

The last three novels I’ve read have had three stories running simultaneously that join towards the end of the book. Each story has a different main character. I think this may be interesting to use in an FPS game. I believe the important point would be to have three different stories that are clearly linked (maybe not at the beginning) not just three different characters/settings. Each story/character should provide some insight or forewarning about the other storylines.


14th October 2004 7 Comments

Insane

Intro This idea is focused towards the Half Life universe but with a little adaptation could be used in other settings. Insane? The Prison guards are dragging you down the corridor. You are fighting as if you life depended on it. Suddenly there is a huge expolsion and the wall at the end of the… Read More


13th October 2004 No Comments

Am I real? – Mod Story Idea

Here’s another mod story idea, this one was first conceived for Half Life, but it could be used for another game with the right theme. As with my other mod story ideas I will start by setting the scene with my crappy 50’s-style writing and then explain the basic story outline after that. The opening… Read More


3rd October 2004 2 Comments

Half-Life Emergency Demo

for Half-Life

Basic Details Title: Half-Life Emergency Demo File Name: demo.exe Size : 6.7Mb Author: Megasis Studios Date Released: 01 October 2004 Download: Unknown Reader RecommendationsCurrently there are no recommendations


Total Downloads: 01st October 2004
6 Comments

Repetition – Mod Story Idea

Here is a mod story idea. The characters, setting and details can be changed to anything whilst still leaving the story the same. I’ve started by writing a short story to help set the scene. A man sits at a corner table in a quite bar on the edge of Fortune City. He’s waiting. He’s… Read More


21st September 2004 2 Comments

Understanding the world

I spent yesterday afternoon in the company of 5 babies, all under the age of 13 months. It was very interesting to watch their interaction with one another and the environment. I began to think, “how could we make a game of this?” It would be difficult to put ourselves inside the mind of a… Read More


20th September 2004 No Comments

New Themes for Old Games

I have almost covered this in another post (Remaking Games) but this article is taking a slightly different direction. In the original article I discussed the idea of whether game makers should revisit old game with a fresh perspective. My first thought was to give the basic premise of the game to another studio an… Read More


12th September 2004 No Comments