geekofalltrades's profile

Basic Details

Sitename

geekofalltrades

PP Member since

10 October 2010

GRAvatar

Gender

Male

Lives in

United States of America

Born in

1989

Half-Life Games Owned
Playing Style and History

Type

Balanced

Commenting

Milestone Reached

  • 1-50 Comments = Shy
  • 51-100 Comments = Friendly
  • 101-250 Comments = Socialable
  • 251-500 Comments = Talkative
  • 501-1000 Comments = Opinionated
  • 1001 Plus Comments = Omnipresent

Comment Totals

Total Comments

74

This year

0

This month

0

Modding Skills

Modding Skills

  • Mapping: Some
  • Modeling: Little
  • Scripting: A lot
  • Texturing: Little
  • Voice acting: Little
  • Writing: A lot
  • Sound: None
  • Music: None
Latest 25 Comments
DatePostComment/Link
13 May 2018 GravityGunVilleTwo I'm shocked to be giving a Ville challenge this bad a score, but between obtuse puzzles, tired no...
12 May 2018 Dark Interval: Part 1 There's a lot to like here. This mod pulls off the Half-Life 2 beta feeling much better than Miss...
12 May 2018 Cottage Escape Visually, this map wasn't great. Proportions of rooms, doorways, and vents were strange, textures...
12 May 2018 Deadlock You either love this kind of map, or hate this kind of map. Once you get your obtuse-puzzle-mo...
12 May 2018 Street Hazard A competent set of maps. It never hesitates to throw a huge wave of zombies at you. Expect lot...
08 Apr 2015 Poll Question 310 - How important is how long a release took to make? You can draw a parallel here with sample-based music, where the putting-together of the song is i...
06 Apr 2015 Lost in Transmission Short and semi-sweet. I think I might have suffered a glitch - I had the final teleporter activat...
06 Apr 2015 Outpost 16 The last time I tried to play this mod was on a laptop that could not handle it. So, this mod ...
06 Apr 2015 Deep Down (Classic) Let me note first of all that I'm on the fence between three stars and four - but ultimately, I'm...
06 Apr 2015 Transmissions: Element 120 What exactly is happening? The first time I started the mod, I tried to skip the intro video b...
06 Apr 2015 Transmissions: Element 120 Lately, do you feel as though Half-Life lacks Fus Ro Dah? Well, have I got the mod for you! Th...
05 Apr 2015 Poll Question 309 - For the next Half-Life game, what are you more interested in? (choose 2) I'm interested to see how they shoehorn Aperture Science into the franchise without making a farc...
05 Apr 2015 Dangerous World Spooky, scary skeletons. Dangerous World tries too hard. First, there are the little things. Th...
05 Apr 2015 Station 51 A great map that deserves all the love it's getting. The environments are lovely and well-put-tog...
05 Apr 2015 Slums 2 "Work your way through a variety of environments to find your way to freedom." Work your way t...
05 Apr 2015 Baryonic Predicament I've been on an old source mod kick recently, playing through mods that I haven't played in years...
05 Apr 2015 Cool Prison Escape 2 Download link is still broken.
17 Jun 2013 Residual Life I'm really not seeing what everyone is so impressed about. The mod tries to mirror the original ...
16 Jun 2013 Station 51 Station 51 is one of the most enjoyable combat-oriented mods I've ever played. The levels are de...
16 Jun 2013 Silent Escape I suppose I have to give this one a Play It Later. It's a decent sized mod, and it's incredibly ...
16 Jun 2013 Silent Escape I'm not five minutes in (screenshot 10) and the NPC I'm supposed to be escaping with has straight...
16 Jun 2013 Overawe What can I say about Overawe? It's another run-of-the-mill fantastic Source mod. A great slice ...
16 Jun 2013 Other-Life: Hatch 18: Chapter 1: Forgotten Passenger Mirroring above complaints: Yes, highlighted quest items are obnoxious. Yes, the slow-scrolling ...
16 Jun 2013 Spherical Nightmares Good stuff, this. The environments are all very well done. As others have said, the story sort ...
16 Jun 2013 Depot A visceral rendering of Valve's ocean floor wasteland concept. I have to start off with a couple...
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